|
|
| | LabelModel () |
| |
| | LabelModel (const LabelModel &model) |
| |
| virtual | ~LabelModel () |
| |
| void | setFont (const QFont &font) |
| |
| const QFont & | getFont () const |
| |
| void | setColor (const ColorRGBA &color) |
| |
| const ColorRGBA & | getColor () const |
| |
| void | setMode (Mode mode) |
| |
| Mode | getType () const |
| |
| void | setText (const String &text) |
| |
| const String & | getText () const |
| |
|
| virtual Processor::Result | operator() (Composite &composite) |
| |
| virtual bool | createGeometricObjects () |
| |
| | ModelProcessor () |
| |
| | ModelProcessor (const ModelProcessor &model_processor) |
| |
| virtual | ~ModelProcessor () |
| |
| virtual void | clear () |
| | Clear all datastructures, but dont destroy the geometric objects. More...
|
| |
| virtual bool | isValid () const |
| |
| virtual void | clearComposites () |
| |
| virtual void | dump (std::ostream &, Size) const |
| |
| GeometricObjectList & | getGeometricObjects () |
| | Return the list with the created geometric objects. More...
|
| |
| const GeometricObjectList & | getGeometricObjects () const |
| | Return the list with the created geometric objects. More...
|
| |
| void | setDrawingPrecision (Index precision) |
| |
| Index | getDrawingPrecision () const |
| |
| void | setSurfaceDrawingPrecision (float precision) |
| |
| float | getSurfaceDrawingPrecision () const |
| |
| | UnaryProcessor () |
| |
| | UnaryProcessor (const UnaryProcessor &) |
| |
| virtual | ~UnaryProcessor () |
| |
| virtual bool | start () |
| |
| virtual bool | finish () |
| |
| BALL_INLINE | PropertyManager () |
| | Default constructor. More...
|
| |
| BALL_INLINE | PropertyManager (const PropertyManager &property_manager) |
| | Copy constructor. More...
|
| |
| virtual | ~PropertyManager () |
| | Destructor. More...
|
| |
| virtual void | destroy () |
| | Clears all properties. More...
|
| |
| void | set (const PropertyManager &property_manager) |
| |
| const PropertyManager & | operator= (const PropertyManager &property_manager) |
| |
| void | get (PropertyManager &property_manager) const |
| |
| void | swap (PropertyManager &property_manager) |
| |
| BitVector & | getBitVector () |
| |
| const BitVector & | getBitVector () const |
| |
| | operator BitVector & () |
| |
| void | setProperty (Property property) |
| |
| void | clearProperty (Property property) |
| |
| void | toggleProperty (Property property) |
| |
| Size | countProperties () const |
| |
| const NamedProperty & | getNamedProperty (Position index) const |
| |
| NamedProperty & | getNamedProperty (Position index) |
| |
| void | setProperty (const NamedProperty &property) |
| |
| void | setProperty (const string &name) |
| |
| void | setProperty (const string &name, bool value) |
| |
| void | setProperty (const string &name, int value) |
| |
| void | setProperty (const string &name, unsigned int value) |
| |
| void | setProperty (const string &name, float value) |
| |
| void | setProperty (const string &name, double value) |
| |
| void | setProperty (const string &name, const string &value) |
| |
| void | setProperty (const string &name, const PersistentObject &value) |
| |
| const NamedProperty & | getProperty (const string &name) const |
| |
| NamedPropertyIterator | beginNamedProperty () |
| |
| NamedPropertyIterator | endNamedProperty () |
| |
| void | clearProperty (const string &name) |
| |
| Size | countNamedProperties () const |
| |
| bool | hasProperty (Property property) const |
| | Query for an unnamed property. More...
|
| |
| bool | hasProperty (const string &name) const |
| | Query for a named property. More...
|
| |
| bool | operator== (const PropertyManager &pm) const |
| |
| bool | operator!= (const PropertyManager &pm) const |
| | Inequality operator. More...
|
| |
| void | write (PersistenceManager &pm) const |
| | Persistent stream writing. More...
|
| |
| bool | read (PersistenceManager &pm) |
| | Persistent stream reading. More...
|
| |
| bool | isValid () const |
| |
| void | dump (std::ostream &s=std::cout, Size depth=0) const |
| |
LabelModel class. The LabelModel is a model processor that is responsible for creating and updateing Labels. It supports special text tags, that allows for automaticaly created labels, see the documentation for the Label class.
- See Also
- Label
Definition at line 36 of file labelModel.h.