BALL::RSFace Member List

This is the complete list of members for BALL::RSFace, including all inherited members.
center_ (defined in BALL::RSFace) BALL::RSFace [protected]
edge_ (defined in BALL::GraphTriangle< RSVertex, RSEdge, RSFace >) BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [protected]
getCenter() const BALL::RSFace
getEdge(Position i) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getEdge(const RSVertex *vertex1, const RSVertex *vertex2, RSEdge *&edge) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getEdges(const RSVertex *vertex, RSEdge *&edge1, RSEdge *&edge2) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getIndex() const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getNormal() const BALL::RSFace
getOppositeEdge(const RSVertex *vertex) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getOppositeVertex(const RSEdge *edge) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getRelativeIndex(const RSVertex *vertex) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getRelativeIndex(const RSEdge *edge) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getSimilarEdge(const RSEdge *edge, RSEdge *&similar_edge) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getVertex(Position i) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphEdge< Vertex, Edge, Face > (defined in BALL::GraphTriangle< RSVertex, RSEdge, RSFace >) BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [friend]
GraphTriangle() BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle(const GraphTriangle< RSVertex, RSEdge, RSFace > &face, bool deep=false) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, Index index) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphVertex< Vertex, Edge, Face > (defined in BALL::GraphTriangle< RSVertex, RSEdge, RSFace >) BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [friend]
has(RSVertex *vertex) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
has(RSEdge *edge) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
index_ (defined in BALL::GraphTriangle< RSVertex, RSEdge, RSFace >) BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [protected]
isSingular() const BALL::RSFace
normal_ (defined in BALL::RSFace) BALL::RSFace [protected]
operator!=(const RSFace &rsface) const BALL::RSFace [virtual]
operator*=(const RSFace &rsface) const BALL::RSFace [virtual]
operator=(const RSFace &rsface) BALL::RSFace
GraphTriangle< RSVertex, RSEdge, RSFace >::operator=(const GraphTriangle< RSVertex, RSEdge, RSFace > &face) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
operator==(const RSFace &rsface) const BALL::RSFace [virtual]
ReducedSurface (defined in BALL::RSFace) BALL::RSFace [friend]
remove(HashSet< RSEdge * > &edges, HashSet< RSVertex * > &vertices, HashSet< RSFace * > &faces) BALL::RSFace
RSComputer (defined in BALL::RSFace) BALL::RSFace [friend]
RSEdge (defined in BALL::RSFace) BALL::RSFace [friend]
RSFace() BALL::RSFace
RSFace(const RSFace &rsface, bool deep=false) BALL::RSFace
RSFace(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, const TVector3< double > &center, const TVector3< double > &normal, bool singular, Index index) BALL::RSFace
RSVertex (defined in BALL::RSFace) BALL::RSFace [friend]
SASEdge (defined in BALL::RSFace) BALL::RSFace [friend]
SASFace (defined in BALL::RSFace) BALL::RSFace [friend]
SASTriangulator (defined in BALL::RSFace) BALL::RSFace [friend]
SASVertex (defined in BALL::RSFace) BALL::RSFace [friend]
SESComputer (defined in BALL::RSFace) BALL::RSFace [friend]
SESEdge (defined in BALL::RSFace) BALL::RSFace [friend]
SESFace (defined in BALL::RSFace) BALL::RSFace [friend]
SESSingularityCleaner (defined in BALL::RSFace) BALL::RSFace [friend]
SESTriangulator (defined in BALL::RSFace) BALL::RSFace [friend]
SESVertex (defined in BALL::RSFace) BALL::RSFace [friend]
set(const RSFace &rsface, bool deep=false) BALL::RSFace
set(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, const TVector3< double > &center, const TVector3< double > &normal, bool singular, Index index) BALL::RSFace
GraphTriangle< RSVertex, RSEdge, RSFace >::set(const GraphTriangle< RSVertex, RSEdge, RSFace > &face, bool deep=false) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle< RSVertex, RSEdge, RSFace >::set(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, Index index) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setCenter(const TVector3< double > &center) BALL::RSFace
setEdge(Position i, RSEdge *edge) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setIndex(Index index) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setNormal(const TVector3< double > &normal) BALL::RSFace
setSingular(bool singular) BALL::RSFace
setVertex(Position i, RSVertex *vertex) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
singular_ (defined in BALL::RSFace) BALL::RSFace [protected]
SolventAccessibleSurface (defined in BALL::RSFace) BALL::RSFace [friend]
SolventExcludedSurface (defined in BALL::RSFace) BALL::RSFace [friend]
substitute(const RSVertex *old_vertex, RSVertex *new_vertex) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
substitute(const RSEdge *old_edge, RSEdge *new_edge) BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
third(const RSVertex *v1, const RSVertex *v2) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
third(const RSEdge *e1, const RSEdge *e2) const BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
TriangulatedSAS (defined in BALL::RSFace) BALL::RSFace [friend]
TriangulatedSES (defined in BALL::RSFace) BALL::RSFace [friend]
vertex_ (defined in BALL::GraphTriangle< RSVertex, RSEdge, RSFace >) BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [protected]
~GraphTriangle() BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [virtual]
~RSFace() BALL::RSFace [virtual]

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