BALL
1.4.79
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#include <BALL/VIEW/RENDERING/renderTarget.h>
Public Member Functions | |
FrameBuffer (void *data, const FrameBufferFormat &format) | |
virtual | ~FrameBuffer () |
void * | getData () |
const void * | getData () const |
const FrameBufferFormat & | getFormat () const |
Protected Member Functions | |
void | setData (void *data) |
void | setFormat (const FrameBufferFormat &format) |
Definition at line 174 of file renderTarget.h.
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inline |
Constructs new FrameBuffer instance with the specified data and format.
Definition at line 181 of file renderTarget.h.
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inlinevirtual |
You can override this if you want the data array to be deleted with the FrameBuffer.
Definition at line 190 of file renderTarget.h.
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inline |
Returns pointer to the data of this buffer
Definition at line 193 of file renderTarget.h.
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inline |
Returns const pointer to the data of this buffer
Definition at line 196 of file renderTarget.h.
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inline |
Returns the format of this buffer
Definition at line 199 of file renderTarget.h.
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inlineprotected |
Sets pointer to the data of this buffer
Definition at line 204 of file renderTarget.h.
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inlineprotected |
Sets the format of this buffer
Definition at line 207 of file renderTarget.h.