beginNamedProperty() | BALL::PropertyManager | |
changed_color_processor_ | BALL::VIEW::Representation | protected |
clear() | BALL::VIEW::Representation | virtual |
clearGeometricObjects() | BALL::VIEW::Representation | |
clearProperty(Property property) | BALL::PropertyManager | |
clearProperty(const std::string &name) | BALL::PropertyManager | |
collectRecursive_(const Composite &c, HashMap< const Composite *, Position > &hashmap) const | BALL::VIEW::Representation | protected |
color_processor_ | BALL::VIEW::Representation | protected |
coloring_method_ | BALL::VIEW::Representation | protected |
coloring_update_enabled_ | BALL::VIEW::Representation | protected |
coloringUpdateEnabled() const | BALL::VIEW::Representation | inline |
composites_ | BALL::VIEW::Representation | protected |
countNamedProperties() const | BALL::PropertyManager | |
countProperties() const | BALL::PropertyManager | |
custom_model_information_ | BALL::VIEW::Representation | protected |
destroy() | BALL::PropertyManager | virtual |
drawing_mode_ | BALL::VIEW::Representation | protected |
drawing_precision_ | BALL::VIEW::Representation | protected |
dump(std::ostream &s=std::cout, Size depth=0) const | BALL::VIEW::Representation | |
enableColoringUpdate(bool state) | BALL::VIEW::Representation | inline |
enableModelUpdate(bool state) | BALL::VIEW::Representation | |
endNamedProperty() | BALL::PropertyManager | |
geometric_objects_ | BALL::VIEW::Representation | protected |
get(PropertyManager &property_manager) const | BALL::PropertyManager | |
getBitVector() | BALL::PropertyManager | |
getBitVector() const | BALL::PropertyManager | |
getColoringMethod() const | BALL::VIEW::Representation | |
getColorProcessor() | BALL::VIEW::Representation | |
getCompositeName() const | BALL::VIEW::Representation | |
getComposites() const | BALL::VIEW::Representation | inline |
getDrawingMode() const | BALL::VIEW::Representation | |
getDrawingPrecision() const | BALL::VIEW::Representation | |
getGeometricObjects() const | BALL::VIEW::Representation | |
getGeometricObjects() | BALL::VIEW::Representation | |
getModelBuildTime() const | BALL::VIEW::Representation | |
getModelInformation() const | BALL::VIEW::Representation | |
getModelProcessor() const | BALL::VIEW::Representation | |
getModelProcessor() | BALL::VIEW::Representation | |
getModelType() const | BALL::VIEW::Representation | |
getName() const | BALL::VIEW::Representation | |
getNamedProperty(Position index) const | BALL::PropertyManager | |
getNamedProperty(Position index) | BALL::PropertyManager | |
getProperties() const | BALL::VIEW::Representation | |
getProperty(const std::string &name) const | BALL::PropertyManager | |
getSurfaceDrawingPrecision() const | BALL::VIEW::Representation | |
getTransparency() const | BALL::VIEW::Representation | |
hasProperty(Property property) const | BALL::PropertyManager | |
hasProperty(const std::string &name) const | BALL::PropertyManager | |
hidden_ | BALL::VIEW::Representation | protected |
information_ | BALL::VIEW::Representation | protectedstatic |
insert(GeometricObject &object) | BALL::VIEW::Representation | |
isHidden() const | BALL::VIEW::Representation | |
isValid() const | BALL::VIEW::Representation | |
model_build_time_ | BALL::VIEW::Representation | protected |
model_information_ | BALL::VIEW::Representation | protectedstatic |
model_processor_ | BALL::VIEW::Representation | protected |
model_type_ | BALL::VIEW::Representation | protected |
model_update_enabled_ | BALL::VIEW::Representation | protected |
modelUpdateEnabled() const | BALL::VIEW::Representation | inline |
name_ | BALL::VIEW::Representation | protected |
needs_update_ | BALL::VIEW::Representation | protected |
needsUpdate() const | BALL::VIEW::Representation | |
operator BitVector &() | BALL::PropertyManager | |
operator!=(const PropertyManager &pm) const | BALL::PropertyManager | |
operator<(const Representation &object) const | BALL::VIEW::Representation | inline |
operator=(const Representation &rep) | BALL::VIEW::Representation | |
BALL::PropertyManager::operator=(const PropertyManager &property_manager) | BALL::PropertyManager | |
operator==(const Representation &object) const | BALL::VIEW::Representation | |
BALL::PropertyManager::operator==(const PropertyManager &pm) const | BALL::PropertyManager | |
Properties enum name | BALL::VIEW::Representation | |
PROPERTY__ALWAYS_FRONT enum value | BALL::VIEW::Representation | |
PROPERTY__IS_COORDINATE_SYSTEM enum value | BALL::VIEW::Representation | |
PropertyManager() | BALL::PropertyManager | |
PropertyManager(const PropertyManager &property_manager) | BALL::PropertyManager | |
read(PersistenceManager &pm) | BALL::PropertyManager | |
rebuild_ | BALL::VIEW::Representation | protected |
Representation() | BALL::VIEW::Representation | |
Representation(ModelType model_type, DrawingPrecision drawing_precision, DrawingMode drawing_mode) | BALL::VIEW::Representation | |
Representation(const Representation &representation) | BALL::VIEW::Representation | |
RepresentationManager class | BALL::VIEW::Representation | friend |
set(const PropertyManager &property_manager) | BALL::PropertyManager | |
setColoringMethod(ColoringMethod type) | BALL::VIEW::Representation | |
setColorProcessor(ColorProcessor *processor) | BALL::VIEW::Representation | |
setComposite(const Composite *composite) | BALL::VIEW::Representation | |
setComposites(const std::list< const Composite * > &composites) | BALL::VIEW::Representation | |
setDrawingMode(DrawingMode mode) | BALL::VIEW::Representation | |
setDrawingPrecision(DrawingPrecision precision) | BALL::VIEW::Representation | |
setGeometricObjects(GeometricObjectList &gol) | BALL::VIEW::Representation | inline |
setHidden(bool state) | BALL::VIEW::Representation | |
setModelInformation(const ModelInformation &mi) | BALL::VIEW::Representation | |
setModelProcessor(ModelProcessor *processor) | BALL::VIEW::Representation | |
setModelType(ModelType type) | BALL::VIEW::Representation | |
setName(const String &name) | BALL::VIEW::Representation | |
setNeedsUpdate(bool state=true) | BALL::VIEW::Representation | |
setProperty(Property property) | BALL::PropertyManager | |
setProperty(const NamedProperty &property) | BALL::PropertyManager | |
setProperty(const std::string &name) | BALL::PropertyManager | |
setProperty(const std::string &name, bool value) | BALL::PropertyManager | |
setProperty(const std::string &name, int value) | BALL::PropertyManager | |
setProperty(const std::string &name, unsigned int value) | BALL::PropertyManager | |
setProperty(const std::string &name, float value) | BALL::PropertyManager | |
setProperty(const std::string &name, double value) | BALL::PropertyManager | |
setProperty(const std::string &name, const std::string &value) | BALL::PropertyManager | |
setProperty(const std::string &name, const PersistentObject &value) | BALL::PropertyManager | |
setSurfaceDrawingPrecision(float precision) | BALL::VIEW::Representation | |
setTransparency(Size value) | BALL::VIEW::Representation | |
surface_drawing_precision_ | BALL::VIEW::Representation | protected |
swap(PropertyManager &property_manager) | BALL::PropertyManager | |
toggleProperty(Property property) | BALL::PropertyManager | |
toString() const | BALL::VIEW::Representation | |
transparency_ | BALL::VIEW::Representation | protected |
update(bool rebuild) | BALL::VIEW::Representation | |
update_() | BALL::VIEW::Representation | protected |
UpdateRepresentationThread class | BALL::VIEW::Representation | friend |
write(PersistenceManager &pm) const | BALL::PropertyManager | |
~PropertyManager() | BALL::PropertyManager | virtual |
~Representation() | BALL::VIEW::Representation | virtual |