BALL  1.4.79
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BALL::VIEW::Disc Member List

This is the complete list of members for BALL::VIEW::Disc, including all inherited members.

clear()BALL::VIEW::Discvirtual
Disc()BALL::VIEW::Disc
Disc(const Disc &disc)BALL::VIEW::Disc
Disc(const Circle3 &circle)BALL::VIEW::Disc
dump(std::ostream &s=std::cout, Size depth=0) const BALL::VIEW::Discvirtual
GeometricObject()BALL::VIEW::GeometricObject
GeometricObject(const GeometricObject &object)BALL::VIEW::GeometricObject
get(TCircle3 &circle) const BALL::TCircle3< T >inlineprotected
get(TVector3< T > &point, TVector3< T > &normal, T &rhs) const BALL::TCircle3< T >inlineprotected
getCircle() const BALL::VIEW::Discinline
getColor() const BALL::VIEW::GeometricObjectinline
getColor()BALL::VIEW::GeometricObjectinline
getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const BALL::VIEW::GeometricObjectinline
getColors(HashSet< String > &colors)BALL::VIEW::GeometricObject
getComposite() const BALL::VIEW::GeometricObjectinline
getVertices(vector< Vector3 > &vertices) const BALL::VIEW::Discvirtual
has(const TVector3< T > &point, bool on_surface=false) const BALL::TCircle3< T >inlineprotected
isValid() const BALL::VIEW::Discvirtual
nBALL::TCircle3< T >protected
operator!=(const TCircle3 &circle) const BALL::TCircle3< T >inlineprotected
operator<(const GeometricObject &object) const BALL::VIEW::GeometricObjectinline
operator=(const Disc &Disc)BALL::VIEW::Disc
BALL::VIEW::GeometricObject::operator=(const GeometricObject &object)BALL::VIEW::GeometricObject
BALL::TCircle3::operator=(const TCircle3 &circle)BALL::TCircle3< T >inlineprotected
BALL::operator==(const GeometricObject &object) const BALL::VIEW::GeometricObjectinline
BALL::TCircle3::operator==(const TCircle3 &circle) const BALL::TCircle3< T >inlineprotected
pBALL::TCircle3< T >protected
radiusBALL::TCircle3< T >protected
set(const Disc &Disc)BALL::VIEW::Disc
BALL::VIEW::GeometricObject::set(const GeometricObject &object)BALL::VIEW::GeometricObject
BALL::TCircle3::set(const TCircle3 &circle)BALL::TCircle3< T >inlineprotected
BALL::TCircle3::set(const TVector3< T > &point, const TVector3< T > &normal, const T &rad)BALL::TCircle3< T >inlineprotected
setCircle(const Circle3 &circle)BALL::VIEW::Disc
setColor(const ColorRGBA &color)BALL::VIEW::GeometricObjectinline
setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1)BALL::VIEW::GeometricObjectinline
setComposite(const Composite *composite)BALL::VIEW::GeometricObjectinline
swap(Disc &Disc)BALL::VIEW::Disc
BALL::VIEW::GeometricObject::swap(GeometricObject &object)BALL::VIEW::GeometricObject
BALL::TCircle3::swap(TCircle3 &circle)BALL::TCircle3< T >inlineprotected
TCircle3()BALL::TCircle3< T >inlineprotected
TCircle3(const TCircle3 &circle)BALL::TCircle3< T >inlineprotected
TCircle3(const TVector3< T > &point, const TVector3< T > &normal, const T &radius)BALL::TCircle3< T >inlineprotected
~Disc()BALL::VIEW::Discvirtual
~GeometricObject()BALL::VIEW::GeometricObjectvirtual
~TCircle3()BALL::TCircle3< T >inlineprotectedvirtual