BALL  1.4.79
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BALL::CubicSpline1D Member List

This is the complete list of members for BALL::CubicSpline1D, including all inherited members.

CubicSpline1D()BALL::CubicSpline1D
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, bool return_average=false, bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG)BALL::CubicSpline1D
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, float default_value, bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG)BALL::CubicSpline1D
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, float default_value, float lower_bound, float upper_bound, bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG)BALL::CubicSpline1D
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, float lower_bound, float upper_bound, bool return_average=false, float default_value=std::numeric_limits< float >::min(), bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG)BALL::CubicSpline1D
CubicSpline1D(const CubicSpline1D &cs1D)BALL::CubicSpline1D
getCurvature() const BALL::CubicSpline1Dinline
getDefaultValue() const BALL::CubicSpline1Dinline
getLowerBound() const BALL::CubicSpline1Dinline
getLowerDerivative() const BALL::CubicSpline1Dinline
getPositions() const BALL::CubicSpline1Dinline
getUpperBound() const BALL::CubicSpline1Dinline
getUpperDerivative() const BALL::CubicSpline1Dinline
getValues() const BALL::CubicSpline1Dinline
getVerbosity() const BALL::CubicSpline1Dinline
isNatural() const BALL::CubicSpline1Dinline
makeNatural(bool recompute=true)BALL::CubicSpline1D
operator()(float x)BALL::CubicSpline1D
setBoudaryDerivatives(float lower_derivative, float upper_derivative, bool recompute=true)BALL::CubicSpline1D
setCurvature(std::vector< float > curvature)BALL::CubicSpline1D
setDefaultValue(float value)BALL::CubicSpline1Dinline
setLowerBound(float lb)BALL::CubicSpline1Dinline
setLowerDerivative(float derivative, bool recompute=true)BALL::CubicSpline1D
setPositions(std::vector< float > positions, bool recompute=true)BALL::CubicSpline1D
setUpperBound(float ub)BALL::CubicSpline1Dinline
setUpperDerivative(float derivative, bool recompute=true)BALL::CubicSpline1D
setValues(std::vector< float > values, bool recompute=true)BALL::CubicSpline1D
setVerbosity(int verbosity)BALL::CubicSpline1Dinline
VERBOSITY_LEVEL_CRITICALBALL::CubicSpline1Dstatic
VERBOSITY_LEVEL_DEBUGBALL::CubicSpline1Dstatic
~CubicSpline1D()BALL::CubicSpline1Dvirtual