BALL
1.4.79
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#include <BALL/VIEW/PRIMITIVES/point.h>
Public Member Functions | |
Constructors | |
Point () | |
Point (const Point &point) | |
Destructors | |
virtual | ~Point () |
virtual void | clear () |
Assignment methods | |
void | set (const Point &point) |
const Point & | operator= (const Point &point) |
void | swap (Point &point) |
debuggers and diagnostics | |
virtual bool | isValid () const |
virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
virtual void | getVertices (vector< Vector3 > &vertices) const |
Public Member Functions inherited from BALL::VIEW::GeometricObject | |
GeometricObject () | |
GeometricObject (const GeometricObject &object) | |
virtual | ~GeometricObject () |
void | set (const GeometricObject &object) |
GeometricObject & | operator= (const GeometricObject &object) |
void | swap (GeometricObject &object) |
void | setComposite (const Composite *composite) |
const Composite * | getComposite () const |
void | setColor (const ColorRGBA &color) |
void | setColor (const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1) |
const ColorRGBA & | getColor () const |
ColorRGBA & | getColor () |
void | getColor (ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const |
void | getColors (HashSet< String > &colors) |
Insert the colors of this object into the hashset. More... | |
bool | operator== (const GeometricObject &object) const |
Needed for MSVC. More... | |
bool | operator< (const GeometricObject &object) const |
Needed for MSVC. More... | |
Public Member Functions inherited from BALL::VIEW::Vertex | |
Vertex () | |
Vertex (const Vertex &vertex) | |
virtual | ~Vertex () |
void | set (const Vertex &v) |
const Vertex & | operator= (const Vertex &v) |
void | swap (Vertex &v) |
void | setVertex (const Vector3 &v) |
void | setVertex (const float x, const float y, const float z) |
Vector3 & | getVertex () |
const Vector3 & | getVertex () const |
void | getVertex (Vector3 &v) const |
void | getVertex (float &x, float &y, float &z) const |
void | setVertexAddress (const Vector3 &v) |
void | setDefaultVertexAddress () |
Vector3 * | getVertexAddress () const |
bool | isDefaultVertexAddress () const |
Point class. An instance of Point represents an instance of the geometric representation "point". A point has the following properties.
BALL::VIEW::Point::Point | ( | ) |
Default Constructor. The properties of this point are set to:
BALL::VIEW::Point::Point | ( | const Point & | point | ) |
Copy constructor
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virtual |
Destructor.
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virtual |
Explicit default initialization. Calls GeometricObject::clear Calls Vertex::clear
Reimplemented from BALL::VIEW::Vertex.
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virtual |
Internal value dump. Dump the current value of this point to the output ostream s with dumping depth depth. Calls GeometricObject::dump. Calls Vertex::dump.
s | output stream where to output the value of this point |
depth | the dumping depth |
Reimplemented from BALL::VIEW::Vertex.
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virtual |
Reimplemented from BALL::VIEW::GeometricObject.
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virtual |
Internal state and consistency self-validation.
Reimplemented from BALL::VIEW::Vertex.
void BALL::VIEW::Point::set | ( | const Point & | point | ) |
Assignment.
void BALL::VIEW::Point::swap | ( | Point & | point | ) |
Swapping of point's. Swap the value of this point with the point point.
point | the point being swapped with this point |