Box() |
BALL::VIEW::Box |
|
Box(const Box &box) |
BALL::VIEW::Box |
|
Box(const Vector3 &point, const Vector3
&right_vector=Vector3(0, 1, 0), const Vector3
&height_vector=Vector3(-1, 0, 0), float depth=1)
(defined in BALL::VIEW::Box) |
BALL::VIEW::Box |
|
clear() |
BALL::VIEW::Box |
[virtual] |
depth_ (defined in BALL::TBox3< float
>) |
BALL::TBox3< float
> |
[protected] |
dump(std::ostream &s=std::cout, Size depth=0)
const |
BALL::VIEW::Box |
[virtual] |
GeometricObject() |
BALL::VIEW::GeometricObject |
|
GeometricObject(const GeometricObject &object) |
BALL::VIEW::GeometricObject |
|
getColor() const (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getColor() (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getColor(ColorUnit &red, ColorUnit
&green, ColorUnit &blue, ColorUnit &alpha)
const (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getColors(HashSet< String > &colors) |
BALL::VIEW::GeometricObject |
|
getComposite() const (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getDepth()
const |
BALL::TBox3< float
> |
|
getDiagonalVector() const (defined in BALL::TBox3< float
>) |
BALL::TBox3< float
> |
|
getHeight()
const |
BALL::TBox3< float
> |
|
getHeightVector()
const |
BALL::TBox3< float
> |
|
getPoint()
const |
BALL::TBox3< float
> |
|
getRightVector()
const |
BALL::TBox3< float
> |
|
getSurface()
const |
BALL::TBox3< float
> |
|
getVertices(vector< Vector3 >
&vertices) const (defined in BALL::VIEW::Box) |
BALL::VIEW::Box |
[virtual] |
getVolume()
const |
BALL::TBox3< float
> |
|
getWidth()
const |
BALL::TBox3< float
> |
|
height_ (defined in BALL::TBox3< float
>) |
BALL::TBox3< float
> |
[protected] |
height_vector_ (defined in BALL::TBox3< float
>) |
BALL::TBox3< float
> |
[protected] |
isValid() const |
BALL::VIEW::Box |
[virtual] |
operator!=(const
TBox3 &box) const |
BALL::TBox3< float
> |
|
operator<(const GeometricObject &object)
const |
BALL::VIEW::GeometricObject |
|
operator=(const Box &box) |
BALL::VIEW::Box |
|
BALL::VIEW::GeometricObject::operator=(const
GeometricObject &object) |
BALL::VIEW::GeometricObject |
|
TBox3<
float >::operator=(const TBox3 &box) |
BALL::TBox3< float
> |
|
BALL::operator==(const GeometricObject &object)
const |
BALL::VIEW::GeometricObject |
|
TBox3<
float >::operator==(const TBox3 &box) const |
BALL::TBox3< float
> |
|
point_ (defined in BALL::TBox3< float
>) |
BALL::TBox3< float
> |
[protected] |
right_vector_ (defined in BALL::TBox3< float
>) |
BALL::TBox3< float
> |
[protected] |
set(const Box &box) |
BALL::VIEW::Box |
|
BALL::VIEW::GeometricObject::set(const GeometricObject
&object) |
BALL::VIEW::GeometricObject |
|
TBox3<
float >::set(const TBox3 &box) |
BALL::TBox3< float
> |
|
setColor(const ColorRGBA &color) (defined in
BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
setColor(const ColorUnit &red, const
ColorUnit &green, const ColorUnit &blue, const
ColorUnit &alpha=(float) 1) (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
setComposite(const Composite *composite)
(defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
setDepth(floatdepth) |
BALL::TBox3< float
> |
|
setHeight(floatheight) |
BALL::TBox3< float
> |
|
setHeightVector(const
TVector3< float > &v) |
BALL::TBox3< float
> |
|
setPoint(const
TVector3< float > &point) |
BALL::TBox3< float
> |
|
setRightVector(const
TVector3< float > &v) |
BALL::TBox3< float
> |
|
setWidth(floatwidth) |
BALL::TBox3< float
> |
|
BALL::swap(GeometricObject &object) |
BALL::VIEW::GeometricObject |
|
TBox3<
float >::swap(TBox3 &box) |
BALL::TBox3< float
> |
|
TBox3() |
BALL::TBox3< float
> |
|
TBox3(const
TBox3 &box) |
BALL::TBox3< float
> |
|
TBox3(const
TVector3< float > &point, const TVector3<
float > &right_vector=TVector3< float
>((float) 0,(float) 1,(float) 0), const TVector3<
float > &height_vector=TVector3< float
>((float)-1,(float) 0,(float) 0), const float
&depth=1) |
BALL::TBox3< float
> |
|
width_ (defined in BALL::TBox3< float
>) |
BALL::TBox3< float
> |
[protected] |
~Box() |
BALL::VIEW::Box |
[virtual] |
~GeometricObject() |
BALL::VIEW::GeometricObject |
[virtual] |
~TBox3() |
BALL::TBox3< float
> |
[virtual] |