BALL::TVector2< T > Member List

This is the complete list of members for BALL::TVector2< T >, including all inherited members.
AutoDeletable() (defined in BALL::AutoDeletable) BALL::AutoDeletable [protected]
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false) (defined in BALL::AutoDeletable) BALL::AutoDeletable [protected]
clear() BALL::TVector2< T > [virtual]
clearLastPtr() (defined in BALL::AutoDeletable) BALL::AutoDeletable [static]
compare(const Object &object) const BALL::Object
dump(std::ostream &s=std::cout, Size depth=0) const BALL::TVector2< T >
dump(::std::ostream &s=std::cout, Size depth=0) const (defined in BALL::Object) BALL::Object [virtual]
finalize() BALL::PersistentObject [virtual]
getDistance(const TVector2 &vector) const BALL::TVector2< T >
getHandle() const BALL::Object
getLength() const BALL::TVector2< T >
getNewHandle() BALL::Object [static]
getNextHandle() BALL::Object [static]
getSquareDistance(const TVector2 &vector) const BALL::TVector2< T >
getSquareLength() const BALL::TVector2< T >
getUnit() BALL::TVector2< T > [static]
getZero() BALL::TVector2< T > [static]
isAutoDeletable() const BALL::AutoDeletable
isOrthogonalTo(TVector2 &vector) const BALL::TVector2< T >
isValid() const BALL::TVector2< T > [virtual]
isZero() const BALL::TVector2< T >
negate() BALL::TVector2< T >
normalize() BALL::TVector2< T >
Object() BALL::Object
Object(const Object &object) BALL::Object
operator delete(void *ptr) BALL::AutoDeletable
operator delete(void *ptr, void *) BALL::AutoDeletable
operator new(size_t size) BALL::AutoDeletable
operator new(size_t size, void *ptr) BALL::AutoDeletable
operator!=(const TVector2 &vector) const BALL::TVector2< T >
BALL::PersistentObject::operator!=(const Object &object) const BALL::Object
operator*(const T &scalar) const BALL::TVector2< T >
operator*(const TVector2 &vector) const BALL::TVector2< T >
operator*=(const T &scalar) BALL::TVector2< T >
operator+() const BALL::TVector2< T >
operator+(const TVector2 &b) const BALL::TVector2< T >
operator+=(const TVector2 &vector) BALL::TVector2< T >
operator-() const BALL::TVector2< T >
operator-(const TVector2 &b) const BALL::TVector2< T >
operator-=(const TVector2 &vector) BALL::TVector2< T >
operator/(const T &lambda) const BALL::TVector2< T >
operator/=(const T &lambda) BALL::TVector2< T >
operator<(const Object &object) const BALL::Object
operator<=(const Object &object) const BALL::Object
operator=(const TVector2 &v) BALL::TVector2< T >
operator=(const T &value) BALL::TVector2< T >
operator=(const T *ptr) BALL::TVector2< T >
BALL::PersistentObject::operator=(const Object &) BALL::Object
operator==(const TVector2 &vector) const BALL::TVector2< T >
BALL::PersistentObject::operator==(const Object &object) const BALL::Object
operator>(const Object &object) const BALL::Object
operator>=(const Object &object) const BALL::Object
operator>>(PersistenceManager &pm) const BALL::PersistentObject
operator[](Position position) BALL::TVector2< T >
operator[](Position position) const BALL::TVector2< T >
PersistentObject() BALL::PersistentObject
persistentRead(PersistenceManager &pm) BALL::TVector2< T > [virtual]
persistentWrite(PersistenceManager &pm, const char *name=0) const BALL::TVector2< T > [virtual]
set(const T &value) BALL::TVector2< T >
set(const T &vx, const T &vy) BALL::TVector2< T >
set(const TVector2 &vector) BALL::TVector2< T >
setAutoDeletable(bool enable) BALL::AutoDeletable
TVector2() BALL::TVector2< T >
TVector2(const T &value) BALL::TVector2< T > [explicit]
TVector2(const T &vx, const T &vy) BALL::TVector2< T >
TVector2(const TVector2 &vector) BALL::TVector2< T >
TVector2(const T *ptr) BALL::TVector2< T >
x BALL::TVector2< T >
y BALL::TVector2< T >
~AutoDeletable() BALL::AutoDeletable [virtual]
~Object() BALL::Object [virtual]
~PersistentObject() BALL::PersistentObject [virtual]
~TVector2() BALL::TVector2< T > [virtual]

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