face_ (defined in BALL::GraphEdge< Vertex,
Edge, Face >) |
BALL::GraphEdge< Vertex,
Edge, Face > |
[protected] |
getFace(Position i) const |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
getIndex() const |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
getVertex(Position i) const |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
GraphEdge() |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
GraphEdge(const GraphEdge< Vertex, Edge, Face >
&edge, bool deep=false) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
GraphEdge(Vertex *vertex1, Vertex *vertex2, Face
*face1, Face *face2, Index index) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
GraphFace< Vertex, Edge, Face > (defined
in BALL::GraphEdge< Vertex,
Edge, Face >) |
BALL::GraphEdge< Vertex,
Edge, Face > |
[friend] |
GraphTriangle< Vertex, Edge, Face >
(defined in BALL::GraphEdge< Vertex,
Edge, Face >) |
BALL::GraphEdge< Vertex,
Edge, Face > |
[friend] |
GraphVertex< Vertex, Edge, Face > (defined
in BALL::GraphEdge< Vertex,
Edge, Face >) |
BALL::GraphEdge< Vertex,
Edge, Face > |
[friend] |
index_ (defined in BALL::GraphEdge< Vertex,
Edge, Face >) |
BALL::GraphEdge< Vertex,
Edge, Face > |
[protected] |
operator!=(const Edge &) const |
BALL::GraphEdge< Vertex,
Edge, Face > |
[virtual] |
operator*=(const Edge &) const |
BALL::GraphEdge< Vertex,
Edge, Face > |
[virtual] |
operator=(const GraphEdge< Vertex, Edge, Face >
&edge) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
operator==(const Edge &) const |
BALL::GraphEdge< Vertex,
Edge, Face > |
[virtual] |
other(const Vertex *vertex) const |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
other(const Face *face) const |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
remove(const Face *face) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
revert() (defined in BALL::GraphEdge< Vertex,
Edge, Face >) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
set(const GraphEdge< Vertex, Edge, Face >
&edge, bool deep=false) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
set(Vertex *vertex0, Vertex *vertex1, Face *face0, Face
*face1, Index index) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
setFace(Position i, Face *face) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
setIndex(Index index) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
setVertex(Position i, Vertex *vertex) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
substitute(const Vertex *old_vertex, Vertex
*new_vertex) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
substitute(const Face *old_vertex, Face
*new_vertex) |
BALL::GraphEdge< Vertex,
Edge, Face > |
|
vertex_ (defined in BALL::GraphEdge< Vertex,
Edge, Face >) |
BALL::GraphEdge< Vertex,
Edge, Face > |
[protected] |
~GraphEdge() |
BALL::GraphEdge< Vertex,
Edge, Face > |
[virtual] |