#include <resourceFile.h>
Public Types |
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typedef ResourceEntry * | IteratorPosition |
typedef ForwardIterator < ResourceEntry, ResourceEntry, ResourceEntry *, IteratorTraits_ > |
Iterator |
typedef ConstForwardIterator < ResourceEntry, ResourceEntry, ResourceEntry *, IteratorTraits_ > |
ConstIterator |
Public Member Functions |
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Iterator | begin () |
Iterator | end () |
ConstIterator | begin () const |
ConstIterator | end () const |
Constructors and Destructors
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ResourceEntry () | |
Default constructor. |
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ResourceEntry (const ResourceEntry &entry, bool deep=true) | |
Copy constructor. |
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ResourceEntry (const String &key, const String &value, ResourceEntry *parent=0) | |
Create a new resource entry.
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virtual | ~ResourceEntry () |
void | clear () |
void | destroy () |
Assignment
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void | set (const ResourceEntry &entry, bool deep=true) |
Assign a resource entry from
another. |
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const ResourceEntry & | operator= (const ResourceEntry &entry) |
Assignment operator. |
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void | get (ResourceEntry &entry, bool deep=true) const |
Assign the contents of a resource
enytry to another one. |
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Miscellaneous
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bool | operator== (const ResourceEntry &entry) const |
Equality operator. |
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bool | operator!= (const ResourceEntry &entry) const |
Inequality operator. |
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ResourceEntry & | getRoot () |
const ResourceEntry & | getRoot () const |
ResourceEntry * | getParent () |
const ResourceEntry * | getParent () const |
ResourceEntry * | getChild (Position index) |
Return a pointer to a child node.
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const ResourceEntry * | getChild (Position index) const |
Return a const pointer to a child
node. |
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ResourceEntry * | getEntry (const String &key_path) |
Return a pointer to an entry.
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const ResourceEntry * | getEntry (const String &key_path) const |
Return a const pointer to an entry
Searches for an entry via its path. |
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const String & | getKey () const |
Return the key of this ResourceEntry. |
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void | setValue (const String &value) |
Set the value of this ResourceEntry. |
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String & | getValue () |
Get a mutable reference to the value
of this ResourceEntry. |
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const String & | getValue () const |
Get a constant reference to the
value of this ResourceEntry. |
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String | getPath () const |
Return the path of an
entry. |
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Size | countChildren () const |
Return the number of child
entries. |
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Size | countDescendants () const |
Return the number of children which
are not leaves. |
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Size | getSize () const |
????? What is the size of an entry?
Why not use size()? |
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Size | getDepth () const |
Compute the depth of this entry
within the tree. |
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ResourceEntry * | insertChild (const String &key, const String &value, bool replace_value=true) |
Insert a child into the tree below
this entry, if the key has not been used yet. |
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ResourceEntry * | insertSibling (const String &key, const String &value, bool replace_value=true) |
Insert a child into the tree below
the parent entry. |
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ResourceEntry * | insertChild (ResourceEntry &entry, bool replace_value=true) |
Insert a child into the tree below
this entry, if the key has not been used yet. |
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ResourceEntry * | insert (const String &key_path, const String &name) |
Insert a resource entry at the
appropriate place in the tree. |
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bool | mergeChildrenOf (ResourceEntry &entry, bool replace_value=true) |
Merge the children of a resource
entry. |
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bool | removeChild (const String &key, ResourceEntry **removed=0) |
Remove a child of a resource
entry. |
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bool | removeKey (const String &key_path) |
ResourceEntry * | findChild (const String &key) |
const ResourceEntry * | findChild (const String &key) const |
ResourceEntry * | findDescendant (const String &key) |
const ResourceEntry * | findDescendant (const String &key) const |
ResourceEntry * | findEntry (const String &key) |
const ResourceEntry * | findEntry (const String &key) const |
Attributes
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bool | hasChild (const String &key) const |
bool | isEmpty () const |
bool | isParentOf (const ResourceEntry &entry) const |
bool | isChildOf (const ResourceEntry &entry) const |
bool | isAncestorOf (const ResourceEntry &entry) const |
bool | isDescendantOf (const ResourceEntry &entry) const |
bool | isRelatedWith (const ResourceEntry &entry) const |
bool | isRoot () const |
Debugging and Diagnostics
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bool | isValid () const |
void | dump (std::ostream &s=std::cout, Size depth=0) const |
Processor and Visitor related methods
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void | host (Visitor< ResourceEntry > &visitor) |
bool | apply (UnaryProcessor< ResourceEntry > &processor) |
bool | applyChildren (UnaryProcessor< ResourceEntry > &processor) |
Protected Member Functions |
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virtual ResourceEntry * | newEntry (const String &key, const String &value, ResourceEntry *parent=0) const |
virtual ResourceEntry ** | newEntryArray (Size size) const |
virtual void | deleteEntry (ResourceEntry *entry) const |
virtual void | deleteEntryArray (ResourceEntry **entry_array) const |
bool | applyNostart_ (UnaryProcessor< ResourceEntry > &processor) |
Friends |
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class | IteratorTraits_ |
BALL::ResourceEntry::ResourceEntry | ( | const ResourceEntry & | entry, | |
bool | deep =
true |
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) |
Copy constructor.
Creates a new resource entry from another.
entry | the ResourceEntry object to be copied | |
deep | create a deep (true) or shallow (false) copy |
BALL::ResourceEntry::ResourceEntry | ( | const String & | key, | |
const String & | value, | |||
ResourceEntry * | parent =
0 |
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) |
Create a new resource entry.
An entry with key
and value
is
created. If parent
is given, the new entries
parent pointer is set to this value. Take care: the parents
child array is not updated - so use this option only
if you really know what you are doing. To keep this data
consistent, use insertChild .
key | the key of the new entry | |
value | the value of the new entry | |
parent | the content of the new entry's parent pointer |
void BALL::ResourceEntry::get | ( | ResourceEntry & | entry, | |
bool | deep =
true |
|||
) | const |
Assign the contents of a resource enytry to another one.
entry | the ResourceEntry object to be copied | |
deep | create a deep (true) or shallow (false) copy |
const ResourceEntry* BALL::ResourceEntry::getChild | ( | Position | index | ) | const |
Return a const pointer to a child node.
index
does not existResourceEntry* BALL::ResourceEntry::getChild | ( | Position | index | ) |
Return a pointer to a child node.
index
does not existconst ResourceEntry* BALL::ResourceEntry::getEntry | ( | const String & | key_path | ) | const |
Return a const pointer to an entry Searches for an entry via its path.
ResourceEntry* BALL::ResourceEntry::getEntry | ( | const String & | key_path | ) |
Return a pointer to an entry.
Searches for an entry via its path.
const ResourceEntry& BALL::ResourceEntry::operator= | ( | const ResourceEntry & | entry | ) |
Assignment operator.
entry | the ResourceEntry object to be copied |
void BALL::ResourceEntry::set | ( | const ResourceEntry & | entry, | |
bool | deep =
true |
|||
) |
Assign a resource entry from another.
entry | the ResourceEntry object to be copied | |
deep | create a deep (true) or shallow (false) copy |