AutoDeletable() (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[protected] |
AutoDeletable(const AutoDeletable
&auto_deletable, bool deep=false) (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[protected] |
clear() |
BALL::TVector2< T
> |
[virtual] |
clearLastPtr() (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[static] |
compare(const Object &object) const |
BALL::Object |
|
dump(std::ostream &s=std::cout, Size depth=0)
const |
BALL::TVector2< T
> |
|
dump(::std::ostream &s=std::cout, Size
depth=0) const (defined in BALL::Object) |
BALL::Object |
[virtual] |
finalize() |
BALL::PersistentObject |
[virtual] |
getDistance(const TVector2 &vector) const |
BALL::TVector2< T
> |
|
getHandle() const |
BALL::Object |
|
getLength() const |
BALL::TVector2< T
> |
|
getNewHandle() |
BALL::Object |
[static] |
getNextHandle() |
BALL::Object |
[static] |
getSquareDistance(const TVector2 &vector)
const |
BALL::TVector2< T
> |
|
getSquareLength() const |
BALL::TVector2< T
> |
|
getUnit() |
BALL::TVector2< T
> |
[static] |
getZero() |
BALL::TVector2< T
> |
[static] |
isAutoDeletable() const |
BALL::AutoDeletable |
|
isOrthogonalTo(TVector2 &vector) const |
BALL::TVector2< T
> |
|
isValid() const |
BALL::TVector2< T
> |
[virtual] |
isZero() const |
BALL::TVector2< T
> |
|
negate() |
BALL::TVector2< T
> |
|
normalize() |
BALL::TVector2< T
> |
|
Object() |
BALL::Object |
|
Object(const Object &object) |
BALL::Object |
|
operator delete(void *ptr) |
BALL::AutoDeletable |
|
operator delete(void *ptr, void *) |
BALL::AutoDeletable |
|
operator new(size_t size) |
BALL::AutoDeletable |
|
operator new(size_t size, void *ptr) |
BALL::AutoDeletable |
|
operator!=(const TVector2 &vector) const |
BALL::TVector2< T
> |
|
BALL::PersistentObject::operator!=(const Object
&object) const |
BALL::Object |
|
operator*(const T &scalar) const |
BALL::TVector2< T
> |
|
operator*(const TVector2 &vector) const |
BALL::TVector2< T
> |
|
operator*=(const T &scalar) |
BALL::TVector2< T
> |
|
operator+() const |
BALL::TVector2< T
> |
|
operator+(const TVector2 &b) const |
BALL::TVector2< T
> |
|
operator+=(const TVector2 &vector) |
BALL::TVector2< T
> |
|
operator-() const |
BALL::TVector2< T
> |
|
operator-(const TVector2 &b) const |
BALL::TVector2< T
> |
|
operator-=(const TVector2 &vector) |
BALL::TVector2< T
> |
|
operator/(const T &lambda) const |
BALL::TVector2< T
> |
|
operator/=(const T &lambda) |
BALL::TVector2< T
> |
|
operator<(const Object &object) const |
BALL::Object |
|
operator<=(const Object &object) const |
BALL::Object |
|
operator=(const TVector2 &v) |
BALL::TVector2< T
> |
|
operator=(const T &value) |
BALL::TVector2< T
> |
|
operator=(const T *ptr) |
BALL::TVector2< T
> |
|
BALL::PersistentObject::operator=(const Object
&) |
BALL::Object |
|
operator==(const TVector2 &vector) const |
BALL::TVector2< T
> |
|
BALL::PersistentObject::operator==(const Object
&object) const |
BALL::Object |
|
operator>(const Object &object) const |
BALL::Object |
|
operator>=(const Object &object) const |
BALL::Object |
|
operator>>(PersistenceManager &pm) const |
BALL::PersistentObject |
|
operator[](Position position) |
BALL::TVector2< T
> |
|
operator[](Position position) const |
BALL::TVector2< T
> |
|
PersistentObject() |
BALL::PersistentObject |
|
persistentRead(PersistenceManager &pm) |
BALL::TVector2< T
> |
[virtual] |
persistentWrite(PersistenceManager &pm, const char
*name=0) const |
BALL::TVector2< T
> |
[virtual] |
set(const T &value) |
BALL::TVector2< T
> |
|
set(const T &vx, const T &vy) |
BALL::TVector2< T
> |
|
set(const TVector2 &vector) |
BALL::TVector2< T
> |
|
setAutoDeletable(bool enable) |
BALL::AutoDeletable |
|
TVector2() |
BALL::TVector2< T
> |
|
TVector2(const T &value) |
BALL::TVector2< T
> |
[explicit] |
TVector2(const T &vx, const T &vy) |
BALL::TVector2< T
> |
|
TVector2(const TVector2 &vector) |
BALL::TVector2< T
> |
|
TVector2(const T *ptr) |
BALL::TVector2< T
> |
|
x |
BALL::TVector2< T
> |
|
y |
BALL::TVector2< T
> |
|
~AutoDeletable() |
BALL::AutoDeletable |
[virtual] |
~Object() |
BALL::Object |
[virtual] |
~PersistentObject() |
BALL::PersistentObject |
[virtual] |
~TVector2() |
BALL::TVector2< T
> |
[virtual] |