BALL::TriangulatedSphere Member List

This is the complete list of members for BALL::TriangulatedSphere, including all inherited members.
beginEdge() (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
beginEdge() const (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
beginPoint() (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
beginPoint() const (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
beginTriangle() (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
beginTriangle() const (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
blowUp(const double &r) BALL::TriangulatedSurface
canBeCopied() const (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
clear() BALL::TriangulatedSurface
ConstEdgeIterator typedef (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
ConstPointIterator typedef (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
ConstTriangleIterator typedef (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
copy(const TriangulatedSurface &surface) (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
createDisk(unsigned int num_vertices, bool out=true) BALL::TriangulatedSurface [static]
createTube(unsigned int num_vertices, unsigned int subdiv=0, bool closed=false, bool out=true) BALL::TriangulatedSurface [static]
cut(const TPlane3< double > &plane, const double &fuzzy=0) BALL::TriangulatedSurface
deleteIsolatedEdges() BALL::TriangulatedSurface
deleteIsolatedPoints() BALL::TriangulatedSurface
EdgeIterator typedef (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
edges_ (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
endEdge() (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
endEdge() const (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
endPoint() (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
endPoint() const (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
endTriangle() (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
endTriangle() const (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
exportSurface(Surface &surface) BALL::TriangulatedSurface
getBorder(std::list< TriangleEdge * > &border) BALL::TriangulatedSurface
getNumberOfEdges() const BALL::TriangulatedSurface
getNumberOfPoints() const BALL::TriangulatedSurface
getNumberOfTriangles() const BALL::TriangulatedSurface
icosaeder(bool out=true) BALL::TriangulatedSphere
insert(TrianglePoint *point) BALL::TriangulatedSurface
insert(TriangleEdge *edge) BALL::TriangulatedSurface
insert(Triangle *triangle) BALL::TriangulatedSurface
join(TriangulatedSurface &source) BALL::TriangulatedSurface
number_of_edges_ (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
number_of_points_ (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
number_of_triangles_ (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
numberOfEdges() const BALL::TriangulatedSurface
numberOfPoints() const BALL::TriangulatedSurface
numberOfTriangles() const BALL::TriangulatedSurface
operator+=(const TriangulatedSurface &surface) BALL::TriangulatedSurface
operator=(const TriangulatedSphere &sphere) BALL::TriangulatedSphere
BALL::TriangulatedSurface::operator=(const TriangulatedSurface &surface) BALL::TriangulatedSurface
pentakisDodecaeder(bool out=true) BALL::TriangulatedSphere
PointIterator typedef (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
points_ (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
refine(Position iterations, bool out=true) BALL::TriangulatedSphere
remove(TrianglePoint *point, bool deep=true) BALL::TriangulatedSurface
remove(PointIterator p, bool deep=true) BALL::TriangulatedSurface
remove(TriangleEdge *edge, bool deep=true) BALL::TriangulatedSurface
remove(EdgeIterator e, bool deep=true) BALL::TriangulatedSurface
remove(Triangle *triangle, bool deep=true) BALL::TriangulatedSurface
remove(TriangleIterator t, bool deep=true) BALL::TriangulatedSurface
set(const TriangulatedSphere &sphere, bool=true) BALL::TriangulatedSphere
BALL::TriangulatedSurface::set(const TriangulatedSurface &surface, bool=true) BALL::TriangulatedSurface
setIndices() BALL::TriangulatedSurface
shift(const TVector3< double > &c) BALL::TriangulatedSurface
shrink() BALL::TriangulatedSurface
TriangleIterator typedef (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface
triangles_ (defined in BALL::TriangulatedSurface) BALL::TriangulatedSurface [protected]
TriangulatedSphere() BALL::TriangulatedSphere
TriangulatedSphere(const TriangulatedSphere &sphere, bool=true) BALL::TriangulatedSphere
TriangulatedSurface() BALL::TriangulatedSurface
TriangulatedSurface(const TriangulatedSurface &surface, bool=true) BALL::TriangulatedSurface
~TriangulatedSphere() BALL::TriangulatedSphere [virtual]
~TriangulatedSurface() BALL::TriangulatedSurface [virtual]

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