#include <GAMESSDatFile.h>

Classes |
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| class | block |
| Nested class for the data blocks of
the GAMESSFile. More... |
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| struct | State |
| State of the parser. More... |
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Public Member Functions |
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Constructors and Destructors
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| GAMESSDatFile () | |
| Default constructor. |
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| GAMESSDatFile (const GAMESSDatFile &file) throw (Exception::FileNotFound) | |
| Copy constructor. |
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| GAMESSDatFile (const String &filename, File::OpenMode open_mode=std::ios::in) throw (Exception::FileNotFound) | |
| Detailed constructor. |
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| virtual | ~GAMESSDatFile () |
| Destructor. |
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Assignment.
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| const GAMESSDatFile & | operator= (const GAMESSDatFile &rhs) throw (Exception::FileNotFound) |
| Assignment operator. |
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Reading and Writing of Kernel Datastructures
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| virtual bool | write (const Molecule &molecule) throw (File::CannotWrite) |
| Write a molecule to a GAMESSDatFile. |
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| virtual bool | write (const System &molecule) throw (File::CannotWrite) |
| Write a system to a GAMESSDatFile. |
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| virtual Molecule * | read () throw (Exception::ParseError) |
| Read a Molecule from the GAMESSDatFile. |
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| virtual bool | read (System &system) throw (Exception::ParseError) |
| Read a System
from the GAMESSDatFile. |
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Accessors
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| void | newMolecule () |
| void | setMoleculeName (char *name) |
| void | insertAtom (char *element, float charge, float x, float y, float z) |
| void | insertBond (Index a1, Index a2) |
| void | inBlock (const char *blockname) |
| void | insertBlockedData (const char *key, const char *value) |
| void | insertBlockedData (const String &key, const String &value) |
| String & | getBlockedData (const String &block, const String &key) |
| const String & | getBlockedData (const String &block, const String &key) const |
| void | clearParameters () |
Static Public Attributes |
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| static State | state |
Protected Member Functions |
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| virtual void | initRead_ () |
| Initialize internals for read.
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Protected Attributes |
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| Molecule * | molecule_ |
| String | current_block_ |
| StringHashMap< block > | blocks_ |
| String | symmetry_group_ |
This class enables BALL to read and write input and output .dat files for the GAMESS quantum chemistry application.
| virtual void BALL::GAMESSDatFile::initRead_ | ( | ) | [protected, virtual] |
Initialize internals for read.
This method is called by the default implementation of read(System& system) . Its purpose is the initialization of internal members holding, for example, header information from the file. The default implementation provided is empty.
Reimplemented from BALL::GenericMolFile.
| virtual bool BALL::GAMESSDatFile::read | ( | System & | system | ) | throw (Exception::ParseError)
[virtual] |
Read a System from the GAMESSDatFile.
If the GAMESS .dat - file contains additional lines apart from the molecule itself, they are stored in this class.
Reimplemented from BALL::GenericMolFile.
| virtual Molecule* BALL::GAMESSDatFile::read | ( | ) | throw (Exception::ParseError)
[virtual] |
Read a Molecule from the GAMESSDatFile.
If the GAMESS .dat - file contains additional lines apart from the molecule itself, they are stored in this class.
Reimplemented from BALL::GenericMolFile.
| virtual bool BALL::GAMESSDatFile::write | ( | const System & | molecule | ) | throw (File::CannotWrite)
[virtual] |
Write a system to a GAMESSDatFile.
If additional GAMESS - keywords are stored in this class, they will be written as well.
Reimplemented from BALL::GenericMolFile.
| virtual bool BALL::GAMESSDatFile::write | ( | const Molecule & | molecule | ) | throw (File::CannotWrite)
[virtual] |
Write a molecule to a GAMESSDatFile.
If additional GAMESS - keywords are stored in this class, they will be written as well.
Reimplemented from BALL::GenericMolFile.
1.5.8