all_fragments_ (defined in BALL::FragmentDistanceCollector) |
BALL::FragmentDistanceCollector |
[protected] |
argument_pointer typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
argument_reference typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
argument_type typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
const_argument_pointer typedef (defined in
BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
const_argument_reference typedef (defined in
BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
finish() |
BALL::FragmentDistanceCollector |
[virtual] |
FragmentDistanceCollector() |
BALL::FragmentDistanceCollector |
|
FragmentDistanceCollector(const Composite
&composite) |
BALL::FragmentDistanceCollector |
|
FragmentDistanceCollector(const Composite
&composite, float distance) |
BALL::FragmentDistanceCollector |
|
fragments |
BALL::FragmentDistanceCollector |
|
getComposite() const |
BALL::FragmentDistanceCollector |
|
getDistance() const |
BALL::FragmentDistanceCollector |
|
getNumberOfFragments() |
BALL::FragmentDistanceCollector |
|
operator()(Composite &composite) |
BALL::FragmentDistanceCollector |
[virtual] |
reference_composite_ (defined in BALL::FragmentDistanceCollector) |
BALL::FragmentDistanceCollector |
[protected] |
result_type typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
setComposite(const Composite &composite) |
BALL::FragmentDistanceCollector |
|
setDistance(float distance) |
BALL::FragmentDistanceCollector |
|
squared_distance_ (defined in BALL::FragmentDistanceCollector) |
BALL::FragmentDistanceCollector |
[protected] |
start() |
BALL::FragmentDistanceCollector |
[virtual] |
UnaryProcessor() |
BALL::UnaryProcessor<
Composite > |
|
UnaryProcessor(const UnaryProcessor &) |
BALL::UnaryProcessor<
Composite > |
|
~FragmentDistanceCollector() (defined in
BALL::FragmentDistanceCollector) |
BALL::FragmentDistanceCollector |
[virtual] |
~UnaryProcessor() |
BALL::UnaryProcessor<
Composite > |
[virtual] |