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BALL::SteepestDescentMinimizer Class Reference

#include <BALL/MOLMEC/MINIMIZATION/steepestDescent.h>

Inheritance diagram for BALL::SteepestDescentMinimizer:
BALL::EnergyMinimizer

Public Member Functions

Constructors and Destructors
 SteepestDescentMinimizer ()
 
 SteepestDescentMinimizer (ForceField &force_field)
 
 SteepestDescentMinimizer (ForceField &force_field, SnapShotManager *ssm)
 
 SteepestDescentMinimizer (ForceField &force_field, const Options &options)
 
 SteepestDescentMinimizer (ForceField &force_field, SnapShotManager *ssm, const Options &options)
 
 SteepestDescentMinimizer (const SteepestDescentMinimizer &minimizer)
 
virtual ~SteepestDescentMinimizer ()
 
Assignments
const SteepestDescentMinimizeroperator= (const SteepestDescentMinimizer &minimizer)
 
Setup methods
virtual bool specificSetup ()
 
Accessors
virtual bool minimize (Size steps=0, bool resume=false)
 
virtual double findStep ()
 
virtual void updateDirection ()
 
- Public Member Functions inherited from BALL::EnergyMinimizer
bool operator== (const EnergyMinimizer &energy_minimizer)
 
 EnergyMinimizer ()
 
 EnergyMinimizer (ForceField &force_field)
 
 EnergyMinimizer (ForceField &force_field, const Options &options)
 
 EnergyMinimizer (const EnergyMinimizer &energy_minimizer)
 
virtual ~EnergyMinimizer ()
 
const EnergyMinimizeroperator= (const EnergyMinimizer &energy_minimizer)
 
bool isValid () const
 
bool setup (ForceField &force_field)
 
bool setup (ForceField &force_field, SnapShotManager *ssm)
 
bool setup (ForceField &force_field, SnapShotManager *ssm, const Options &options)
 
bool setup (ForceField &force_field, const Options &options)
 
virtual bool isConverged () const
 
virtual double updateEnergy ()
 
virtual void updateForces ()
 
void storeGradientEnergy ()
 
virtual void printEnergy () const
 
virtual void takeSnapShot () const
 
virtual void finishIteration ()
 
Size getNumberOfIterations () const
 
GradientgetDirection ()
 
GradientgetGradient ()
 
GradientgetInitialGradient ()
 
double getEnergy () const
 
doublegetEnergy ()
 
double getInitialEnergy () const
 
doublegetInitialEnergy ()
 
void setNumberOfIterations (Size number_of_iterations)
 
Size getMaxNumberOfIterations () const
 
void setMaxNumberOfIterations (Size number_of_iterations)
 
void setMaxSameEnergy (Size number)
 
Size getMaxSameEnergy () const
 
void setEnergyOutputFrequency (Size energy_output_frequency)
 
Size getEnergyOutputFrequency () const
 
void setEnergyDifferenceBound (float energy_difference_bound)
 
float getEnergyDifferenceBound () const
 
void setMaxGradient (float max_gradient)
 
float getMaxGradient () const
 
void setMaximumDisplacement (float maximum_displacement)
 
float getMaximumDisplacement () const
 
void setSnapShotFrequency (Size snapshot_frequency)
 
Size getSnapShotFrequency () const
 
ForceFieldgetForceField ()
 
Size getForceUpdateCounter () const
 
Size getEnergyUpdateCounter () const
 
void enableEnergyAbortCondition (bool state)
 
bool energyAbortConditionEnabled () const
 Query if the MDSimulation aborts if the Energy is greater than abort_energy_. More...
 
void setEnergyToAbort (float value)
 
float getEnergyToAbort () const
 
bool wasAborted () const
 

Protected Attributes

Protected Attributes
LineSearch line_search_
 
- Protected Attributes inherited from BALL::EnergyMinimizer
Gradient initial_grad_
 
Gradient current_grad_
 
double initial_energy_
 
double current_energy_
 
Gradient old_grad_
 
double old_energy_
 
Gradient direction_
 
bool valid_
 
SnapShotManagersnapshot_
 
ForceFieldforce_field_
 
Size number_of_iterations_
 
Size maximal_number_of_iterations_
 
Size energy_output_frequency_
 
Size snapshot_frequency_
 
double energy_difference_bound_
 
double max_gradient_
 
Size max_same_energy_
 
Size same_energy_counter_
 
float maximum_displacement_
 
Size force_update_counter_
 
Size energy_update_counter_
 
float cutlo_
 
double step_
 
bool abort_by_energy_enabled_
 
float abort_energy_
 
bool aborted_
 

Additional Inherited Members

- Public Attributes inherited from BALL::EnergyMinimizer
Options options
 

Detailed Description

A minimizer for geometry optimization based on steepest descent steps.

Definition at line 23 of file steepestDescent.h.

Constructor & Destructor Documentation

BALL::SteepestDescentMinimizer::SteepestDescentMinimizer ( )

Default constructor.

BALL::SteepestDescentMinimizer::SteepestDescentMinimizer ( ForceField force_field)

Constructor.

BALL::SteepestDescentMinimizer::SteepestDescentMinimizer ( ForceField force_field,
SnapShotManager ssm 
)

Constructor.

BALL::SteepestDescentMinimizer::SteepestDescentMinimizer ( ForceField force_field,
const Options options 
)

Constructor.

BALL::SteepestDescentMinimizer::SteepestDescentMinimizer ( ForceField force_field,
SnapShotManager ssm,
const Options options 
)

Constructor.

BALL::SteepestDescentMinimizer::SteepestDescentMinimizer ( const SteepestDescentMinimizer minimizer)

Copy constructor

virtual BALL::SteepestDescentMinimizer::~SteepestDescentMinimizer ( )
virtual

Destructor.

Member Function Documentation

virtual double BALL::SteepestDescentMinimizer::findStep ( )
virtual

Find the next step. First, this method calls updateDirection. Second, it performs a line search along the calculated direction afterwards.

Returns
double $\geq 0$ if the line search found an acceptable solution, otherwise -1.
See also
EnergyMinimizer::findStep

Reimplemented from BALL::EnergyMinimizer.

virtual bool BALL::SteepestDescentMinimizer::minimize ( Size  steps = 0,
bool  resume = false 
)
virtual

Minimize the energy of the system using steepest descent steps. This method executes at most iterations minimization steps. If the number of iterations is not given, the number specified in the options is taken.

Parameters
iterationsthe maximum number of iterations
resumetrue to resume a previous run
See also
EnergyMinimizer::minimize

Reimplemented from BALL::EnergyMinimizer.

const SteepestDescentMinimizer& BALL::SteepestDescentMinimizer::operator= ( const SteepestDescentMinimizer minimizer)

Assignment operator

virtual bool BALL::SteepestDescentMinimizer::specificSetup ( )
virtual

Specific setup

Reimplemented from BALL::EnergyMinimizer.

virtual void BALL::SteepestDescentMinimizer::updateDirection ( )
virtual

Update the search direction. This algorithm uses only steepest descent searches. Therefore, updateDirection only assigns direction to the last gradient computed.

Reimplemented from BALL::EnergyMinimizer.

Member Data Documentation

LineSearch BALL::SteepestDescentMinimizer::line_search_
protected

The line search minimizer. This member is used to perform the line search in findStep

Definition at line 121 of file steepestDescent.h.