OpenMS
Building OpenMS on Windows

Introduction

This document addresses OpenMS users and explains the installation procedure for building OpenMS from its sources. If you only want to use the OpenMS PiPeline (TOPP), you are strongly encouraged to download the windows binary installer (see here), instead of building OpenMS from sources. For more information read the install instructions for the TOPP binaries.

This document especially considers the installation of several libraries which are required by OpenMS. Most of these libraries are made available in our "contrib-package" (see below).
If you encounter errors during configuring/compiling our software, search in our issue tracker, already known. If not, please write to the mailing list (open-ms-general AT lists.sourceforge.net) or report the error on our issue tracker.

Notation of this tutorial

  • A string in <> is something the user needs to choose e.g. <path_to_contrib> means that this string should be replaced by the path where the user put the OpenMS contrib package. Usually all commands where this is necessary come with examples, so don't worry.
  • Whenever you added a path to your Windows PATH Environment variable, every Command Prompt which is already open will not contain these changes. Please open a new Command Prompt.

Setup of environment

Pre-Requisites (Software)

  • Microsoft Visual C++ Compiler: Comes with Microsoft Visual Studio Build Tools. Scroll to the bottom of the page to get the build tools only. If you want, you can also download the full Visual Studio (Community/Pro/Enterprise) IDE.
    OpenMS requires at least Visual Studio 2019 (version 16.8.4 from January 2021) or later. Earlier versions have compiler bugs and may not compile without modifications to the OpenMS codebase.
    Not supported (or at least not tested) is MinGW (g++ based compiler). Do not use a MinGW-enabled shell since CMake will get confused! Please use the Command Prompt of the Visual Studio version you want to build with or load vcvarsall.sh (see below). Other compilers which are close to the VS toolchain might work, but are not tested.
  • CMake: Have CMake (>= 3.24) installed (see http://www.cmake.org).
    If you are using Visual Studio 2019+ as IDE, make sure CMake's Generator (-G flag) supports your version of Visual Studio. If it doesn't, please upgrade CMake.
  • 7-Zip: To extract archives within submodules of the contrib you will need 7-Zip (see http://www.7-zip.org/)
    7z.exe is searched in C:\Program Files\7-Zip\ and C:\Programme\7-Zip\. Make sure it is in either of these locations or add the installation directory to your PATH.

Installing required dependency libraries

QT installation

Qt comes in two flavors: commercial or non-commercial - choose whatever is applicable to you: read more on the Qt website. For several recent Qt6 versions, there are binary development versions available for the most recent compilers.

Installation of Qt6 via the Qt6 installer (requires an admin account):
Go to https://www.qt.io/download and find the download for the Qt binaries installer, download it and run the Qt binary installer. You will need to create a free user account with Qt, and log into that account during installation. The installer will ask for an installation directory, choose, e.g. c:\dev\qt6. From the components choose a matching version, e.g. Qt 6.7.1 and pick the MSVC binaries (e.g. MSVC 2019 64-bit), the Sources (for Qt headers) and Qt Debug Information files (optional).

If your Visual Studio version is more recent than the VS offered by the Qt installer, choose the closest available – they should be compatible. Resulting files appear under c:\dev\qt6\$VERSION (if you chose c:\dev\qt6 as installation directory).

Alternatively (no admin account required), compile Qt from sources. We cannot cover all the details here. See https://wiki.qt.io/Building_Qt_6_from_Git for details.

Finally, add the Qt bin directory (i.e the location of Qt6Core.dll, e.g. C:\dev\qt6\6.7.1\msvc2019_64\bin)to your Windows PATH Environment variable. If you forget this, starting any OpenMS executable will result in an error such as The program can't start because Qt6Networkd.dll is missing from your computer.

In addition, to run any of OpenMS' GUI apps (such as TOPPView), you need set the QT_PLUGIN_PATH environment variable to the plugins subdir of your Qt installation. E.g. set QT_PLUGIN_PATH to c:\dev\qt6_2\6.7.3\msvc2019_64\plugins.

Using the correct command line

For most of the steps below you need a command prompt which is aware of where components of Visual Studio (compiler, linker etc) are installed. Do not use a plain 'cmd' Command prompt. Certain steps will fail or find the wrong components (mostly when running CMake).

Open a VisualStudio Developer Command prompt for x64 (64-bit) since OpenMS only builds as 64-bit! (by default you may get a 32-bit environment)

Note
Recent versions of Visual Studio have a (well hidden) batch-file which correctly configures your environment for 64-bit builds. It should be located at
  • VS2019:"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
  • VS2022:"C:\Program Files\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"

Use our tools/load_vcvarsall.sh if you are building in bash on Windows.

Contrib installation

OpenMS depends on several other libraries. On a Windows system, these are usually not present. In order to make the installation of the remaining required libraries easier, we composed a "contrib-package" containing the libraries Boost, Eigen, CoinMP, libSVM, libHDF5, glpk, zlib, libbz2 and Xerces-C. This contrib package has several advantages over manual installation

  • You get all the libraries in versions tested with OpenMS.
  • It contains a batch script that builds all the libraries in one step.
  • You don't have to spend hours reading installation instructions of all the libraries.
  • We applied some patches to the libraries to fix some bugs.
    These bugs may be fatal if you do not use the contrib package.

Download:

For development and cutting edge functionalities we recommend using the Git version of OpenMS from GitHub.

We will now clone OpenMS and checkout with the contrib submodule (and other submodules e.g. for search engines along with it).
The contrib sources are located in the contrib subfolder of the OpenMS source repository.

To obtain the latest (potentially unstable) version of OpenMS (and its contrib) use:

git clone --recurse-submodules https://github.com/OpenMS/OpenMS

If you want to use a release version of OpenMS, use the corresponding Release-tagged version on GitHub (https://github.com/OpenMS/OpenMS/tags), e.g.

git clone --recurse-submodules https://github.com/OpenMS/OpenMS --branch release/3.2.0

Installation:

After you got the source code for the contrib package follow these steps:

  1. Create a build directory for the OpenMS contrib
    e.g. mkdir contrib_build
  2. Call CMake to build the contrib

    cd <path_to_contrib_build>
    cmake -DBUILD_TYPE=ALL -DNUMBER_OF_JOBS=8 -G "<generator>" -A x64 "<path_to_contrib>"
    @ ALL
    all dimensions are filled

    The <generator> you use must be one of the Visual Studio Generators. This is because some contrib libs require Visual Studio to build. If you are lucky, CMake chooses the correct Generator even without specifying. Use the -A x64 flag to build 64-bit libraries for the contrib to make double sure you build 64-bit. (32-bit does not really make any sense for LC-MS data processing) Type cmake -help to see a list of available generators.

    Example:

    cd c:\dev\contrib_build
    cmake -DBUILD_TYPE=ALL -DNUMBER_OF_JOBS=8 -G "Visual Studio 16 2019" -A x64 "c:\dev\OpenMS\contrib"
    const double c
    Definition: Constants.h:188

  3. Add the <path_to_contrib_build>/lib directory to your PATH Environment Variable (this is so Windows can find the DLL's when running our executables).

Building the documentation (optional)

This section is optional. If you can live with the online documentation, you do not need to build your own.

In order to build the class documentation (doc & doc_internal targets), TOPP tutorials (doc_tutorials target) and more, you will need to install three programs:

  1. Doxygen (1.8.16 is tested, others might work as well; older versions might produce errors or incomplete documentation due to lack of support for certain commands or bugs)
    • Download the installer for Windows (http://www.doxygen.org)
    • Execute the installer. It should automatically add doxygen.exe to the Windows PATH Environment (please recheck)
  2. MikTeX (version 2.7 and 2.9 are tested, others might work as well, texlive is an option, too) - basic version (for DVIPS, LATEX etc).
    • Download binaries for Windows (http://miktex.org/)
    • During installation tick "install missing packages on the fly = yes"
    • The installer SHOULD add the bin directory of MikTeX automatically to the Windows PATH Environment (please recheck)
  3. GPL Ghostscript (e.g. 8.60, 9.19) for Windows
    • Download binaries for Windows (http://www.ghostscript.com/) and install
    • Add the <path_to_GHOSTSCRIPT>/bin directory (e.g. c:\programs\gs\gs8.60\bin) to the Windows PATH Environment
  4. Optional:
    You can create dependency graphs using a doxygen plug-in called dot.
    • Download binaries for windows from http://www.graphviz.org (we tested: graphviz-2.18.exe)
    • The installer should have added dot.exe to the Windows PATH Environment (please recheck)

You should install the above apps prior to installing OpenMS (see below), because otherwise during the configuration step the documentation targets will be disabled. If you already have a working installation of OpenMS (without documentation), you can simply install the above programs and reconfigure OpenMS by calling cmake . in your build tree. No need to recompile the library!

Installing OpenMS

This part assumes section Contrib installation and QT installation have been completed! I.e. we assume you have the OpenMS source code and will now build the OpenMS library, TOPP tools, class tests etc.

To create the build system:

  1. Open a Visual Studio Command Line (use x64 version if you want 64bit apps – and yes, you want that!)
  2. Create a build directory for OpenMS, e.g. mkdir OpenMS_build
    Note
    Due to Windows restrictions concerning the maximum length of a file path (of 260 characters) and the rather deep folder hierarchies created by CMake and Visual Studio, we advise to restrict the length of the base path to your build directory. We suggest less than 40 characters if possible.
  3. Call CMake to create the build system

    cd <path_to_OpenMS_build>
    cmake -D OPENMS_CONTRIB_LIBS="<path_to_contrib_build>" -D CMAKE_PREFIX_PATH=<path_to_QT6_prefix> -G "<generator>" -A x64 -T host=x64 "<path_to_OpenMS>"

    The CMAKE_PREFIX_PATH should hold the path to your Qt6 build/binary directory where Qt6Config.cmake resides (see example below). Note that it is NOT the main Qt6 directory, but the subfolder which is named after the toolchain it was build with (e.g. CMAKE_PREFIX_PATH=C:\dev\qt6_2\6.7.3\msvc2019_64\lib\cmake\Qt6).

    The choice of <generator> depends on your system. Type cmake –help to see a list of available generators.

    Note
    We strongly recommend the Visual Studio Generator and it should be identical to the one used for building the contrib. Other generators (such as nmake) are not supported! If you need compiling on the command line, you can use MSBuild also on VS solution files! Use the -A x64 flag to build a 64-bit OpenMS library and TOPP executables (32-bit does not really make any sense for LC-MS data processing)! The -T host=x64 flag instructs Visual Studio to use a 64bit compiler and linker toolchain to avoid linker errors (LNK1210: exceeded internal ILK size limit; link with /INCREMNTAL:NO) during development (if the flag is omitted the 32bit toolchain is used to generate 64bit binaries).

    Example:

    cd c:\dev\OpenMS_build
    cmake -D OPENMS_CONTRIB_LIBS="C:\dev\contrib_build" -D CMAKE_PREFIX_PATH=C:\dev\qt6_2\6.7.3\msvc2019_64\lib\cmake\Qt6 -G "Visual Studio 16 2019" -A x64 -T host=x64 ../OpenMS
    You can set more CMake variables adding< code > linking and adding include directories</td ></tr >< tr >< th valign="top"> CMAKE_PREFIX_PATH</td >< td > Additional search path for the contrib libraries[MacOSX only] If you want to use libraries installed via Homebrew or MacPorts you might need to provide the corresponding paths< code > e g< code > C
    Definition: common-cmake-parameters.doxygen:35
    Main OpenMS namespace.
    Definition: openswathalgo/include/OpenMS/OPENSWATHALGO/DATAACCESS/ISpectrumAccess.h:19

You can set more CMake variables adding -DVARIABLE=VALUE options when calling CMake.
The most important CMake variables are:

OPENMS_CONTRIB_LIBS Separate search path for the contrib libraries from github.com/OpenMS/contrib that is internally considered before CMAKE_PREFIX_PATH for searching, linking and adding include directories.
CMAKE_PREFIX_PATH

Additional search path for the contrib libraries.

[MacOSX only] If you want to use libraries installed via Homebrew or MacPorts you might need to provide the corresponding paths

-DCMAKE_PREFIX_PATH=/usr/local/Cellar for Homebrew -DCMAKE_PREFIX_PATH=/opt/local for MacPorts

Please keep in mind that both Homebrew and MacPorts do not provide all libraries so you also need to specify the path to your self-build contrib via -DOPENMS_CONTRIB_LIBS

Qt6_DIR Additional search path for the Qt6 CMake files. Use /PATH/TO/QT_INSTALLATION/lib/cmake/Qt6 as value, e.g. C:\dev\qt6\6.7.1\msvc2019_64\lib\cmake\Qt6
HAS_XSERVER=On/Off [Linux/MacOS only] Defines if a running X Server is available when building OpenMS. As building parts of the documentation and running certain tests requires a running X Server, this flag can be used to disable those parts of the documentation and the tests that need an X Server. (Default: On)
ADDRESS_SANITIZER=On/Off [g++/clang only] Enables/Disables Address Sanitizer (ASAN) to find access violations and other bugs.
WITH_GUI=On/Off Defines if the OpenMS GUI tools (TOPPView, TOPPAS) should be built or not. If you plan to use OpenMS without a GUI, set this flag to "Off" (Default: On)
ENABLE_DOCS=On/Off Enables documentation targets, allowing to build the OpenMS documentation. (Default: On)
GIT_TRACKING=On/Off Embed Git checksum into the library. (Default: On)
ENABLE_UPDATE_CHECK=On/Off Check online for OpenMS Updates upon invocation of any TOPP tool. (Default: On)
CMAKE_BUILD_TYPE [makefiles only; does not apply for XCode or VS] Should be either 'Release' (optimization enabled) or 'Debug' (debug info and precondition/postcondition checks enabled).
The default is Release.
CMAKE_CXX_COMPILER Defines the C++ compiler to use.
MY_CXX_FLAGS Additional custom C++ compile options you would like to add (must fit your chosen compiler). This might be useful, for example, for adding debug symbols to a Release build, or for performance analysis (e.g. for ... -DMY_CXX_FLAGS="-Og;-ggdb;-g3;-fno-omit-frame-pointer" ...)
CMAKE_C_COMPILER Defines the C compiler to use. This should match the C++ compiler. Mixing compilers (e.g., clang++ for C++ and gcc for C) can lead to undefined behaviour as some internal settings (e.g., OpenMP support) are determined using the C compiler and are assumed to be the same for the C++ compiler.
SEARCH_ENGINES_DIRECTORY (optional) The location where thirdparty search engines (X!Tandem, MSGF+) are located. This directory should have the same structure as the example in the search engine repository at https://github.com/OpenMS/THIRDPARTY after flattening for your platform. /. This directory is only needed to include thirdparty tools in the installer for OpenMS.
PYOPENMS=Off/On Create Python bindings, see also pyOpenMS (Default: Off)
CMAKE_INSTALL_PREFIX

the path where the bin/ and lib/ directories should be installed to (when

sudo make install

is wished for a system-wide install: e.g. -DCMAKE_INSTALL_PREFIX=/usr/local/)
Note: Moving these directories after installing is not supported.

For development, install prefixes are not supported. In this case OpenMS must be built in place!

Now there should be a OpenMS_host.sln file in your build directory, which you can open using Visual Studio. If you want to work on only a subset of OpenMS (e.g., OpenMS_GUI) you can open the specific solution that you will find in the src/ folder of your build folder and below (e.g. src/openms_gui/OpenMS_GUI.sln).

Try to build the OpenMS library - the target is called 'OpenMS'. This will create the OpenMS Dll library. If you used the debug configuration it will be called OpenMSd.dll, in release mode its called OpenMS.dll.
As a last step you should add the location of the binaries (dll's and executables) to your PATH environment. This makes calling TOPPView and TOPP tools more convenient if you are working the command line. Also, external projects (see External Code using OpenMS) require the OpenMS dll (OpenMS.dll or OpenMSd.dll) to be in the PATH. Depending on the generator and configuration used you will find the dll in [OpenMS_build]/bin/Release or [OpenMS_build]/bin/Debug (for VS) or just [OpenMS_build]/bin (nmake). In the same folder the TOPP tools will reside once build (see next section). Be aware that the order of directories in the PATH variable determines which dll or executable is used, if no absolute path was given when the executable was called. So the PATH might need to be updated (add/delete/reorder entries) if you are working with multiple installations or configurations of OpenMS.

Building the TOPP tools

TOPP is a toolset for the analysis of HPLC-MS data. It consists of several small applications that can be chained to create analysis pipelines tailored for a specific problem.

After you have built OpenMS, you can build the TOPP tools by building the "TOPP" project in the IDE.

Testing your OpenMS/TOPP installation

Each class in OpenMS and each TOPP tool has a unit test. The tests will be build with the complete solution. To specifically build and execute the tests, go to your OpenMS build_tree and further into ./src/tests/class_tests. There you'll find an OpenMS_class_tests.sln file, which you can open. For other generators an equivalent file with another suffix will be present. Now, build the 'ALL_BUILD' target and the 'RUN_TESTS' target. You can also run the tests in a command prompt in <OpenMS_build_tree> using ctest. Single tests can be run with ctest -R <testnameregex>, e.g. ctest -R Base64_test. For more syntax on CTest look at the online documentation at http://cmake.org/.

Building OpenMS on the commandline

The Visual Studio solution files can contain many targets, which makes the IDE a bit sluggish especially when starting up the first time. The OpenMS class tests are by far the largest.

If you just want to compile the library or executables, it's usually faster to use the commandline. Visual Studio solution files can be used here as well, as arguments to MSBuild.exe, e.g.

MSBuild.exe <solution.sln> /maxcpucount /target:<target> /p:Configuration=<Config>

Example:

MSBuild.exe OpenMS_host.sln
Note
Since the call can be a bit lengthy, there is a batch file in OpenMS/tools/build.bat and in the root of your build tree (copied there by cmake for convenience), which allows to build the most important targets (TOPP, Gui, Tests, Doc) in Release or Debug using very short notation. Call it without arguments to see its usage help text. For example to build only the OpenMS library in release mode, call
build OpenMS r

Advanced: Building OpenMS in any IDE (Example: Visual Studio Code)

This section is for users that already have a little experience with IDEs like VS Code or JetBrains CLion. Especially the first step requires to read through the beginning of this documentation.

  1. Download and install requirements (Git, CMake, 7zip, VS Build Tools, Qt) and make sure they are in your PATH
  2. Download and install VS Code
  3. Install C++ Extension Pack, CMake Tools, CMake Test Explorer and potentially some GitHub extensions
  4. Ctrl+Shift+P and find Git: clone, then type and search for OpenMS/OpenMS. Select a folder. Wait for clone to finish. Open clone. Trust authors.
  5. Open bash Terminal from within VS Code and type source tools/loadvcvarsall.sh && load_msenv && git submodule update –init contrib && mkdir contrib-build && cd contrib-build && cmake -DBUILD_TYPE=ALL ../contrib
  6. Adapt (to your paths) and add
    "cmake.configureArgs": [
    "-DOPENMS_CONTRIB_LIBS=C:\\git\\contrib-build",
    "-DCMAKE_PREFIX_PATH=C:\\dev\\qt6_2\\6.7.3\\msvc2019_64\\lib\\cmake\\Qt6"
    ]
    to your settings or configure manually in your user-config.yml or via the VS Code command runner.
  7. Ctrl+Shift+P and find > CMake: Select Kit, select preferably "Visual Studio Build Tools Release 2022 - amd64"
  8. Ctrl+Shift+P and find > CMake: Configure
  9. Select a build configuration and a target in the VS Code task bar (the usually blue bar on the very bottom of the program). The default target is all. Then press the gear for building, the play button for building and running (if it is an executable target), or the bug button for debugging.
  10. Happy coding!
  11. Bonus points for setting up Remote development for the Windows Subsystem for Linux and building for Windows and Linux in parallel. Beware of Windows line endings!

Creating an installer

  1. Download NSIS (our special build with 8k-PATH support and a more modern UI). Extract the archive to an NSIS folder on your hard drive.
  2. Add the NSIS folder (which contains 'makensis.exe') to your PATH, so CMake can find it.

  3. Checkout the THIRDPARTY GitHub Repository and flatten the structure for the target platform, e.g. copy all subdirectories in ./all/ to ./Windows/64bit/.

  4. Configure OpenMS as usual with additional flags SEARCH_ENGINES_DIRECTORY (for the flattened THIRDPARTY directory) and PACKAGE_TYPE="nsis", e.g.

    cd <build-tree>
    cmake ... -DSEARCH_ENGINES_DIRECTORY=C:\dev\THIRDPARTY\Windows\64bit -DPACKAGE_TYPE="nsis" <path-to-source-tree>

  5. Build all targets (incl. 'doc' and 'doc_tutorials') in Release mode (copy the Qt6 plugin to the [OpenMS_build]/bin/Release and [OpenMS_build]/doc/doxygen/parameters/Release/ directories first)

    cd <build-tree>
    build.bat - r

  6. Create the installer package
    cd <build-tree>
    cmake --build . --target dist