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include
BALL
NMR
randomCoilShiftProcessor.h
Go to the documentation of this file.
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// -*- Mode: C++; tab-width: 2; -*-
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// vi: set ts=2:
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//
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// $Id: randomCoilShiftProcessor.h,v 1.16.10.2 2007-04-12 13:53:55 anne Exp $
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//
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#ifndef BALL_NMR_SHIFTMODULE_H
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# include<
BALL/NMR/shiftModule.h
>
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#endif
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#ifndef BALL_DATAYTPE_STRINGHASHMAP_H
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# include<
BALL/DATATYPE/stringHashMap.h
>
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#endif
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namespace
BALL
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{
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class
BALL_EXPORT
RandomCoilShiftProcessor
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:
public
ShiftModule
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{
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public
:
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BALL_CREATE
(
RandomCoilShiftProcessor
)
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static const
char
* PROPERTY__RANDOM_COIL_SHIFT;
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RandomCoilShiftProcessor
();
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RandomCoilShiftProcessor
(const
RandomCoilShiftProcessor
& processor);
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virtual ~
RandomCoilShiftProcessor
();
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virtual
void
init();
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virtual
Processor
::
Result
operator () (
Composite
& composite);
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protected:
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/*_ The hash map containing the atom names and the random coil shifts.
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*/
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StringHashMap
<
float
> shift_map_;
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private:
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void
postprocessing_();
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System
* system_;
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};
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}
// namespace BALL
BALL_CREATE
#define BALL_CREATE(name)
Definition:
create.h:62
BALL::Result
Definition:
result.h:21
BALL::Processor
Definition:
processor.h:31
stringHashMap.h
BALL::Composite
Definition:
composite.h:71
BALL::RandomCoilShiftProcessor
Definition:
randomCoilShiftProcessor.h:20
BALL::System
Definition:
KERNEL/system.h:38
BALL::StringHashMap
Definition:
stringHashMap.h:40
BALL::ShiftModule
Definition:
shiftModule.h:41
shiftModule.h
BALL_EXPORT
#define BALL_EXPORT
Definition:
COMMON/global.h:50
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