calculateBendEmpiricalForceConstant(Atom &atom1,
Atom &atom2, Atom &atom3, double angle_0)
const |
BALL::MMFF94StretchBend |
|
calculateBendEmpiricalReferenceAngle(Atom &atom1,
Atom &atom2, Atom &atom3) const |
BALL::MMFF94StretchBend |
|
calculateSBTIJK(Position angle_type, bool
bond_type1, bool bond_type2) (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
calculateStretchConstant(const Bond &bond,
double r0) (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
calculateStretchR0(const Bond &bond) |
BALL::MMFF94StretchBend |
|
energy_ (defined in BALL::ForceFieldComponent) |
BALL::ForceFieldComponent |
[protected] |
force_field_ (defined in BALL::ForceFieldComponent) |
BALL::ForceFieldComponent |
[protected] |
ForceFieldComponent() |
BALL::ForceFieldComponent |
|
ForceFieldComponent(ForceField &force_field) |
BALL::ForceFieldComponent |
|
ForceFieldComponent(const ForceFieldComponent
&force_field_component) |
BALL::ForceFieldComponent |
|
getBendEnergy() const (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
getBends() const (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
getBendType(const Bond &bond1, const Bond
&bond2, Atom &atom1, Atom &atom2, Atom
&atom3) const (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
getEnergy() const |
BALL::ForceFieldComponent |
[virtual] |
getForceField() const |
BALL::ForceFieldComponent |
|
getName() const |
BALL::ForceFieldComponent |
|
getStretchBendEnergy() const (defined in
BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
getStretchBends() const (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
getStretchEnergy() const (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
getStretches() const (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
|
isEnabled() const (defined in BALL::ForceFieldComponent) |
BALL::ForceFieldComponent |
|
MMFF94StretchBend() |
BALL::MMFF94StretchBend |
|
MMFF94StretchBend(ForceField &force_field) |
BALL::MMFF94StretchBend |
|
MMFF94StretchBend(const MMFF94StretchBend
&to_copy) |
BALL::MMFF94StretchBend |
|
setEnabled(bool state) (defined in BALL::ForceFieldComponent) |
BALL::ForceFieldComponent |
|
setForceField(ForceField &force_field) |
BALL::ForceFieldComponent |
|
setName(const String &name) |
BALL::ForceFieldComponent |
|
setup() |
BALL::MMFF94StretchBend |
[virtual] |
update() |
BALL::ForceFieldComponent |
[virtual] |
updateBendEnergy() (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
[virtual] |
updateBendForces() (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
[virtual] |
updateEnergy() |
BALL::MMFF94StretchBend |
[virtual] |
updateForces() |
BALL::MMFF94StretchBend |
[virtual] |
updateStretchBendEnergy() (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
[virtual] |
updateStretchBendForces() (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
[virtual] |
updateStretchEnergy() (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
[virtual] |
updateStretchForces() (defined in BALL::MMFF94StretchBend) |
BALL::MMFF94StretchBend |
[virtual] |
~ForceFieldComponent() |
BALL::ForceFieldComponent |
[virtual] |
~MMFF94StretchBend() |
BALL::MMFF94StretchBend |
[virtual] |