current_image_ (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[protected] |
filename_ (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[protected] |
getBuffer() (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[virtual] |
getFormat() const (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[virtual] |
getImage() (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
|
GLOffscreenTarget(GLRenderWindow *share_from, const
String &filename) |
BALL::VIEW::GLOffscreenTarget |
|
init() (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[virtual] |
m_bufferLocked (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[protected] |
m_fmt (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[protected] |
m_framebuffer (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[protected] |
m_minimalHeight (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[protected] |
m_minimalWidth (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[protected] |
m_pfm (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[protected] |
m_pixels (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[protected] |
metric(PaintDeviceMetric metric) const (defined
in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[virtual] |
paintEngine() const (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[virtual] |
pixel_buffer_ (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[protected] |
prepareRendering() (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[virtual] |
prepareUpscaling(Size final_width, Size
final_height) (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[virtual] |
refresh() |
BALL::VIEW::GLOffscreenTarget |
[virtual] |
releaseBuffer(FrameBufferPtr buffer) (defined in
BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[virtual] |
RenderWindow() (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
|
resize(const unsigned int width, const unsigned int
height) |
BALL::VIEW::GLOffscreenTarget |
[virtual] |
share_from_ (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[protected] |
tryUsePixelBuffer(bool use_pbo=true) (defined in
BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
|
updateImageTile(Size x_lower, Size y_lower, Size
x_upper, Size y_upper) (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
|
use_pixel_buffer_ (defined in BALL::VIEW::GLOffscreenTarget) |
BALL::VIEW::GLOffscreenTarget |
[protected] |
~RenderTarget() (defined in
BALL::VIEW::RenderTarget) |
BALL::VIEW::RenderTarget |
[virtual] |
~RenderWindow() (defined in BALL::VIEW::RenderWindow<
float >) |
BALL::VIEW::RenderWindow<
float > |
[virtual] |