BALL::VIEW::RepresentationManager Member List

This is the complete list of members for BALL::VIEW::RepresentationManager, including all inherited members.
AutoDeletable() (defined in BALL::AutoDeletable) BALL::AutoDeletable [protected]
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false) (defined in BALL::AutoDeletable) BALL::AutoDeletable [protected]
BALLThread (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [friend]
beeing_rendered_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
beeing_updated_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
begin() BALL::VIEW::RepresentationManager
begin() const BALL::VIEW::RepresentationManager
clear() BALL::VIEW::RepresentationManager [virtual]
clearLastPtr() (defined in BALL::AutoDeletable) BALL::AutoDeletable [static]
clipping_planes_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
compare(const Object &object) const BALL::Object
createRepresentation() BALL::VIEW::RepresentationManager
dump(std::ostream &s, Size depth=0) const BALL::VIEW::RepresentationManager
dump(::std::ostream &s=std::cout, Size depth=0) const (defined in BALL::Object) BALL::Object [virtual]
end() BALL::VIEW::RepresentationManager
end() const BALL::VIEW::RepresentationManager
finishedRendering(Representation *rep) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
finishedUpdate_(Representation *rep) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
focusRepresentation(const Representation &rep) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
getClippingPlanes() const (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
getHandle() const BALL::Object
getNewHandle() BALL::Object [static]
getNextHandle() BALL::Object [static]
getNumberOfRepresentations() const BALL::VIEW::RepresentationManager
getRepresentations() const BALL::VIEW::RepresentationManager
getRepresentationsOf(const Composite &composite) BALL::VIEW::RepresentationManager
has(const Representation &representation) const BALL::VIEW::RepresentationManager
insert(Representation &representation, bool send_message=true) BALL::VIEW::RepresentationManager
insertClippingPlane(ClippingPlane *plane) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
isAutoDeletable() const BALL::AutoDeletable
isBeeingRendered(const Representation *rep) const BALL::VIEW::RepresentationManager
isValid() const (defined in BALL::Object) BALL::Object [virtual]
main_control_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
MainControl (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [friend]
no_update_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
Object() BALL::Object
Object(const Object &object) BALL::Object
operator delete(void *ptr) BALL::AutoDeletable
operator delete(void *ptr, void *) BALL::AutoDeletable
operator new(size_t size) BALL::AutoDeletable
operator new(size_t size, void *ptr) BALL::AutoDeletable
operator!=(const Object &object) const BALL::Object
operator<(const Object &object) const BALL::Object
operator<=(const Object &object) const BALL::Object
operator=(const RepresentationManager &pm) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
BALL::Object::operator=(const Object &) BALL::Object
operator==(const RepresentationManager &pm) const (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
BALL::Object::operator==(const Object &object) const BALL::Object
operator>(const Object &object) const BALL::Object
operator>=(const Object &object) const BALL::Object
popRepresentationToUpdate() (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
rebuildAllRepresentations() (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
remove(Representation &representation, bool send_message=true) BALL::VIEW::RepresentationManager
removeClippingPlane(ClippingPlane *plane) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
removedComposite(const Composite &composite, bool update=true) BALL::VIEW::RepresentationManager
Representation (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [friend]
RepresentationManager(MainControl *mc=0) BALL::VIEW::RepresentationManager
RepresentationManager(const RepresentationManager &pm) BALL::VIEW::RepresentationManager
representations_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
RepresentationsConstIterator typedef BALL::VIEW::RepresentationManager
RepresentationSet typedef (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
RepresentationsIterator typedef BALL::VIEW::RepresentationManager
restoreRepresentations(const INIFile &in, const vector< const Composite * > &new_systems) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
setAutoDeletable(bool enable) BALL::AutoDeletable
startRendering(Representation *rep) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
still_to_notify_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
storeRepresentations(INIFile &out) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager
thread_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
to_update_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
update_(Representation &rep) (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [protected]
update_mutex_ (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [mutable, protected]
UpdateRepresentationThread (defined in BALL::VIEW::RepresentationManager) BALL::VIEW::RepresentationManager [friend]
updateRunning() const BALL::VIEW::RepresentationManager
willBeUpdated(const Representation &rep) const BALL::VIEW::RepresentationManager
~AutoDeletable() BALL::AutoDeletable [virtual]
~Object() BALL::Object [virtual]
~RepresentationManager() BALL::VIEW::RepresentationManager [virtual]

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