clear() |
BALL::VIEW::Point |
[virtual] |
dump(std::ostream &s=std::cout, Size depth=0)
const |
BALL::VIEW::Point |
[virtual] |
GeometricObject() |
BALL::VIEW::GeometricObject |
|
GeometricObject(const GeometricObject &object) |
BALL::VIEW::GeometricObject |
|
getColor() const (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getColor() (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getColor(ColorUnit &red, ColorUnit
&green, ColorUnit &blue, ColorUnit &alpha)
const (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getColors(HashSet< String > &colors) |
BALL::VIEW::GeometricObject |
|
getComposite() const (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
getVertex() |
BALL::VIEW::Vertex |
|
getVertex() const |
BALL::VIEW::Vertex |
|
getVertex(Vector3 &v) const |
BALL::VIEW::Vertex |
|
getVertex(float &x, float &y, float &z)
const |
BALL::VIEW::Vertex |
|
getVertexAddress() const |
BALL::VIEW::Vertex |
|
getVertices(vector< Vector3 >
&vertices) const (defined in BALL::VIEW::Point) |
BALL::VIEW::Point |
[virtual] |
isDefaultVertexAddress() const |
BALL::VIEW::Vertex |
|
isValid() const |
BALL::VIEW::Point |
[virtual] |
operator<(const GeometricObject &object)
const |
BALL::VIEW::GeometricObject |
|
operator=(const Point &point) |
BALL::VIEW::Point |
|
BALL::VIEW::GeometricObject::operator=(const
GeometricObject &object) |
BALL::VIEW::GeometricObject |
|
BALL::VIEW::Vertex::operator=(const Vertex &v) |
BALL::VIEW::Vertex |
|
operator==(const GeometricObject &object)
const |
BALL::VIEW::GeometricObject |
|
Point() |
BALL::VIEW::Point |
|
Point(const Point &point) |
BALL::VIEW::Point |
|
set(const Point &point) |
BALL::VIEW::Point |
|
BALL::VIEW::GeometricObject::set(const GeometricObject
&object) |
BALL::VIEW::GeometricObject |
|
BALL::VIEW::Vertex::set(const Vertex &v) |
BALL::VIEW::Vertex |
|
setColor(const ColorRGBA &color) (defined in
BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
setColor(const ColorUnit &red, const
ColorUnit &green, const ColorUnit &blue, const
ColorUnit &alpha=(float) 1) (defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
setComposite(const Composite *composite)
(defined in BALL::VIEW::GeometricObject) |
BALL::VIEW::GeometricObject |
|
setDefaultVertexAddress() |
BALL::VIEW::Vertex |
|
setVertex(const Vector3 &v) |
BALL::VIEW::Vertex |
|
setVertex(const float x, const float y, const float
z) |
BALL::VIEW::Vertex |
|
setVertexAddress(const Vector3 &v) |
BALL::VIEW::Vertex |
|
swap(Point &point) |
BALL::VIEW::Point |
|
BALL::VIEW::GeometricObject::swap(GeometricObject
&object) |
BALL::VIEW::GeometricObject |
|
BALL::VIEW::Vertex::swap(Vertex &v) |
BALL::VIEW::Vertex |
|
Vertex() |
BALL::VIEW::Vertex |
|
Vertex(const Vertex &vertex) |
BALL::VIEW::Vertex |
|
~GeometricObject() |
BALL::VIEW::GeometricObject |
[virtual] |
~Point() |
BALL::VIEW::Point |
[virtual] |
~Vertex() |
BALL::VIEW::Vertex |
[virtual] |