BALL
1.4.79
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#include <BALL/KERNEL/system.h>
Public Member Functions | |
bool | operator== (const System &system) const |
bool | operator!= (const System &system) const |
Constructors and Destructors | |
System () | |
Default constructor. More... | |
System (const System &system, bool deep=true) | |
Copy constructor. More... | |
System (const String &name) | |
Detailled constructor. More... | |
virtual | ~System () |
Destructor. More... | |
Persistence | |
void | persistentWrite (PersistenceManager &pm, const char *name=0) const |
void | persistentRead (PersistenceManager &pm) |
Assignment | |
void | set (const System &system, bool deep=true) |
System & | operator= (const System &system) |
void | get (System &system, bool deep=true) const |
Accessors | |
Molecule * | getMolecule (Position position) |
const Molecule * | getMolecule (Position position) const |
Protein * | getProtein (Position position) |
const Protein * | getProtein (Position position) const |
Size | countMolecules () const |
Size | countFragments () const |
Size | countAtoms () const |
Size | countProteins () const |
Size | countChains () const |
Size | countSecondaryStructures () const |
Size | countResidues () const |
Size | countNucleicAcids () const |
Size | countNucleotides () const |
void | prepend (Molecule &molecule) |
void | append (Molecule &molecule) |
void | insert (Molecule &molecule) |
void | insertBefore (Molecule &molecule, Composite &before) |
void | insertAfter (Molecule &molecule, Composite &after) |
bool | remove (Molecule &molecule) |
void | spliceBefore (System &system) |
void | spliceAfter (System &system) |
void | splice (System &system) |
Public Member Functions inherited from BALL::AtomContainer | |
AtomContainer () | |
AtomContainer (const AtomContainer &atom_container, bool deep=true) | |
AtomContainer (const String &name) | |
virtual | ~AtomContainer () |
virtual void | clear () |
virtual void | destroy () |
void | set (const AtomContainer &atom_container, bool deep=true) |
AtomContainer & | operator= (const AtomContainer &atom_container) |
void | get (AtomContainer &atom_container, bool deep=true) const |
void | swap (AtomContainer &atom_container) |
bool | operator== (const AtomContainer &atom_container) const |
bool | operator!= (const AtomContainer &atom_container) const |
bool | isSubAtomContainerOf (const AtomContainer &atom_container) const |
bool | isSuperAtomContainerOf (const AtomContainer &atom_container) const |
void | setName (const String &name) |
const String & | getName () const |
AtomContainer * | getSuperAtomContainer () |
const AtomContainer * | getSuperAtomContainer () const |
AtomContainer * | getAtomContainer (Position position) |
const AtomContainer * | getAtomContainer (Position position) const |
Atom * | getAtom (Position position) |
const Atom * | getAtom (Position position) const |
Atom * | getAtom (const String &name) |
const Atom * | getAtom (const String &name) const |
Size | countAtomContainers () const |
Size | countAtoms () const |
Size | countBonds () const |
Size | countInterBonds () const |
Size | countIntraBonds () const |
void | prepend (Atom &atom) |
void | append (Atom &atom) |
void | insert (Atom &atom) |
void | insertBefore (Atom &atom, Composite &before) |
void | insertAfter (Atom &atom, Composite &after) |
bool | remove (Atom &atom) |
Size | removeHavingProperty (BALL::Property p) |
Size | removeNotHavingProperty (BALL::Property p) |
Size | removeHavingProperty (const string &name) |
Size | removeNotHavingProperty (const string &name) |
void | prepend (AtomContainer &atom_container) |
void | append (AtomContainer &atom_container) |
void | insert (AtomContainer &atom_container) |
void | insertBefore (AtomContainer &atom_container, Composite &before) |
void | insertAfter (AtomContainer &atom_container, Composite &after) |
void | spliceBefore (AtomContainer &atom_container) |
void | spliceAfter (AtomContainer &atom_container) |
void | splice (AtomContainer &atom_container) |
bool | remove (AtomContainer &atom_container) |
void | destroyBonds () |
virtual bool | isValid () const |
virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
bool | applyIntraBond (UnaryProcessor< Bond > &processor) |
Apply to all bonds connecting two atoms inside this AtomContainer. More... | |
bool | applyInterBond (UnaryProcessor< Bond > &processor) |
Apply to all bonds connected to atoms outside this AtomContainer. More... | |
Public Member Functions inherited from BALL::Composite | |
template<typename T > | |
bool | applyLevel (ConstUnaryProcessor< T > &processor, long level) const |
AncestorIterator | beginAncestor () |
AncestorIterator | endAncestor () |
AncestorConstIterator | beginAncestor () const |
AncestorConstIterator | endAncestor () const |
ChildCompositeIterator | beginChildComposite () |
ChildCompositeIterator | endChildComposite () |
ChildCompositeConstIterator | beginChildComposite () const |
ChildCompositeConstIterator | endChildComposite () const |
ChildCompositeReverseIterator | rbeginChildComposite () |
ChildCompositeReverseIterator | rendChildComposite () |
ChildCompositeConstReverseIterator | rbeginChildComposite () const |
ChildCompositeConstReverseIterator | rendChildComposite () const |
CompositeIterator | beginComposite () |
CompositeIterator | endComposite () |
CompositeConstIterator | beginComposite () const |
CompositeConstIterator | endComposite () const |
CompositeReverseIterator | rbeginComposite () |
CompositeReverseIterator | rendComposite () |
CompositeConstReverseIterator | rbeginComposite () const |
CompositeConstReverseIterator | rendComposite () const |
void | deleteChildrenList_ (std::list< Composite * > &composites) |
template<typename T > | |
BALL_INLINE bool | apply (UnaryProcessor< T > &processor) |
template<typename T > | |
BALL_INLINE bool | apply (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
BALL_INLINE T * | getAncestor (const T &) |
template<typename T > | |
BALL_INLINE const T * | getAncestor (const T &) const |
template<typename T > | |
BALL_INLINE T * | getPrevious (const T &) |
template<typename T > | |
BALL_INLINE const T * | getPrevious (const T &dummy) const |
template<typename T > | |
BALL_INLINE T * | getNext (const T &) |
template<typename T > | |
BALL_INLINE const T * | getNext (const T &dummy) const |
template<typename T > | |
BALL_INLINE bool | hasAncestor (const T &dummy) const |
Composite () | |
Composite (const Composite &composite, bool deep=true) | |
virtual | ~Composite () |
void | destroy (bool virtual_destroy) |
void * | clone (Composite &root) const |
bool | operator== (const Composite &composite) const |
bool | operator!= (const Composite &composite) const |
bool | isEmpty () const |
bool | isRoot () const |
bool | isRootOf (const Composite &composite) const |
bool | isInterior () const |
bool | hasChild () const |
bool | isChildOf (const Composite &composite) const |
bool | isFirstChild () const |
bool | isFirstChildOf (const Composite &composite) const |
bool | isLastChild () const |
bool | isLastChildOf (const Composite &composite) const |
bool | hasParent () const |
bool | isParentOf (const Composite &composite) const |
bool | hasSibling () const |
bool | isSiblingOf (const Composite &composite) const |
bool | hasPreviousSibling () const |
bool | isPreviousSiblingOf (const Composite &composite) const |
bool | hasNextSibling () const |
bool | isNextSiblingOf (const Composite &composite) const |
bool | isDescendantOf (const Composite &composite) const |
template<typename T > | |
bool | hasAncestor (const T &dummy) const |
bool | isAncestorOf (const Composite &composite) const |
bool | isRelatedWith (const Composite &composite) const |
bool | isHomomorph (const Composite &composite) const |
bool | containsSelection () const |
virtual bool | isAtom () const |
virtual bool | isMolecule () const |
virtual bool | isProtein () const |
virtual bool | isFragment () const |
virtual bool | isResidue () const |
virtual bool | isChain () const |
void | host (Visitor< Composite > &visitor) |
template<typename T > | |
bool | applyAncestor (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | applyAncestor (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | applyChild (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | applyChild (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | applyDescendantPreorder (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | applyDescendantPreorder (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | applyDescendantPostorder (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | applyDescendantPostorder (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | applyDescendant (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | applyDescendant (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | applyPreorder (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | applyPreorder (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | applyPostorder (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | applyPostorder (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | apply (UnaryProcessor< T > &processor) |
template<typename T > | |
bool | apply (ConstUnaryProcessor< T > &processor) const |
template<typename T > | |
bool | applyLevel (UnaryProcessor< T > &processor, long level) |
void | set (const Composite &composite, bool deep=true) |
Composite & | operator= (const Composite &composite) |
void | get (Composite &composite, bool deep=true) const |
Size | getDegree () const |
Size | count (const KernelPredicateType &predicate) const |
Size | countDescendants () const |
Size | getPathLength (const Composite &composite) const |
Size | getDepth () const |
Size | getHeight () const |
Composite & | getRoot () |
const Composite & | getRoot () const |
Composite * | getLowestCommonAncestor (const Composite &composite) |
const Composite * | getLowestCommonAncestor (const Composite &composite) const |
template<typename T > | |
T * | getAncestor (const T &) |
template<typename T > | |
const T * | getAncestor (const T &) const |
template<typename T > | |
T * | getPrevious (const T &) |
template<typename T > | |
const T * | getPrevious (const T &dummy) const |
template<typename T > | |
T * | getNext (const T &) |
template<typename T > | |
const T * | getNext (const T &dummy) const |
Composite * | getParent () |
const Composite * | getParent () const |
Composite * | getChild (Index index) |
const Composite * | getChild (Index index) const |
Composite * | getSibling (Index index) |
const Composite * | getSibling (Index index) const |
Composite * | getFirstChild () |
const Composite * | getFirstChild () const |
Composite * | getLastChild () |
const Composite * | getLastChild () const |
const PreciseTime & | getModificationTime () const |
const PreciseTime & | getSelectionTime () const |
void | stamp (StampType stamp=BOTH) |
void | prependChild (Composite &composite) |
void | appendChild (Composite &composite) |
void | insertBefore (Composite &composite) |
void | insertAfter (Composite &composite) |
void | spliceBefore (Composite &composite) |
void | spliceAfter (Composite &composite) |
void | splice (Composite &composite) |
bool | removeChild (Composite &child) |
Size | removeSelected () |
Size | removeUnselected () |
void | replace (Composite &composite) |
void | swap (Composite &composite) |
virtual void | select () |
virtual void | deselect () |
Public Member Functions inherited from BALL::PersistentObject | |
PersistentObject () | |
virtual | ~PersistentObject () |
PersistenceManager & | operator>> (PersistenceManager &pm) const |
virtual void | finalize () |
Public Member Functions inherited from BALL::Object | |
Object () | |
Default constructor. More... | |
Object (const Object &object) | |
Copy constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
const Object & | operator= (const Object &) |
bool | operator== (const Object &object) const |
bool | operator!= (const Object &object) const |
bool | operator< (const Object &object) const |
bool | operator<= (const Object &object) const |
bool | operator>= (const Object &object) const |
bool | operator> (const Object &object) const |
int | compare (const Object &object) const |
virtual void | dump (::std::ostream &s=std::cout, Size depth=0) const |
Handle | getHandle () const |
Public Member Functions inherited from BALL::AutoDeletable | |
virtual | ~AutoDeletable () |
void * | operator new (size_t size) |
void | operator delete (void *ptr) |
void * | operator new (size_t size, void *ptr) |
void | operator delete (void *ptr, void *) |
bool | isAutoDeletable () const |
void | setAutoDeletable (bool enable) |
Public Member Functions inherited from BALL::Selectable | |
Selectable () | |
Selectable (const Selectable &selectable, bool deep=true) | |
virtual | ~Selectable () |
void | set (const Selectable &selectable, bool deep=true) |
const Selectable & | operator= (const Selectable &selectable) |
void | get (Selectable &selectable, bool deep=true) const |
void | swap (Selectable &selectable) |
virtual void | setSelected (bool selected) |
bool | isSelected () const |
bool | operator== (const Selectable &selectable) const |
bool | operator!= (const Selectable &selectable) const |
void | write (PersistenceManager &pm) const |
bool | read (PersistenceManager &pm) |
virtual void | dump (::std::ostream &s=std::cout, Size depth=0) const |
Public Member Functions inherited from BALL::PropertyManager | |
BALL_INLINE | PropertyManager () |
Default constructor. More... | |
BALL_INLINE | PropertyManager (const PropertyManager &property_manager) |
Copy constructor. More... | |
virtual | ~PropertyManager () |
Destructor. More... | |
void | set (const PropertyManager &property_manager) |
const PropertyManager & | operator= (const PropertyManager &property_manager) |
void | get (PropertyManager &property_manager) const |
void | swap (PropertyManager &property_manager) |
BitVector & | getBitVector () |
const BitVector & | getBitVector () const |
operator BitVector & () | |
void | setProperty (Property property) |
void | clearProperty (Property property) |
void | toggleProperty (Property property) |
Size | countProperties () const |
const NamedProperty & | getNamedProperty (Position index) const |
NamedProperty & | getNamedProperty (Position index) |
void | setProperty (const NamedProperty &property) |
void | setProperty (const std::string &name) |
void | setProperty (const std::string &name, bool value) |
void | setProperty (const std::string &name, int value) |
void | setProperty (const std::string &name, unsigned int value) |
void | setProperty (const std::string &name, float value) |
void | setProperty (const std::string &name, double value) |
void | setProperty (const std::string &name, const std::string &value) |
void | setProperty (const std::string &name, const PersistentObject &value) |
const NamedProperty & | getProperty (const std::string &name) const |
NamedPropertyIterator | beginNamedProperty () |
NamedPropertyIterator | endNamedProperty () |
void | clearProperty (const std::string &name) |
Size | countNamedProperties () const |
bool | hasProperty (Property property) const |
Query for an unnamed property. More... | |
bool | hasProperty (const std::string &name) const |
Query for a named property. More... | |
bool | operator== (const PropertyManager &pm) const |
bool | operator!= (const PropertyManager &pm) const |
Inequality operator. More... | |
void | write (PersistenceManager &pm) const |
Persistent stream writing. More... | |
bool | read (PersistenceManager &pm) |
Persistent stream reading. More... | |
bool | isValid () const |
void | dump (std::ostream &s=std::cout, Size depth=0) const |
System class. This class is used to represent a system, i.e., a collection of molecules.
Definition at line 38 of file KERNEL/system.h.
BALL::System::System | ( | ) |
Default constructor.
BALL::System::System | ( | const String & | name | ) |
Detailled constructor.
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virtual |
Destructor.
void BALL::System::append | ( | Molecule & | molecule | ) |
Append a molecule after the last position.
molecule | the molecule to append |
Size BALL::System::countAtoms | ( | ) | const |
Count the atoms in this system.
Size BALL::System::countChains | ( | ) | const |
Count the chains in this system.
Size BALL::System::countFragments | ( | ) | const |
Count the fragments in this system.
Size BALL::System::countMolecules | ( | ) | const |
Count the molecules in this system.
Size BALL::System::countNucleicAcids | ( | ) | const |
Count the nucleic acids in this system.
Size BALL::System::countNucleotides | ( | ) | const |
Count the nucleotides in this system.
Size BALL::System::countProteins | ( | ) | const |
Count the proteins in this system.
Size BALL::System::countResidues | ( | ) | const |
Count the residues in this system.
Size BALL::System::countSecondaryStructures | ( | ) | const |
Count the secondary structures in this system.
Get a pointer to a child Molecule at a given position. The pointer is 0 if this instance does not have a Molecule at this position.
position | the position of the child molecule |
Get a pointer to a child Molecule at a given position. The pointer is 0 if this instance does not have a Molecule at this position.
position | the position of the child molecule |
Get a pointer to a child Protein a given position. The pointer is 0 if this instance does not have a Protein at this position.
position | the position of the child Protein |
Get a pointer to a child Protein a given position. The pointer is 0 if this instance does not have a Protein at this position.
position | the position of the child Protein |
void BALL::System::insert | ( | Molecule & | molecule | ) |
Insert a molecule after the last position.
molecule | the molecule to insert |
Inequality operator
Equality operator. Two instance of System are equal if they have the same handle.
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virtual |
Reads a System object from a persistent stream.
pm | the persistence manager |
Reimplemented from BALL::AtomContainer.
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virtual |
Writes a System object to a persistent stream.
pm | the persistence manager |
Reimplemented from BALL::AtomContainer.
void BALL::System::prepend | ( | Molecule & | molecule | ) |
Prepend a molecule at position 0.
molecule | the molecule to prepend |
Remove a molecule.
molecule | the molecule to remove |
Assignment with cloning facility. The assignment is either deep or shallow (default).
system | the System to be copied (cloned) |
deep | make a deep (=true ) or shallow (=false ) copy |
void BALL::System::splice | ( | System & | system | ) |
Move the children of system
into this instance. The children are inserted using spliceBefore .
void BALL::System::spliceAfter | ( | System & | system | ) |
Move the children of system
into this instance. Cut all children of system
and append them after the children of this instance.
system | the system to access |
void BALL::System::spliceBefore | ( | System & | system | ) |
Move the children of system
into this instance. Cut all children of system
and prepend them before the children of this instance.
system | the system to access |