| ACTIVE_STEREO enum value | BALL::VIEW::Renderer | |
| bufferRepresentation(const Representation &) | BALL::VIEW::Renderer | inlinevirtual |
| camera_ | BALL::VIEW::Renderer | protected |
| camera_offset_ | BALL::VIEW::Renderer | protected |
| clear() | BALL::VIEW::Renderer | inlinevirtual |
| DUAL_VIEW_DIFFERENT_DISPLAY_STEREO enum value | BALL::VIEW::Renderer | |
| DUAL_VIEW_STEREO enum value | BALL::VIEW::Renderer | |
| finish() | BALL::VIEW::Renderer | virtual |
| getFPS() | BALL::VIEW::Renderer | inlinevirtual |
| getFrustum(float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f) | BALL::VIEW::Renderer | virtual |
| getHeight() const | BALL::VIEW::Renderer | inlinevirtual |
| getStage() const | BALL::VIEW::Renderer | inlinevirtual |
| getStereoMode() const | BALL::VIEW::Renderer | virtual |
| getWidth() const | BALL::VIEW::Renderer | inlinevirtual |
| hasFPScounter() | BALL::VIEW::Renderer | inlinevirtual |
| hasStage() const | BALL::VIEW::Renderer | |
| height_ | BALL::VIEW::Renderer | protected |
| init(Scene &scene) | BALL::VIEW::Renderer | virtual |
| init(const Stage &stage, float height, float width) | BALL::VIEW::Renderer | virtual |
| INTERLACED_STEREO enum value | BALL::VIEW::Renderer | |
| isContinuous() | BALL::VIEW::Renderer | inline |
| map3DToViewport(const Vector3 &vec) | BALL::VIEW::Renderer | virtual |
| mapViewportTo3D(Position x, Position y) | BALL::VIEW::Renderer | virtual |
| NO_STEREO enum value | BALL::VIEW::Renderer | |
| operator==(const Renderer &) const | BALL::VIEW::Renderer | inline |
| pickObjects(Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects) | BALL::VIEW::Renderer | virtual |
| removeRepresentation(const Representation &) | BALL::VIEW::Renderer | inlinevirtual |
| render_(const GeometricObject *object) | BALL::VIEW::Renderer | virtual |
| renderBox_(const Box &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderClippingPlane_(const ClippingPlane &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderDisc_(const Disc &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| Renderer() | BALL::VIEW::Renderer | |
| Renderer(const Renderer &renderer) | BALL::VIEW::Renderer | |
| renderGridVisualisation_(const GridVisualisation &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderLabel_(const Label &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderLine_(const Line &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderMesh_(const Mesh &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderMultiLine_(const MultiLine &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderOneRepresentation(const Representation &representation) | BALL::VIEW::Renderer | virtual |
| renderPoint_(const Point &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderQuadMesh_(const QuadMesh &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderRuler() | BALL::VIEW::Renderer | virtual |
| renderSimpleBox_(const SimpleBox &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderSphere_(const Sphere &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderTube_(const Tube &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderTwoColoredLine_(const TwoColoredLine &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| renderTwoColoredTube_(const TwoColoredTube &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
| scene_ | BALL::VIEW::Renderer | protected |
| setLights(bool reset_all=false) | BALL::VIEW::Renderer | virtual |
| setPreviewMode(bool show_preview) | BALL::VIEW::Renderer | inlinevirtual |
| setSize(float width, float height) | BALL::VIEW::Renderer | inlinevirtual |
| setStage(const Stage &stage) | BALL::VIEW::Renderer | inlinevirtual |
| setStereoFrustumConversion(int width_factor, int height_factor) | BALL::VIEW::Renderer | virtual |
| setStereoMode(StereoMode state) | BALL::VIEW::Renderer | virtual |
| setupEnvironmentMap(const QImage &image) | BALL::VIEW::Renderer | virtual |
| setupStereo(float eye_separation, float focal_length) | BALL::VIEW::Renderer | virtual |
| show_light_sources_ | BALL::VIEW::Renderer | protected |
| show_preview_ | BALL::VIEW::Renderer | protected |
| showLightSources(bool show_light_sources) | BALL::VIEW::Renderer | inlinevirtual |
| stage_ | BALL::VIEW::Renderer | protected |
| stereo_ | BALL::VIEW::Renderer | protected |
| stereo_frustum_conversion_height_ | BALL::VIEW::Renderer | protected |
| stereo_frustum_conversion_width_ | BALL::VIEW::Renderer | protected |
| StereoMode enum name | BALL::VIEW::Renderer | |
| TOP_BOTTOM_STEREO enum value | BALL::VIEW::Renderer | |
| updateBackgroundColor() | BALL::VIEW::Renderer | virtual |
| updateCamera(const Camera *camera=0) | BALL::VIEW::Renderer | virtual |
| updateMaterialForRepresentation(Representation const *) | BALL::VIEW::Renderer | inlinevirtual |
| use_continuous_loop_ | BALL::VIEW::Renderer | protected |
| useContinuousLoop(bool use_loop) | BALL::VIEW::Renderer | inlinevirtual |
| volume_width_ | BALL::VIEW::Renderer | protected |
| width_ | BALL::VIEW::Renderer | protected |
| ~Renderer() | BALL::VIEW::Renderer | inlinevirtual |