BALL::TSurface< T > Class Template Reference
[Surface in three-dimensional space.]

#include <BALL/MATHS/surface.h>

Inheritance diagram for BALL::TSurface< T >:
Inheritance graph
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List of all members.

Classes

class  Triangle

Public Types

Type definitions

typedef TVector3< T > Vertex
 A vertex.
typedef TVector3< T > Normal
 A normal.

Public Member Functions

Constructors and Destructors

 TSurface ()
 TSurface (const TSurface &surface)
virtual ~TSurface ()
Assignment

void set (const TSurface &surface)
TSurfaceoperator= (const TSurface &surface)
void get (TSurface &surface) const
void clear ()
void readMSMSFile (const String &vert_filename, const String &face_filename) throw (Exception::FileNotFound)
Accessors

float getArea () const
Size getNumberOfTriangles () const
 Return the number of triangles.
Size getNumberOfVertices () const
 Return the number of vertices.
Size getNumberOfNormals () const
 Return the number of normals.
TrianglegetTriangle (Position index)
 Return a triangle with a given index.
const TrianglegetTriangle (Position index) const
 Return a triangle with a given index.
void clearTriangles ()
 Clear all triangles.
void resizeTriangles (Size size)
 Resize the triangle array.
void pushBackTriangle (const Triangle &triangle)
 Add a triangle.
VertexgetVertex (Position index)
 Return the position of a vertex.
const VertexgetVertex (Position index) const
 Return the position of a vertex.
void clearVertices ()
 Clear all vertices.
void resizeVertices (Size size)
 Resize the vertex array.
void pushBackVertex (const Vertex &vertex)
 Add a vertex.
NormalgetNormal (Position index)
 Return the position of a normal.
const NormalgetNormal (Position index) const
 Return the position of a normal.
void clearNormals ()
 Clear all normals.
void resizeNormals (Size size)
 Resize the normal array.
void pushBackNormal (const Normal &n)
 Add a normal.
Predicates

bool operator== (const TSurface &surface) const
bool operator!= (const TSurface &surface) const

Public Attributes

Attributes

vector< Vertexvertex
 the vertices
vector< Normalnormal
 the normals for each vertex
vector< Triangletriangle
 the triangles

Detailed Description

template<typename T>
class BALL::TSurface< T >

Generic Three-dimensional Surface class. This class describes a three-dimensional triangulated surface. Each triangle is represented by three indices to vertices (as described by the TSurface::Triangle ). Each of the vertices has a position and possibly a normal vector associated.

Definition at line 29 of file surface.h.


Member Typedef Documentation

template<typename T>
typedef TVector3<T> BALL::TSurface< T >::Normal

A normal.

Definition at line 64 of file surface.h.

template<typename T>
typedef TVector3<T> BALL::TSurface< T >::Vertex

A vertex.

Definition at line 61 of file surface.h.


Constructor & Destructor Documentation

template<typename T >
BALL::TSurface< T >::TSurface (  )  [inline]

This is required for windows dlls

Definition at line 226 of file surface.h.

template<typename T >
BALL::TSurface< T >::TSurface ( const TSurface< T > &  surface  )  [inline]

Definition at line 232 of file surface.h.

template<typename T >
BALL::TSurface< T >::~TSurface (  )  [inline, virtual]

Definition at line 241 of file surface.h.


Member Function Documentation

template<typename T >
void BALL::TSurface< T >::clear (  )  [inline]

Reimplemented in BALL::TContourSurface< T >, and BALL::VIEW::Mesh.

Definition at line 247 of file surface.h.

template<typename T >
BALL_INLINE void BALL::TSurface< T >::clearNormals (  )  [inline]

Clear all normals.

Definition at line 507 of file surface.h.

template<typename T >
BALL_INLINE void BALL::TSurface< T >::clearTriangles (  )  [inline]

Clear all triangles.

Definition at line 429 of file surface.h.

template<typename T >
BALL_INLINE void BALL::TSurface< T >::clearVertices (  )  [inline]

Clear all vertices.

Definition at line 468 of file surface.h.

template<typename T >
void BALL::TSurface< T >::get ( TSurface< T > &  surface  )  const [inline]

Definition at line 275 of file surface.h.

template<typename T >
float BALL::TSurface< T >::getArea (  )  const [inline]

Compute the surface area. The area is computed as the sum of the areas of all triangles.

Definition at line 360 of file surface.h.

template<typename T >
BALL_INLINE const TSurface< T >::Normal & BALL::TSurface< T >::getNormal ( Position  index  )  const [inline]

Return the position of a normal.

Definition at line 499 of file surface.h.

template<typename T >
BALL_INLINE TSurface< T >::Normal & BALL::TSurface< T >::getNormal ( Position  index  )  [inline]

Return the position of a normal.

Definition at line 491 of file surface.h.

template<typename T >
BALL_INLINE Size BALL::TSurface< T >::getNumberOfNormals (  )  const [inline]

Return the number of normals.

Definition at line 403 of file surface.h.

template<typename T >
BALL_INLINE Size BALL::TSurface< T >::getNumberOfTriangles (  )  const [inline]

Return the number of triangles.

Definition at line 387 of file surface.h.

template<typename T >
BALL_INLINE Size BALL::TSurface< T >::getNumberOfVertices (  )  const [inline]

Return the number of vertices.

Definition at line 395 of file surface.h.

template<typename T >
BALL_INLINE const TSurface< T >::Triangle & BALL::TSurface< T >::getTriangle ( Position  index  )  const [inline]

Return a triangle with a given index.

Definition at line 420 of file surface.h.

template<typename T >
BALL_INLINE TSurface< T >::Triangle & BALL::TSurface< T >::getTriangle ( Position  index  )  [inline]

Return a triangle with a given index.

Definition at line 412 of file surface.h.

template<typename T >
BALL_INLINE const TSurface< T >::Vertex & BALL::TSurface< T >::getVertex ( Position  index  )  const [inline]

Return the position of a vertex.

Definition at line 460 of file surface.h.

template<typename T >
BALL_INLINE TSurface< T >::Vertex & BALL::TSurface< T >::getVertex ( Position  index  )  [inline]

Return the position of a vertex.

Definition at line 452 of file surface.h.

template<typename T >
bool BALL::TSurface< T >::operator!= ( const TSurface< T > &  surface  )  const [inline]

Definition at line 528 of file surface.h.

template<typename T >
TSurface< T > & BALL::TSurface< T >::operator= ( const TSurface< T > &  surface  )  [inline]

Definition at line 265 of file surface.h.

template<typename T >
bool BALL::TSurface< T >::operator== ( const TSurface< T > &  surface  )  const [inline]

Definition at line 377 of file surface.h.

template<typename T>
void BALL::TSurface< T >::pushBackNormal ( const Normal n  ) 

Add a normal.

template<typename T >
BALL_INLINE void BALL::TSurface< T >::pushBackTriangle ( const Triangle triangle  )  [inline]

Add a triangle.

Definition at line 443 of file surface.h.

template<typename T>
void BALL::TSurface< T >::pushBackVertex ( const Vertex vertex  ) 

Add a vertex.

template<typename T >
void BALL::TSurface< T >::readMSMSFile ( const String vert_filename,
const String face_filename 
) throw (Exception::FileNotFound) [inline]

Read from MSMS file. Read the contents of the vertex and faces file created by Michael Sanners software MSMS.

Definition at line 284 of file surface.h.

template<typename T >
BALL_INLINE void BALL::TSurface< T >::resizeNormals ( Size  size  )  [inline]

Resize the normal array.

Definition at line 514 of file surface.h.

template<typename T >
BALL_INLINE void BALL::TSurface< T >::resizeTriangles ( Size  size  )  [inline]

Resize the triangle array.

Definition at line 436 of file surface.h.

template<typename T >
BALL_INLINE void BALL::TSurface< T >::resizeVertices ( Size  size  )  [inline]

Resize the vertex array.

Definition at line 475 of file surface.h.

template<typename T >
void BALL::TSurface< T >::set ( const TSurface< T > &  surface  )  [inline]

Definition at line 256 of file surface.h.


Member Data Documentation

template<typename T>
vector<Normal> BALL::TSurface< T >::normal

the normals for each vertex

Definition at line 212 of file surface.h.

template<typename T>
vector<Triangle> BALL::TSurface< T >::triangle

the triangles

Definition at line 215 of file surface.h.

template<typename T>
vector<Vertex> BALL::TSurface< T >::vertex

the vertices

Definition at line 209 of file surface.h.

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