BALL  1.4.79
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BALL::GraphEdge< Vertex, Edge, Face > Member List

This is the complete list of members for BALL::GraphEdge< Vertex, Edge, Face >, including all inherited members.

face_BALL::GraphEdge< Vertex, Edge, Face >protected
getFace(Position i) const BALL::GraphEdge< Vertex, Edge, Face >
getIndex() const BALL::GraphEdge< Vertex, Edge, Face >
getVertex(Position i) const BALL::GraphEdge< Vertex, Edge, Face >
GraphEdge()BALL::GraphEdge< Vertex, Edge, Face >
GraphEdge(const GraphEdge< Vertex, Edge, Face > &edge, bool deep=false)BALL::GraphEdge< Vertex, Edge, Face >
GraphEdge(Vertex *vertex1, Vertex *vertex2, Face *face1, Face *face2, Index index)BALL::GraphEdge< Vertex, Edge, Face >
GraphFace< Vertex, Edge, Face > classBALL::GraphEdge< Vertex, Edge, Face >friend
GraphTriangle< Vertex, Edge, Face > classBALL::GraphEdge< Vertex, Edge, Face >friend
GraphVertex< Vertex, Edge, Face > classBALL::GraphEdge< Vertex, Edge, Face >friend
index_BALL::GraphEdge< Vertex, Edge, Face >protected
operator!=(const Edge &) const BALL::GraphEdge< Vertex, Edge, Face >virtual
operator*=(const Edge &) const BALL::GraphEdge< Vertex, Edge, Face >virtual
operator=(const GraphEdge< Vertex, Edge, Face > &edge)BALL::GraphEdge< Vertex, Edge, Face >
operator==(const Edge &) const BALL::GraphEdge< Vertex, Edge, Face >virtual
other(const Vertex *vertex) const BALL::GraphEdge< Vertex, Edge, Face >
other(const Face *face) const BALL::GraphEdge< Vertex, Edge, Face >
remove(const Face *face)BALL::GraphEdge< Vertex, Edge, Face >
revert()BALL::GraphEdge< Vertex, Edge, Face >
set(const GraphEdge< Vertex, Edge, Face > &edge, bool deep=false)BALL::GraphEdge< Vertex, Edge, Face >
set(Vertex *vertex0, Vertex *vertex1, Face *face0, Face *face1, Index index)BALL::GraphEdge< Vertex, Edge, Face >
setFace(Position i, Face *face)BALL::GraphEdge< Vertex, Edge, Face >
setIndex(Index index)BALL::GraphEdge< Vertex, Edge, Face >
setVertex(Position i, Vertex *vertex)BALL::GraphEdge< Vertex, Edge, Face >
substitute(const Vertex *old_vertex, Vertex *new_vertex)BALL::GraphEdge< Vertex, Edge, Face >
substitute(const Face *old_vertex, Face *new_vertex)BALL::GraphEdge< Vertex, Edge, Face >
vertex_BALL::GraphEdge< Vertex, Edge, Face >protected
~GraphEdge()BALL::GraphEdge< Vertex, Edge, Face >virtual