#include <BALL/VIEW/DIALOGS/serverPreferences.h>
Public Member Functions | |
Constructors | |
ServerPreferences (QWidget *parent=NULL, const char *name="ServerPreferences") | |
Destructors | |
virtual | ~ServerPreferences () |
Accessors: inspectors and mutators | |
int | getPort () |
bool | getServerStatus () |
Private Attributes | |
QLineEdit * | port_ |
QCheckBox * | server_status_ |
Preferences tab for the Server. It will be created by the Server object in the Server::initializePreferencesTab and will be inserted into the Preferences dialog by the MainControl. There are currently two settings: The port on which the data will be received and if the server will accept connections.
This is one of the view dialogs, that is not implemented by an ui-file!
Definition at line 35 of file serverPreferences.h.
BALL::VIEW::ServerPreferences::ServerPreferences | ( | QWidget * | parent = NULL , |
|
const char * | name = "ServerPreferences" | |||
) |
Default Constructor. The attributs of this serverPreferences are:
VIEW_DEFAULT_PORT
virtual BALL::VIEW::ServerPreferences::~ServerPreferences | ( | ) | [virtual] |
Destructor.
int BALL::VIEW::ServerPreferences::getPort | ( | ) |
Access the port the Server tries to connect to.
bool BALL::VIEW::ServerPreferences::getServerStatus | ( | ) |
Check the server status. If the server status is set to true
than the Server will try to accepts clients. If set to false the Server will not accept clients.
QLineEdit* BALL::VIEW::ServerPreferences::port_ [private] |
Definition at line 85 of file serverPreferences.h.
QCheckBox* BALL::VIEW::ServerPreferences::server_status_ [private] |
Definition at line 86 of file serverPreferences.h.