atom_pairwise_ | BALL::ScoringComponent | protected |
base_function_ | BALL::ScoringComponent | protected |
calculateBendEmpiricalForceConstant(Atom &atom1, Atom &atom2, Atom &atom3, double angle_0) const | BALL::MMFF94StretchBend | |
calculateBendEmpiricalReferenceAngle(Atom &atom1, Atom &atom2, Atom &atom3) const | BALL::MMFF94StretchBend | |
calculateSBTIJK(Position angle_type, bool bond_type1, bool bond_type2) | BALL::MMFF94StretchBend | |
calculateStretchConstant(const Bond &bond, double r0) | BALL::MMFF94StretchBend | |
calculateStretchR0(const Bond &bond) | BALL::MMFF94StretchBend | |
clear() | BALL::ScoringComponent | virtual |
coefficient_ | BALL::ScoringComponent | protected |
disable() | BALL::ScoringComponent | |
enable() | BALL::ScoringComponent | |
energy_ | BALL::ForceFieldComponent | protected |
force_field_ | BALL::ForceFieldComponent | protected |
ForceFieldComponent() | BALL::ForceFieldComponent | |
ForceFieldComponent(ForceField &force_field) | BALL::ForceFieldComponent | |
ForceFieldComponent(const ForceFieldComponent &force_field_component) | BALL::ForceFieldComponent | |
getBendEnergy() const | BALL::MMFF94StretchBend | |
getBends() const | BALL::MMFF94StretchBend | inline |
getBendType(const Bond &bond1, const Bond &bond2, Atom &atom1, Atom &atom2, Atom &atom3) const | BALL::MMFF94StretchBend | |
getCoefficient() | BALL::ScoringComponent | |
getEnergy() const | BALL::ForceFieldComponent | virtual |
getForceField() const | BALL::ForceFieldComponent | |
getName() const | BALL::ForceFieldComponent | |
getNormalizationParameters(double &stddev, double &mean) | BALL::ScoringComponent | |
getRawScore() const | BALL::ScoringComponent | |
getScaledScore() const | BALL::ScoringComponent | |
getScoringFunction() const | BALL::ScoringComponent | |
getStretchBendEnergy() const | BALL::MMFF94StretchBend | |
getStretchBends() const | BALL::MMFF94StretchBend | inline |
getStretchEnergy() const | BALL::MMFF94StretchBend | |
getStretches() const | BALL::MMFF94StretchBend | inline |
getTypeName() | BALL::ScoringComponent | |
gridable_ | BALL::ScoringComponent | protected |
isAtomPairwise() | BALL::ScoringComponent | |
isEnabled() const | BALL::ForceFieldComponent | inline |
BALL::ScoringComponent::isEnabled() | BALL::ScoringComponent | |
isGridable() | BALL::ScoringComponent | |
isLigandIntraMolecular() | BALL::ScoringComponent | |
ligand_intra_molecular_ | BALL::ScoringComponent | protected |
mean_ | BALL::ScoringComponent | protected |
MMFF94StretchBend() | BALL::MMFF94StretchBend | |
MMFF94StretchBend(ForceField &force_field) | BALL::MMFF94StretchBend | |
MMFF94StretchBend(const MMFF94StretchBend &to_copy) | BALL::MMFF94StretchBend | |
scaleScore(double score) const | BALL::ScoringComponent | protected |
score_ | BALL::ScoringComponent | protected |
scoring_function_ | BALL::ScoringComponent | protected |
ScoringComponent() | BALL::ScoringComponent | |
ScoringComponent(const ScoringComponent &sc) | BALL::ScoringComponent | |
ScoringComponent(ScoringFunction &sf) | BALL::ScoringComponent | |
selectBaseFunction(String function) | BALL::ScoringComponent | |
setCoefficient(const double &coeff) | BALL::ScoringComponent | |
setEnabled(bool state) | BALL::ForceFieldComponent | inline |
setForceField(ForceField &force_field) | BALL::ForceFieldComponent | |
setLigandIntraMolecular(bool b) | BALL::ScoringComponent | virtual |
setName(const String &name) | BALL::ForceFieldComponent | |
setNormalizationParameters(double stddev, double mean) | BALL::ScoringComponent | |
setScoringFunction(ScoringFunction &sf) | BALL::ScoringComponent | |
setup() | BALL::MMFF94StretchBend | virtual |
setupLigand() | BALL::ScoringComponent | virtual |
stddev_ | BALL::ScoringComponent | protected |
type_name_ | BALL::ScoringComponent | protected |
update() | BALL::ForceFieldComponent | virtual |
BALL::ScoringComponent::update(const vector< std::pair< Atom *, Atom * > > &pair_vector) | BALL::ScoringComponent | virtual |
updateBendEnergy() | BALL::MMFF94StretchBend | virtual |
updateBendForces() | BALL::MMFF94StretchBend | virtual |
updateEnergy() | BALL::MMFF94StretchBend | virtual |
updateForces() | BALL::MMFF94StretchBend | virtual |
updateScore() | BALL::ForceFieldComponent | virtual |
updateStretchBendEnergy() | BALL::MMFF94StretchBend | virtual |
updateStretchBendForces() | BALL::MMFF94StretchBend | virtual |
updateStretchEnergy() | BALL::MMFF94StretchBend | virtual |
updateStretchForces() | BALL::MMFF94StretchBend | virtual |
~ForceFieldComponent() | BALL::ForceFieldComponent | virtual |
~MMFF94StretchBend() | BALL::MMFF94StretchBend | virtual |
~ScoringComponent() | BALL::ScoringComponent | virtual |