| beginEdge() (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| beginEdge() const (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| beginFace() (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| beginFace() const (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| ConstEdgeIterator typedef (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| ConstFaceIterator typedef (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| EdgeIterator typedef (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| edges_ (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
[protected] |
| endEdge() (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| endEdge() const (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| endFace() (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| endFace() const (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| FaceIterator typedef (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| faces_ (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
[protected] |
|
getIndex() const |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
getNormal() const |
BALL::TrianglePoint |
|
|
getPoint() const |
BALL::TrianglePoint |
|
| GraphEdge< Vertex, Edge, Face > (defined
in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
[friend] |
| GraphFace< Vertex, Edge, Face > (defined
in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
[friend] |
| GraphTriangle< Vertex, Edge, Face >
(defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
[friend] |
|
GraphVertex() |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
GraphVertex(const GraphVertex< TrianglePoint,
TriangleEdge, Triangle > &vertex, bool
deep=false) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
has(Triangle *face) const |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
has(TriangleEdge *edge) const |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
hasEdges() const |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
hasFaces() const |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| index_ (defined in BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle >) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
[protected] |
|
insert(TriangleEdge *edge) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
insert(Triangle *face) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
join(const TrianglePoint &vertex) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| normal_ (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[protected] |
|
numberOfEdges() const |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
numberOfFaces() const |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
operator!=(const TrianglePoint &point) const |
BALL::TrianglePoint |
[virtual] |
|
operator*=(const TrianglePoint &point) const |
BALL::TrianglePoint |
[virtual] |
|
operator=(const TrianglePoint &point) |
BALL::TrianglePoint |
|
|
GraphVertex< TrianglePoint, TriangleEdge, Triangle
>::operator=(const GraphVertex< TrianglePoint,
TriangleEdge, Triangle > &vertex) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
operator==(const TrianglePoint &point) const |
BALL::TrianglePoint |
[virtual] |
| point_ (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[protected] |
|
remove(TriangleEdge *edge) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
remove(Triangle *face) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| SASTriangulator (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
| SESTriangulator (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
|
set(const TrianglePoint &point, bool
deep=false) |
BALL::TrianglePoint |
|
|
GraphVertex< TrianglePoint, TriangleEdge, Triangle
>::set(const GraphVertex< TrianglePoint,
TriangleEdge, Triangle > &vertex, bool
deep=false) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
setIndex(Index index) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
|
setNormal(const TVector3< double >
&normal) |
BALL::TrianglePoint |
|
|
setPoint(const TVector3< double >
&point) |
BALL::TrianglePoint |
|
|
substitute(TrianglePoint *vertex) |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
|
| Triangle (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
| TriangleEdge (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
|
TrianglePoint() |
BALL::TrianglePoint |
|
|
TrianglePoint(const TVector3< double >
&point, const TVector3< double >
&normal=TVector3< double >(0.)) |
BALL::TrianglePoint |
|
|
TrianglePoint(const TrianglePoint &point, bool
deep=false) |
BALL::TrianglePoint |
|
| TriangulatedSAS (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
| TriangulatedSES (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
| TriangulatedSphere (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
| TriangulatedSurface (defined in BALL::TrianglePoint) |
BALL::TrianglePoint |
[friend] |
|
~GraphVertex() |
BALL::GraphVertex<
TrianglePoint, TriangleEdge, Triangle > |
[virtual] |
|
~TrianglePoint() |
BALL::TrianglePoint |
[virtual] |