BALL  1.4.79
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
BALL::VIEW::Scene Member List

This is the complete list of members for BALL::VIEW::Scene, including all inherited members.

activatedOrderItem_(QAction *action)BALL::VIEW::Scene
active_stereo_action_BALL::VIEW::Sceneprotected
add_hydrogens_action_BALL::VIEW::Sceneprotected
addGlWindow()BALL::VIEW::Sceneslot
addToolBarEntries(QToolBar *tb)BALL::VIEW::Scenevirtual
animate_()BALL::VIEW::Sceneprotected
animation_export_PNG_action_BALL::VIEW::Sceneprotected
animation_export_POV_action_BALL::VIEW::Sceneprotected
animation_export_VRML_action_BALL::VIEW::Sceneprotected
animation_points_BALL::VIEW::Sceneprotected
animation_repeat_action_BALL::VIEW::Sceneprotected
animation_smoothness_BALL::VIEW::Sceneprotectedstatic
animation_thread_BALL::VIEW::Sceneprotected
AnimationThread classBALL::VIEW::Scenefriend
applyPreferences()BALL::VIEW::Scenevirtual
applyStereoDefaults()BALL::VIEW::Sceneslot
atomic_number_BALL::VIEW::Sceneprotected
bondorders_action_BALL::VIEW::Sceneprotected
buttonPressEvent(ButtonEvent *evt)BALL::VIEW::Sceneprotectedvirtual
buttonReleaseEvent(ButtonEvent *evt)BALL::VIEW::Sceneprotectedvirtual
cancel_animation_action_BALL::VIEW::Sceneprotected
canHandle(const String &) const BALL::VIEW::ModularWidgetinlinevirtual
captureCamera()BALL::VIEW::Scene
changeBondOrder()BALL::VIEW::Scene
changeBondOrder(Index delta)BALL::VIEW::Scene
checkMenu(MainControl &main_control)BALL::VIEW::Scenevirtual
clear()BALL::VIEW::Scenevirtual
clear_animation_action_BALL::VIEW::Sceneprotected
clearRecordedAnimation()BALL::VIEW::Sceneslot
computeBondOrders()BALL::VIEW::Sceneslot
ConnectionObject()BALL::VIEW::ConnectionObject
CONTROL_WINDOW enum valueBALL::VIEW::Scene
countInstances_(const std::type_info &type)BALL::Embeddableprotectedstatic
create_coordinate_system_BALL::VIEW::Sceneprotected
createCoordinateSystem()BALL::VIEW::Sceneslot
createCoordinateSystem_(bool at_origin)BALL::VIEW::Sceneprotected
createCoordinateSystemAtOrigin()BALL::VIEW::Sceneslot
createFPSInfo_(Renderer *renderer)BALL::VIEW::Sceneprotected
createMolecule_()BALL::VIEW::Scene
createNewMolecule()BALL::VIEW::Sceneslot
current_atom_BALL::VIEW::Sceneprotected
current_bond_BALL::VIEW::Sceneprotected
customEvent(QEvent *evt)BALL::VIEW::Sceneprotectedvirtual
default_font_BALL::VIEW::Sceneprotected
default_visible_BALL::VIEW::ModularWidgetprotected
deselect(bool update=true)BALL::VIEW::Scene
destroy()BALL::VIEW::ModularWidgetinlinevirtual
downsampling_factor_BALL::VIEW::Sceneprotectedstatic
dragEnterEvent(QDragEnterEvent *e)BALL::VIEW::Sceneprotectedvirtualslot
drawLine(const QPointF &a, const QPointF &b, QPainter *painter=0)BALL::VIEW::Scene
drawLine(const Vector2 &a, const Vector2 &b, QPainter *painter=0)BALL::VIEW::Scene
dropEvent(QDropEvent *e)BALL::VIEW::Sceneprotectedvirtualslot
dual_stereo_action_BALL::VIEW::Sceneprotected
dual_stereo_different_display_action_BALL::VIEW::Sceneprotected
dummySlot()BALL::VIEW::Sceneinlineprotectedslot
dump(std::ostream &s=std::cout, Size depth=0) const BALL::VIEW::Scenevirtual
dumpXML3D(std::ostream &xml3ddump)BALL::VIEW::Sceneslot
edit_settings_BALL::VIEW::Sceneprotected
Embeddable(const String &identifier="<Embeddable>")BALL::Embeddable
Embeddable(const Embeddable &embeddable)BALL::Embeddable
EmbeddableVector typedefBALL::Embeddable
enter_stereo_action_BALL::VIEW::Sceneprotected
enterActiveStereo()BALL::VIEW::Sceneslot
enterDualStereo()BALL::VIEW::Sceneslot
enterDualStereoDifferentDisplays()BALL::VIEW::Sceneslot
enterPickingMode()BALL::VIEW::Scene
enterStereo()BALL::VIEW::Sceneslot
eventFilter(QObject *object, QEvent *event)BALL::VIEW::Scenevirtual
exitPickingMode()BALL::VIEW::Scene
exitStereo()BALL::VIEW::Sceneslot
exportNextPOVRay()BALL::VIEW::Sceneslot
exportPNG(const String &filename)BALL::VIEW::Scene
exportPNG()BALL::VIEW::Sceneslot
exportPOVRay()BALL::VIEW::Sceneslot
exportScene(Renderer &er) const BALL::VIEW::Scenevirtual
exportXML3D()BALL::VIEW::Sceneslot
fetchPreferences(INIFile &inifile)BALL::VIEW::Scenevirtual
finalizePreferencesTab(Preferences &preferences)BALL::VIEW::Scenevirtual
finalizeWidget(MainControl &main_control)BALL::VIEW::ModularWidgetvirtual
font_size_BALL::VIEW::Sceneprotected
fps_BALL::VIEW::Sceneprotected
getAnimationPoints()BALL::VIEW::Sceneinline
getAnimationSmoothness()BALL::VIEW::Sceneinlinestatic
getBondOrderString_(Index order)BALL::VIEW::Scene
getClickedItems(const QPoint &p)BALL::VIEW::Scene
getContainers()BALL::VIEW::Scene
getCurrentAtom()BALL::VIEW::Sceneinline
getCurrentBond()BALL::VIEW::Sceneinline
getDownsamplingFactor() const BALL::VIEW::Sceneinline
getEditElementType()BALL::VIEW::Sceneslot
getFragmentDB() const BALL::VIEW::ModularWidget
getGLRenderer()BALL::VIEW::Sceneinline
getIdentifier() const BALL::Embeddable
getInstance_(const std::type_info &type, Position index)BALL::Embeddableprotectedstatic
getInstance_(const std::type_info &type, const String &identifier)BALL::Embeddableprotectedstatic
getMainControl() const BALL::VIEW::ModularWidget
getMaterialSettings()BALL::VIEW::Sceneinline
getMaterialSettings() const BALL::VIEW::Sceneinline
getMouseSensitivity()BALL::VIEW::Sceneinlinestatic
getMouseWheelSensitivity()BALL::VIEW::Sceneinlinestatic
getParent() const BALL::VIEW::ConnectionObject
getRoot()BALL::VIEW::ConnectionObject
getScreenPosition_(Vector3 vec)BALL::VIEW::Sceneprotected
getStage()BALL::VIEW::Sceneinline
getStage() const BALL::VIEW::Sceneinline
getStageSettings()BALL::VIEW::Sceneinline
getStageSettings() const BALL::VIEW::Sceneinline
getTurnPoint() const BALL::VIEW::Sceneinline
getWorkingDir()BALL::VIEW::ModularWidget
gl_renderer_BALL::VIEW::Sceneprotected
handleCompositeMessage_(CompositeMessage *cm)BALL::VIEW::Sceneprotected
handleControlSelectionMessage_(ControlSelectionMessage *csm)BALL::VIEW::Sceneprotected
handleDatasetMessage_(DatasetMessage *dm)BALL::VIEW::Sceneprotected
handleRenderToBufferFinishedEvent_(RenderToBufferFinishedEvent *evt)BALL::VIEW::Sceneprotectedvirtual
handleRepresentationMessage_(RepresentationMessage *rm)BALL::VIEW::Sceneprotected
handleSceneMessage_(SceneMessage *sm)BALL::VIEW::Sceneprotected
has_overlay_BALL::VIEW::Sceneprotected
HTMLBasedInterface classBALL::VIEW::Scenefriend
info_point_BALL::VIEW::Sceneprotected
info_string_BALL::VIEW::Sceneprotected
init()BALL::VIEW::Sceneprotectedvirtual
initializeMembers_()BALL::VIEW::Sceneprotected
initializePreferencesTab(Preferences &preferences)BALL::VIEW::Scenevirtual
initializeWidget(MainControl &main_control)BALL::VIEW::Scenevirtual
inMoveMode() const BALL::VIEW::Scene
insert_(int x_, int y_, PDBAtom &atom_)BALL::VIEW::Sceneprotected
insertMenuEntry(Position parent_id, const QString &name, const QObject *receiver=0, const char *slot=0, const String &description="", QKeySequence accel=QKeySequence(), const QString &menu_hint=QString(""), UIOperationMode::OperationMode minimal_mode=UIOperationMode::MODE_ALL)BALL::VIEW::ModularWidget
isAnimationRunning() const BALL::VIEW::Scene
isConnectionObjectRegistered(const ConnectionObject &object)BALL::VIEW::ConnectionObject
isRecording() const BALL::VIEW::Scene
isUpdateRunning() const BALL::VIEW::Sceneinline
isValid() const BALL::VIEW::Scenevirtual
keyPressEvent(QKeyEvent *e)BALL::VIEW::Scenevirtual
last_state_BALL::VIEW::Sceneprotected
LEFT_EYE_WINDOW enum valueBALL::VIEW::Scene
light_settings_BALL::VIEW::Sceneprotected
lightsUpdated(bool redraw=false)BALL::VIEW::Scene
lockComposites()BALL::VIEW::ModularWidget
main_display_BALL::VIEW::Sceneprotected
main_renderer_BALL::VIEW::Sceneprotected
main_toolbar_actions_BALL::VIEW::ModularWidgetprotected
map3DToViewport(const Vector3 &coords)BALL::VIEW::Scene
mapViewportTo3D(const Vector2 &coords)BALL::VIEW::Scene
mapViewportTo3D(int x, int y)BALL::VIEW::Scene
material_settings_BALL::VIEW::Sceneprotected
merge(Composite *a1, Composite *a2)BALL::VIEW::Scene
mode_manager_BALL::VIEW::Sceneprotected
ModularWidget(const char *name="<ModularWidget>")BALL::VIEW::ModularWidget
ModularWidget(const ModularWidget &widget)BALL::VIEW::ModularWidget
motionTrackingEvent(MotionTrackingEvent *evt)BALL::VIEW::Sceneprotectedvirtual
mouse_sensitivity_BALL::VIEW::Sceneprotectedstatic
mouse_wheel_sensitivity_BALL::VIEW::Sceneprotectedstatic
mouseDoubleClickEvent(QMouseEvent *e)BALL::VIEW::Sceneprotectedvirtual
mouseMoveEvent(QMouseEvent *qmouse_event)BALL::VIEW::Sceneprotectedvirtual
mousePressEvent(QMouseEvent *qmouse_event)BALL::VIEW::Sceneprotectedvirtual
mouseReleaseEvent(QMouseEvent *qmouse_event)BALL::VIEW::Sceneprotectedvirtual
move(Vector3 v)BALL::VIEW::Scene
moveComposites(const std::list< Composite * > &composites, Vector3 v)BALL::VIEW::Scene
new_molecule_action_BALL::VIEW::Sceneprotected
newEditOperation(EditOperation &eo)BALL::VIEW::Scenesignal
no_stereo_action_BALL::VIEW::Sceneprotected
notify(Message *msg)BALL::VIEW::Sceneinline
notify_(Message *message)BALL::VIEW::ConnectionObjectprotected
notify_(Message &message)BALL::VIEW::ConnectionObjectprotected
offscreen_factor_BALL::VIEW::Sceneprotected
offscreen_rendering_BALL::VIEW::Sceneprotectedstatic
old_trackorigin_BALL::VIEW::Sceneprotected
old_trackrotation_BALL::VIEW::Sceneprotected
only_highlighted_BALL::VIEW::Sceneprotectedstatic
onNotify(Message *message)BALL::VIEW::Scenevirtual
onNotify_(Message *message)BALL::VIEW::ConnectionObjectprotected
openFile(const String &)BALL::VIEW::ModularWidgetinlinevirtual
operator=(const Scene &scene)BALL::VIEW::Scene
optimize_action_BALL::VIEW::Sceneprotected
optimizeStructure()BALL::VIEW::Sceneslot
overlay_BALL::VIEW::Sceneprotected
paintEvent(QPaintEvent *e)BALL::VIEW::Scenevirtual
paintGL()BALL::VIEW::Sceneprotectedvirtual
pickObjects(const QPoint &pos, list< GeometricObject * > &objects)BALL::VIEW::Scene
pickObjects(const QPoint &pos1, const QPoint &pos2, list< GeometricObject * > &objects)BALL::VIEW::Scene
pickParent_(QPoint p)BALL::VIEW::Sceneprotected
pov_nr_BALL::VIEW::Sceneprotectedstatic
prepareGridTextures(const RegularData3D &grid, const ColorMap &map)BALL::VIEW::Scene
printScene()BALL::VIEW::Sceneslot
projectionModeChanged()BALL::VIEW::Scenevirtual
rb_BALL::VIEW::Sceneprotected
readLights_(const INIFile &inifile)BALL::VIEW::Sceneprotected
record_animation_action_BALL::VIEW::Sceneprotected
registerConnectionObject(ConnectionObject &object)BALL::VIEW::ConnectionObject
registerForHelpSystem(const QObject *object, const String &url)BALL::VIEW::ModularWidgetvirtual
registerInstance_(const std::type_info &type, const Embeddable *instance)BALL::Embeddableprotectedstatic
registerRenderers_()BALL::VIEW::Sceneprotected
registerThis()BALL::Embeddablevirtual
registerWidget(ModularWidget *mwidget)BALL::VIEW::ModularWidgetstatic
renderers_BALL::VIEW::Sceneprotected
renderGrid_()BALL::VIEW::Sceneprotected
RenderSetup classBALL::VIEW::Scenefriend
renderText_(QPointF const &point, QString const &text, QPaintDevice *current_dev)BALL::VIEW::Sceneprotected
resetCamera_()BALL::VIEW::Sceneprotectedvirtualslot
resetRepresentationsForRenderer_(RenderSetup &rs)BALL::VIEW::Sceneprotectedvirtualslot
resetTracking()BALL::VIEW::Sceneinline
resizeEvent(QResizeEvent *event)BALL::VIEW::Sceneprotectedvirtual
restoreViewPoint()BALL::VIEW::Sceneslot
RIGHT_EYE_WINDOW enum valueBALL::VIEW::Scene
rotate(float degree_right, float degree_up)BALL::VIEW::Scene
rotateClockwise(float degree)BALL::VIEW::Scene
rotateComposites(const std::list< Composite * > &composites, float degree_right, float degree_up, float degree_clockwise=0)BALL::VIEW::Scene
rotateSystemClockwise_()BALL::VIEW::Sceneprotected
saturateWithHydrogens()BALL::VIEW::Sceneslot
Scene(QWidget *parent_widget=0, const char *name=NULL, Qt::WFlags w_flags=0)BALL::VIEW::Scene
Scene(const Scene &scene, QWidget *parent_widget=NULL, const char *name=NULL, Qt::WFlags wflags=0)BALL::VIEW::Scene
screenshot_nr_BALL::VIEW::Sceneprotectedstatic
selectionPressed_()BALL::VIEW::Sceneprotected
selectionPressedMoved_()BALL::VIEW::Sceneprotected
selectObjects_()BALL::VIEW::Sceneprotected
set(const Scene &scene)BALL::VIEW::Scene
setAnimationSmoothness(float value)BALL::VIEW::Sceneinlinestatic
setCamera(const Camera &camera)BALL::VIEW::Scene
setCurrentAtom(Atom *atom)BALL::VIEW::Sceneinline
setCurrentBond(Bond *b)BALL::VIEW::Sceneinline
setCursor(String c)BALL::VIEW::Scene
setDefaultLighting(bool update_GL=true)BALL::VIEW::Scene
setDownsamplingFactor(float ds_factor)BALL::VIEW::Scene
setEditElementType(int element_number)BALL::VIEW::Sceneslot
setElementCursor(int number)BALL::VIEW::Scene
setFormalCharge_()BALL::VIEW::Scene
setFPSEnabled(bool state)BALL::VIEW::Sceneinline
setFullScreen(bool state)BALL::VIEW::Scene
setGLRenderer(GLRenderer &renderer)BALL::VIEW::Scene
setIcon(QAction *action, const String &filename, bool add_to_main_toolbar=true)BALL::VIEW::ModularWidget
setIdentifier(const String &identifier)BALL::Embeddable
setInfo(const QString &info_string)BALL::VIEW::Scene
setMenuHelp(QAction *action, const String &url)BALL::VIEW::ModularWidget
setMouseSensitivity(float sensitivity)BALL::VIEW::Sceneinlinestatic
setMouseWheelSensitivity(float sensitivity)BALL::VIEW::Sceneinlinestatic
setOffScreenRendering(bool enabled, Size factor)BALL::VIEW::Scene
setPOVNumber(Position pos)BALL::VIEW::Sceneinlinestatic
setPreview(bool state)BALL::VIEW::Sceneinlineslot
setRubberBandGeometry(const QRect &rect)BALL::VIEW::Scene
setRubberBandVisible(bool show)BALL::VIEW::Scene
setScreenShotNumber(Position pos)BALL::VIEW::Sceneinlinestatic
setShowLightSources(bool state)BALL::VIEW::Sceneinlinestatic
setStatusbarText(const String &text, bool important=false)BALL::VIEW::ModularWidgetvirtual
setStatusbarText(const QString &text, bool important=false)BALL::VIEW::ModularWidgetvirtual
setTurnPoint(const Vector3 &v)BALL::VIEW::Sceneinline
setupEnvironmentMap(const QImage &image)BALL::VIEW::Scene
setupViewVolume()BALL::VIEW::Sceneslot
setViewPoint_()BALL::VIEW::Sceneprotectedvirtualslot
setVRMLNumber(Position pos)BALL::VIEW::Sceneinlinestatic
setWidgetVisible(bool state)BALL::VIEW::Scenevirtual
setWorkingDir(const String &dir)BALL::VIEW::ModularWidget
setWorkingDirFromFilename_(String filename)BALL::VIEW::ModularWidget
show_fps_BALL::VIEW::Sceneprotected
show_light_sources_BALL::VIEW::Sceneprotectedstatic
show_window_enty_BALL::VIEW::ModularWidgetprotected
showContextMenu(QPoint pos)BALL::VIEW::Scene
showExportPNGDialog()BALL::VIEW::Sceneslot
showExportVRMLDialog()BALL::VIEW::Sceneslot
showHelp(const String &url)BALL::VIEW::ModularWidgetvirtual
showInfos()BALL::VIEW::Sceneslot
showLightSourcesEnabled()BALL::VIEW::Sceneinlinestatic
showText(const String &text, Size font_size=20)BALL::VIEW::Scene
showViewPoint_()BALL::VIEW::Sceneprotectedvirtualslot
stage_BALL::VIEW::Sceneprotected
stage_settings_BALL::VIEW::Sceneprotected
start_animation_action_BALL::VIEW::Sceneprotected
startAnimation()BALL::VIEW::Sceneslot
startContinuousLoop()BALL::VIEW::Sceneslot
stereo_camera_BALL::VIEW::Sceneprotected
stereo_left_eye_BALL::VIEW::Sceneprotected
stereo_right_eye_BALL::VIEW::Sceneprotected
stereoBufferSupportTest()BALL::VIEW::Scenestatic
stop_animation_BALL::VIEW::Sceneprotected
stopAnimation()BALL::VIEW::Sceneslot
stopContinuousLoop()BALL::VIEW::Sceneslot
stored_camera_BALL::VIEW::Sceneprotected
storeViewPoint()BALL::VIEW::Sceneslot
switch_grid_BALL::VIEW::Sceneprotected
switchRenderer(RenderSetup::RendererType new_type)BALL::VIEW::Sceneslot
switchShowGrid()BALL::VIEW::Sceneslot
switchShowWidget()BALL::VIEW::Scenevirtualslot
switchToLastMode()BALL::VIEW::Sceneslot
system_origin_BALL::VIEW::Sceneprotected
time_BALL::VIEW::Sceneprotected
toggleContinuousLoop()BALL::VIEW::Sceneslot
toolbar_actions_edit_controls_BALL::VIEW::Sceneprotected
toolbar_actions_view_controls_BALL::VIEW::Sceneprotected
toolbar_edit_controls_BALL::VIEW::Sceneprotected
toolbar_view_controls_BALL::VIEW::Sceneprotected
tracking_initialized_BALL::VIEW::Sceneprotected
transformationEvent6D(TransformationEvent6D *evt)BALL::VIEW::Sceneprotectedvirtual
undo_BALL::VIEW::Sceneprotected
unlockComposites()BALL::VIEW::ModularWidget
unregisterConnectionObject(ConnectionObject &object)BALL::VIEW::ConnectionObject
unregisterInstance_(const Embeddable *instance)BALL::Embeddableprotectedstatic
unregisterThis()BALL::Embeddable
update_running_BALL::VIEW::Sceneprotected
updateAllMaterials()BALL::VIEW::Scene
updateGL()BALL::VIEW::Scene
updateMaterialForRepresentation(Representation *rep, const Stage::Material &new_material)BALL::VIEW::Scene
use_preview_BALL::VIEW::Sceneprotected
usePreview() const BALL::VIEW::Sceneinlineslot
useVertexBuffers() const BALL::VIEW::Sceneinlineslot
vrml_nr_BALL::VIEW::Sceneprotectedstatic
want_to_use_vertex_buffer_BALL::VIEW::Sceneprotected
wheelEvent(QWheelEvent *qmouse_event)BALL::VIEW::Sceneprotectedvirtual
window_menu_entry_BALL::VIEW::ModularWidgetprotected
WindowType enum nameBALL::VIEW::Scene
writeLights_(INIFile &inifile) const BALL::VIEW::Sceneprotected
writePreferences(INIFile &inifile)BALL::VIEW::Scenevirtual
zoomSystem_()BALL::VIEW::Sceneprotected
~ConnectionObject()BALL::VIEW::ConnectionObjectvirtual
~Embeddable()BALL::Embeddablevirtual
~ModularWidget()BALL::VIEW::ModularWidgetvirtual
~Scene()BALL::VIEW::Scenevirtual