AutoDeletable() (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[protected] |
AutoDeletable(const AutoDeletable
&auto_deletable, bool deep=false) (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[protected] |
BufferedRenderer() (defined in BALL::VIEW::BufferedRenderer) |
BALL::VIEW::BufferedRenderer |
|
bufferRepresentation(const Representation &) |
BALL::VIEW::Renderer |
[virtual] |
camera_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
camera_offset_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
clear() |
BALL::VIEW::Renderer |
[virtual] |
clearLastPtr() (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[static] |
compare(const Object &object) const |
BALL::Object |
|
dump(::std::ostream &s=std::cout, Size
depth=0) const (defined in BALL::Object) |
BALL::Object |
[virtual] |
finish() (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[virtual] |
formatUpdated()=0 |
BALL::VIEW::BufferedRenderer |
[protected, pure virtual] |
getFrameBufferFormat() const |
BALL::VIEW::BufferedRenderer |
[protected] |
getHandle() const |
BALL::Object |
|
getHeight() const (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[virtual] |
getNewHandle() |
BALL::Object |
[static] |
getNextHandle() |
BALL::Object |
[static] |
getStage() const |
BALL::VIEW::Renderer |
[virtual] |
getSupportedResolution(const Resolution &min, const
Resolution &max, const PixelFormat &format) const
=0 |
BALL::VIEW::BufferedRenderer |
[pure virtual] |
getWidth() const (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[virtual] |
hasStage() const |
BALL::VIEW::Renderer |
|
height_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
init(Scene &scene) |
BALL::VIEW::Renderer |
[virtual] |
init(const Stage &stage, float height, float
width) |
BALL::VIEW::Renderer |
[virtual] |
isAutoDeletable() const |
BALL::AutoDeletable |
|
isContinuous() |
BALL::VIEW::Renderer |
|
isValid() const (defined in BALL::Object) |
BALL::Object |
[virtual] |
map3DToViewport(const Vector3 &vec) |
BALL::VIEW::Renderer |
[virtual] |
mapViewportTo3D(Position x, Position y) |
BALL::VIEW::Renderer |
[virtual] |
Object() |
BALL::Object |
|
Object(const Object &object) |
BALL::Object |
|
operator delete(void *ptr) |
BALL::AutoDeletable |
|
operator delete(void *ptr, void *) |
BALL::AutoDeletable |
|
operator new(size_t size) |
BALL::AutoDeletable |
|
operator new(size_t size, void *ptr) |
BALL::AutoDeletable |
|
operator!=(const Object &object) const |
BALL::Object |
|
operator<(const Object &object) const |
BALL::Object |
|
operator<=(const Object &object) const |
BALL::Object |
|
operator=(const Object &) |
BALL::Object |
|
operator==(const Renderer &) const (defined
in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
|
BALL::Object::operator==(const Object &object)
const |
BALL::Object |
|
operator>(const Object &object) const |
BALL::Object |
|
operator>=(const Object &object) const |
BALL::Object |
|
prepareBufferedRendering(const Stage &stage)=0 |
BALL::VIEW::BufferedRenderer |
[protected, pure virtual] |
removeRepresentation(const Representation &) |
BALL::VIEW::Renderer |
[virtual] |
render_(const GeometricObject *object) |
BALL::VIEW::Renderer |
[virtual] |
renderBox_(const Box &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderClippingPlane_(const ClippingPlane &)
(defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderDisc_(const Disc &) |
BALL::VIEW::Renderer |
[protected, virtual] |
Renderer() |
BALL::VIEW::Renderer |
|
Renderer(const Renderer &renderer) |
BALL::VIEW::Renderer |
|
renderGridVisualisation_(const GridVisualisation
&) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderLabel_(const Label &) (defined in
BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderLine_(const Line &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderMesh_(const Mesh &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderMultiLine_(const MultiLine &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderOneRepresentation(const Representation
&representation) |
BALL::VIEW::Renderer |
[virtual] |
renderPoint_(const Point &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderQuadMesh_(const QuadMesh &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderRuler() |
BALL::VIEW::Renderer |
[virtual] |
renderSimpleBox_(const SimpleBox &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderSphere_(const Sphere &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderToBuffer(RenderTarget *renderTarget, const Stage
&stage) |
BALL::VIEW::BufferedRenderer |
|
renderToBufferImpl(FrameBufferPtr buffer)=0 |
BALL::VIEW::BufferedRenderer |
[protected, pure virtual] |
renderTube_(const Tube &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderTwoColoredLine_(const TwoColoredLine &) |
BALL::VIEW::Renderer |
[protected, virtual] |
renderTwoColoredTube_(const TwoColoredTube &) |
BALL::VIEW::Renderer |
[protected, virtual] |
scene_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
setAutoDeletable(bool enable) |
BALL::AutoDeletable |
|
setFrameBufferFormat(const FrameBufferFormat
&format) |
BALL::VIEW::BufferedRenderer |
|
setLights(bool reset_all=false) |
BALL::VIEW::Renderer |
[virtual] |
setPreviewMode(bool show_preview) |
BALL::VIEW::Renderer |
[virtual] |
setSize(float width, float height) |
BALL::VIEW::Renderer |
[virtual] |
setStage(const Stage &stage) |
BALL::VIEW::Renderer |
[virtual] |
setupStereo(float eye_separation, float
focal_length) |
BALL::VIEW::Renderer |
[virtual] |
show_light_sources_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
show_preview_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
showLightSources(bool show_light_sources) |
BALL::VIEW::Renderer |
[virtual] |
stage_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
supports(const PixelFormat &format) const =0 |
BALL::VIEW::BufferedRenderer |
[pure virtual] |
supports(const FrameBufferFormat &format) const
=0 |
BALL::VIEW::BufferedRenderer |
[protected, pure virtual] |
updateBackgroundColor() |
BALL::VIEW::Renderer |
[virtual] |
updateCamera(const Camera *camera=0) |
BALL::VIEW::Renderer |
[virtual] |
use_continuous_loop_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
useContinuousLoop(bool use_loop) |
BALL::VIEW::Renderer |
[virtual] |
volume_width_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
width_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
~AutoDeletable() |
BALL::AutoDeletable |
[virtual] |
~BufferedRenderer() (defined in BALL::VIEW::BufferedRenderer) |
BALL::VIEW::BufferedRenderer |
[virtual] |
~Object() |
BALL::Object |
[virtual] |
~Renderer() |
BALL::VIEW::Renderer |
[virtual] |