BALL::TrianglePoint Class Reference
[Molecular Surface Computation]

#include <BALL/STRUCTURE/trianglePoint.h>

Inheritance diagram for BALL::TrianglePoint:
Inheritance graph
[legend]

List of all members.

Public Member Functions

Constructors and Destructors

 TrianglePoint ()
 TrianglePoint (const TVector3< double > &point, const TVector3< double > &normal=TVector3< double >(0.))
 TrianglePoint (const TrianglePoint &point, bool deep=false)
virtual ~TrianglePoint ()
Assignments

void set (const TrianglePoint &point, bool deep=false)
TrianglePointoperator= (const TrianglePoint &point)
Accessors

TVector3< doublegetPoint () const
void setPoint (const TVector3< double > &point)
TVector3< doublegetNormal () const
void setNormal (const TVector3< double > &normal) throw (Exception::DivisionByZero)
Predicates

virtual bool operator== (const TrianglePoint &point) const
virtual bool operator!= (const TrianglePoint &point) const
virtual bool operator*= (const TrianglePoint &point) const

Protected Attributes

TVector3< doublepoint_
TVector3< doublenormal_

Friends

Class friends
class Triangle
class TriangleEdge
class TriangulatedSurface
class TriangulatedSphere
class TriangulatedSES
class SESTriangulator
class TriangulatedSAS
class SASTriangulator

Detailed Description

Generic TriangleEdge Class.

Definition at line 41 of file trianglePoint.h.


Constructor & Destructor Documentation

BALL::TrianglePoint::TrianglePoint (  ) 

Default constructor. This method creates a new TrianglePoint object.

BALL::TrianglePoint::TrianglePoint ( const TVector3< double > &  point,
const TVector3< double > &  normal = TVector3double >(0.) 
)

Detailed constructor. This method creates a new TrianglePoint object with the given point and normal.

BALL::TrianglePoint::TrianglePoint ( const TrianglePoint point,
bool  deep = false 
)

Copy constructor. Create a new TrianglePoint object from another.

Parameters:
point the TrianglePoint object to be copied
deep if deep = false, all pointers are set to NULL (default). Otherwise the new TrianglePoint object is linked to the neighbours of the old TrianglePoint object.
virtual BALL::TrianglePoint::~TrianglePoint (  )  [virtual]

Destructor. Destructs the TrianglePoint object.


Member Function Documentation

TVector3<double> BALL::TrianglePoint::getNormal (  )  const

Get the normal of the TrianglePoint

TVector3<double> BALL::TrianglePoint::getPoint (  )  const

Get the point

virtual bool BALL::TrianglePoint::operator!= ( const TrianglePoint point  )  const [virtual]

Inequality operator

Returns:
bool false if the TrianglePoints lie on the same point, true otherwise.

Reimplemented from BALL::GraphVertex< TrianglePoint, TriangleEdge, Triangle >.

virtual bool BALL::TrianglePoint::operator*= ( const TrianglePoint point  )  const [virtual]

Similarity operator

Returns:
bool true if the TrianglePoints lie on the same point, false otherwise.

Reimplemented from BALL::GraphVertex< TrianglePoint, TriangleEdge, Triangle >.

TrianglePoint& BALL::TrianglePoint::operator= ( const TrianglePoint point  ) 

Assign from another TrianglePoint. The new TrianglePoint object is linked to the neighbours of the TrianglePoint object to assign from.

Parameters:
point the TrianglePoint object to assign from
virtual bool BALL::TrianglePoint::operator== ( const TrianglePoint point  )  const [virtual]

Equality operator

Returns:
bool true if the TrianglePoints lie on the same point, false otherwise.

Reimplemented from BALL::GraphVertex< TrianglePoint, TriangleEdge, Triangle >.

void BALL::TrianglePoint::set ( const TrianglePoint point,
bool  deep = false 
)

Assign from another TrianglePoint.

Parameters:
point the TrianglePoint object to assign from
deep if deep = false, all pointers are set to NULL (default). Otherwise the new TrianglePoint object is linked to the neighbours of the TrianglePoint object to assign from.
void BALL::TrianglePoint::setNormal ( const TVector3< double > &  normal  )  throw (Exception::DivisionByZero)

Set the normal of the TrianglePoint

void BALL::TrianglePoint::setPoint ( const TVector3< double > &  point  ) 

Set the point


Friends And Related Function Documentation

friend class SASTriangulator [friend]

Definition at line 66 of file trianglePoint.h.

friend class SESTriangulator [friend]

Definition at line 64 of file trianglePoint.h.

friend class Triangle [friend]

Definition at line 59 of file trianglePoint.h.

friend class TriangleEdge [friend]

Definition at line 60 of file trianglePoint.h.

friend class TriangulatedSAS [friend]

Definition at line 65 of file trianglePoint.h.

friend class TriangulatedSES [friend]

Definition at line 63 of file trianglePoint.h.

friend class TriangulatedSphere [friend]

Definition at line 62 of file trianglePoint.h.

friend class TriangulatedSurface [friend]

Definition at line 61 of file trianglePoint.h.


Member Data Documentation

Definition at line 186 of file trianglePoint.h.

Definition at line 183 of file trianglePoint.h.

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