|
ACTIVE_STEREO enum value |
BALL::VIEW::GLRenderer |
|
| all_names_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| AutoDeletable() (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[protected] |
| AutoDeletable(const AutoDeletable
&auto_deletable, bool deep=false) (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[protected] |
| bottom_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| bufferingDependentRender_(const Representation
&repr, BufferMode mode) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[virtual] |
|
BufferMode enum name |
BALL::VIEW::GLRenderer |
|
|
bufferRepresentation(const Representation
&rep) |
BALL::VIEW::GLRenderer |
[virtual] |
| camera_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
| camera_offset_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
| cel_texture_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
clear() |
BALL::VIEW::GLRenderer |
[virtual] |
| clearLastPtr() (defined in BALL::AutoDeletable) |
BALL::AutoDeletable |
[static] |
| clearNames_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| clearVertexBuffersFor(Representation &rep)
(defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
compare(const Object &object) const |
BALL::Object |
|
| createBoxes_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| createDotBox_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| createDottedSphere_(int precision) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| createLineBox_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| createSolidBox_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| createSpheres_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| createTextureFromGrid(const RegularData3D
&grid, const ColorMap &map) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| createTubes_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
DIRECT_RENDERING enum value |
BALL::VIEW::GLRenderer |
|
| display_lists_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| display_lists_index_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
DISPLAY_LISTS_RENDERING enum value |
BALL::VIEW::GLRenderer |
|
| DisplayListHashMap typedef (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
drawBuffered(const Representation &rep) |
BALL::VIEW::GLRenderer |
|
| drawed_mesh_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| drawed_other_object_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| drawing_mode_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| drawing_precision_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
DUAL_VIEW_DIFFERENT_DISPLAY_STEREO enum value |
BALL::VIEW::GLRenderer |
|
|
DUAL_VIEW_STEREO enum value |
BALL::VIEW::GLRenderer |
|
| dump(std::ostream &s, Size depth) const
(defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| dump(::std::ostream &s=std::cout, Size
depth=0) const (defined in BALL::Object) |
BALL::Object |
[virtual] |
| enableVertexBuffers(bool state) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| enterPickingMode() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| exitPickingMode() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| far_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| finish() (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[virtual] |
| generateIlluminationTexture_(float ka, float kd,
float kr, float shininess) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| GeometricObjectHashMap typedef (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| getDrawingMode() const (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getExtensions() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getFrustum(float &near, float &far,
float &left, float &right, float &top, float
&bottom) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
getHandle() const |
BALL::Object |
|
| getHeight() const (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[virtual] |
| getName(const GeometricObject &object)
(defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
getNewHandle() |
BALL::Object |
[static] |
|
getNextHandle() |
BALL::Object |
[static] |
| getObject(GLRenderer::Name name) const (defined
in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getOpenGLVersion() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getRenderer() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getRenderMode() const (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getSmoothLines() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[virtual] |
|
getStage() const |
BALL::VIEW::Renderer |
[virtual] |
| getStereoMode() const (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getTextureIndex_(Position x, Position y,
Position z, Size width, Size height) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| getVendor() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getWidth() const (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[virtual] |
| getXScale() const (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| getYScale() const (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| GL_boxes_list_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| GL_spheres_list_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| GL_tubes_list_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
GLRenderer() |
BALL::VIEW::GLRenderer |
|
| GLU_quadric_obj_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| grid_to_texture_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
hasDisplayListFor(const Representation &rep)
const |
BALL::VIEW::GLRenderer |
|
|
hasStage() const |
BALL::VIEW::Renderer |
|
| height_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
|
init(Scene &scene) |
BALL::VIEW::GLRenderer |
[virtual] |
|
init(const Stage &stage, float width, float
height) |
BALL::VIEW::GLRenderer |
[virtual] |
| initAlwaysFront() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| initDrawingMeshes_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| initDrawingOthers_() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| initGLU_(DrawingMode mode) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| initPerspective() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| initSolid() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| initTransparent() (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
isAutoDeletable() const |
BALL::AutoDeletable |
|
|
isContinuous() |
BALL::VIEW::Renderer |
|
|
isExtensionSupported(const String &extension)
const |
BALL::VIEW::GLRenderer |
|
| isValid() const (defined in BALL::Object) |
BALL::Object |
[virtual] |
| left_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| line_list_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| line_tex_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| line_texture_bind_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
map3DToViewport(const Vector3 &vec) |
BALL::VIEW::GLRenderer |
[virtual] |
|
mapViewplaneToScreen_() |
BALL::VIEW::GLRenderer |
[protected] |
|
mapViewportTo3D(Position x, Position y) |
BALL::VIEW::GLRenderer |
[virtual] |
| MeshBufferHashMap typedef (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| model_type_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
Name typedef |
BALL::VIEW::GLRenderer |
|
| name_to_object_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| NameHashMap typedef (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| near_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| NO_STEREO enum value (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| normal_vector_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| normalVector3_(const Vector3 &v) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
Object() |
BALL::Object |
|
|
Object(const Object &object) |
BALL::Object |
|
| object_buffer_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| object_to_name_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
operator delete(void *ptr) |
BALL::AutoDeletable |
|
|
operator delete(void *ptr, void *) |
BALL::AutoDeletable |
|
|
operator new(size_t size) |
BALL::AutoDeletable |
|
|
operator new(size_t size, void *ptr) |
BALL::AutoDeletable |
|
|
operator!=(const Object &object) const |
BALL::Object |
|
|
operator<(const Object &object) const |
BALL::Object |
|
|
operator<=(const Object &object) const |
BALL::Object |
|
|
operator=(const Object &) |
BALL::Object |
|
| operator==(const Renderer &) const (defined
in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
|
|
BALL::Object::operator==(const Object &object)
const |
BALL::Object |
|
|
operator>(const Object &object) const |
BALL::Object |
|
|
operator>=(const Object &object) const |
BALL::Object |
|
| picking_mode_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
pickObjects1(Position x1, Position y1, Position x2,
Position y2) |
BALL::VIEW::GLRenderer |
|
|
pickObjects2(List< GeometricObject * >
&objects) |
BALL::VIEW::GLRenderer |
|
|
REBUILD_DISPLAY_LISTS enum value |
BALL::VIEW::GLRenderer |
|
|
removeRepresentation(const Representation
&rep) |
BALL::VIEW::GLRenderer |
[virtual] |
| removeTextureFor_(const RegularData3D &grid)
(defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| render(const Representation &representation,
bool for_display_list=false) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[virtual] |
|
render_(const GeometricObject *object) |
BALL::VIEW::Renderer |
[virtual] |
| render_mode_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| RENDER_MODE_ALWAYS_FRONT enum value (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| RENDER_MODE_SOLID enum value (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| RENDER_MODE_TRANSPARENT enum value (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| RENDER_MODE_UNDEFINED enum value (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
renderBox_(const Box &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
| renderClippingPlane_(const ClippingPlane
&plane) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderDisc_(const Disc &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
Renderer() |
BALL::VIEW::Renderer |
|
|
Renderer(const Renderer &renderer) |
BALL::VIEW::Renderer |
|
|
renderGridVisualisation_(const GridVisualisation
&vol) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
| renderLabel_(const Label &) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderLine_(const Line &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderMesh_(const Mesh &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
| RenderMode enum name (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
renderMultiLine_(const MultiLine &line) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderOneRepresentation(const Representation
&representation) |
BALL::VIEW::Renderer |
[virtual] |
|
renderPoint_(const Point &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderQuadMesh_(const QuadMesh &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
| renderRepresentation_(const Representation
&representation, bool for_display_list) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| renderRepresentations_(BufferMode mode) (defined
in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
renderRuler() |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderSimpleBox_(const SimpleBox &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderSphere_(const Sphere &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderToBuffer(RenderTarget *renderTarget,
BufferMode) |
BALL::VIEW::GLRenderer |
[virtual] |
|
renderTube_(const Tube &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderTwoColoredLine_(const TwoColoredLine &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
|
renderTwoColoredTube_(const TwoColoredTube &) |
BALL::VIEW::GLRenderer |
[protected, virtual] |
| rep_to_buffers_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| right_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| rotateVector3Angle_(const Vector3 &v, Real
angle) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| scale_(float f) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| scaleVector3_(const Vector3 &v) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| Scene (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[friend] |
| scene_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
|
setAntialiasing(bool state) |
BALL::VIEW::GLRenderer |
|
|
setAutoDeletable(bool enable) |
BALL::AutoDeletable |
|
| setColor4ub_(const GeometricObject &object)
(defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| setColorRGBA_(const ColorRGBA &color)
(defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
setLights(bool reset_all=false) |
BALL::VIEW::GLRenderer |
[virtual] |
|
setPreviewMode(bool show_preview) |
BALL::VIEW::Renderer |
[virtual] |
| setRenderMode(RenderMode mode) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
|
setSize(float width, float height) |
BALL::VIEW::GLRenderer |
[virtual] |
|
setSmoothLines(bool smooth_lines) |
BALL::VIEW::GLRenderer |
[virtual] |
|
setStage(const Stage &stage) |
BALL::VIEW::Renderer |
[virtual] |
| setStereoMode(StereoMode state) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| setupGridClipPlanes_(const GridVisualisation
&slice) (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
setupStereo(float eye_separation, float
focal_length) |
BALL::VIEW::GLRenderer |
[virtual] |
| show_light_sources_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
| show_preview_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
|
showLightSources(bool show_light_sources) |
BALL::VIEW::Renderer |
[virtual] |
| single_pick_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| smooth_lines_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| sphere_list_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| stage_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
| stereo_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
StereoMode enum name |
BALL::VIEW::GLRenderer |
|
| subdivideTriangle_(Vector3 &v1, Vector3
&v2, Vector3 &v3, int precision) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| texCoordVector3_(const Vector3 &v) (defined
in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| top_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| translateVector3_(const Vector3 &v) (defined
in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
updateBackgroundColor() |
BALL::VIEW::GLRenderer |
[virtual] |
|
updateCamera(const Camera *camera=0) |
BALL::VIEW::GLRenderer |
[virtual] |
| use_continuous_loop_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
| use_vertex_buffer_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
useContinuousLoop(bool use_loop) |
BALL::VIEW::Renderer |
[virtual] |
| vertexBuffersEnabled() const (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| vertexBuffersSupported() const (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| vertexVector3_(const Vector3 &v) (defined in
BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
|
| volume_width_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
| width_ (defined in BALL::VIEW::Renderer) |
BALL::VIEW::Renderer |
[protected] |
| x_scale_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
| y_scale_ (defined in BALL::VIEW::GLRenderer) |
BALL::VIEW::GLRenderer |
[protected] |
|
~AutoDeletable() |
BALL::AutoDeletable |
[virtual] |
|
~GLRenderer() |
BALL::VIEW::GLRenderer |
[virtual] |
|
~Object() |
BALL::Object |
[virtual] |
|
~Renderer() |
BALL::VIEW::Renderer |
[virtual] |