beginEdge() (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
|
beginEdge() const (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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beginPoint() (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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beginPoint() const (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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beginTriangle() (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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beginTriangle() const (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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blowUp(const double &r) |
BALL::TriangulatedSurface |
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canBeCopied() const (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
clear() |
BALL::TriangulatedSurface |
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ConstEdgeIterator typedef (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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ConstPointIterator typedef (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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ConstTriangleIterator typedef (defined in
BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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copy(const TriangulatedSurface &surface)
(defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
createDisk(unsigned int num_vertices, bool
out=true) |
BALL::TriangulatedSurface |
[static] |
createTube(unsigned int num_vertices, unsigned int
subdiv=0, bool closed=false, bool out=true) |
BALL::TriangulatedSurface |
[static] |
cut(const TPlane3< double > &plane, const
double &fuzzy=0) |
BALL::TriangulatedSurface |
|
deleteIsolatedEdges() |
BALL::TriangulatedSurface |
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deleteIsolatedPoints() |
BALL::TriangulatedSurface |
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EdgeIterator typedef (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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edges_ (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
endEdge() (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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endEdge() const (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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endPoint() (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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endPoint() const (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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endTriangle() (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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endTriangle() const (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
|
exportSurface(Surface &surface) |
BALL::TriangulatedSurface |
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getBorder(std::list< TriangleEdge * >
&border) |
BALL::TriangulatedSurface |
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getNumberOfEdges() const |
BALL::TriangulatedSurface |
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getNumberOfPoints() const |
BALL::TriangulatedSurface |
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getNumberOfTriangles() const |
BALL::TriangulatedSurface |
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insert(TrianglePoint *point) |
BALL::TriangulatedSurface |
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insert(TriangleEdge *edge) |
BALL::TriangulatedSurface |
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insert(Triangle *triangle) |
BALL::TriangulatedSurface |
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join(TriangulatedSurface &source) |
BALL::TriangulatedSurface |
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number_of_edges_ (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
number_of_points_ (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
number_of_triangles_ (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
numberOfEdges() const |
BALL::TriangulatedSurface |
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numberOfPoints() const |
BALL::TriangulatedSurface |
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numberOfTriangles() const |
BALL::TriangulatedSurface |
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operator+=(const TriangulatedSurface &surface) |
BALL::TriangulatedSurface |
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operator=(const TriangulatedSurface &surface) |
BALL::TriangulatedSurface |
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PointIterator typedef (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
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points_ (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
remove(TrianglePoint *point, bool deep=true) |
BALL::TriangulatedSurface |
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remove(PointIterator p, bool deep=true) |
BALL::TriangulatedSurface |
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remove(TriangleEdge *edge, bool deep=true) |
BALL::TriangulatedSurface |
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remove(EdgeIterator e, bool deep=true) |
BALL::TriangulatedSurface |
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remove(Triangle *triangle, bool deep=true) |
BALL::TriangulatedSurface |
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remove(TriangleIterator t, bool deep=true) |
BALL::TriangulatedSurface |
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set(const TriangulatedSurface &surface,
bool=true) |
BALL::TriangulatedSurface |
|
setIndices() |
BALL::TriangulatedSurface |
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shift(const TVector3< double > &c) |
BALL::TriangulatedSurface |
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shrink() |
BALL::TriangulatedSurface |
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TriangleIterator typedef (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
|
triangles_ (defined in BALL::TriangulatedSurface) |
BALL::TriangulatedSurface |
[protected] |
TriangulatedSurface() |
BALL::TriangulatedSurface |
|
TriangulatedSurface(const TriangulatedSurface
&surface, bool=true) |
BALL::TriangulatedSurface |
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~TriangulatedSurface() |
BALL::TriangulatedSurface |
[virtual] |