#include <secondaryStructure.h>
Public Types |
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Enums
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enum |
Type { HELIX, COIL, STRAND, TURN, UNKNOWN, NUMBER_OF_TYPES } |
Secondary structure type. |
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Public Member Functions |
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Constructors and Destructors
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SecondaryStructure () | |
Default constructor. |
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SecondaryStructure (const SecondaryStructure &secondary_structure, bool deep=true) | |
Copy constructor. |
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SecondaryStructure (const String &name) | |
virtual | ~SecondaryStructure () |
Destructor. |
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virtual void | clear () |
Clear the contents of the secondary
structure. |
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virtual void | destroy () |
Clear the contents of the secondary
structure and remove it from all composite
structures. |
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Predicates
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bool | operator== (const SecondaryStructure &secondary_structure) const |
Equality operator. |
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bool | operator!= (const SecondaryStructure &secondary_structure) const |
Inequality operator. |
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Persistence
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void | persistentWrite (PersistenceManager &pm, const char *name=0) const throw (Exception::GeneralException) |
Write a SecondaryStructure object
to a persistent stream. |
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void | persistentRead (PersistenceManager &pm) throw (Exception::GeneralException) |
Read a SecondaryStructure object
from a persistent stream. |
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Assignment
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void | set (const SecondaryStructure &secondary_structure, bool deep=true) |
Assignment. |
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SecondaryStructure & | operator= (const SecondaryStructure &secondary_structure) |
Assignment operator. |
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void | get (SecondaryStructure &secondary_structure, bool deep=true) const |
Assignment. |
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void | swap (SecondaryStructure &secondary_structure) |
Swapping of two secondary
structures. |
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Accessors
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Type | getType () const |
Return the type of secondary
structure. |
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void | setType (Type type) |
Set the type of secondary
structure. |
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Protein * | getProtein () |
Get a pointer to the parent protein.
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const Protein * | getProtein () const |
Get a pointer to the parent protein.
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Chain * | getChain () |
Get a pointer to the parent chain.
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const Chain * | getChain () const |
Get a pointer to the parent chain.
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Residue * | getResidue (Position position) |
Get a pointer to a child Residue at a given position. |
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const Residue * | getResidue (Position position) const |
Get a pointer to a child Residue at a given position. |
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Residue * | getNTerminal () |
Get a pointer to the N-terminal
Residue. |
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const Residue * | getNTerminal () const |
Get a pointer to the N-terminal
Residue. |
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Residue * | getCTerminal () |
Get a pointer to the C-terminal
Residue. |
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const Residue * | getCTerminal () const |
Get a pointer to the C-terminal
Residue. |
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PDBAtom * | getPDBAtom (Position position) |
Get a pointer to a child PDBAtom at a
given position. |
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const PDBAtom * | getPDBAtom (Position position) const |
Get a pointer to a child PDBAtom at a
given position. |
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Size | countResidues () const |
Count the Residues. |
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Size | countPDBAtoms () const |
Count the PDBAtoms. |
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void | prepend (Residue &residue) |
Prepend a Residue at position 0. |
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void | append (Residue &residue) |
Append a Residue after the last position.
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void | insert (Residue &residue) |
Insert a Residue after the last position.
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void | insertBefore (Residue &residue, Composite &before) |
Insert a Residue before a given Composite object. |
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void | insertAfter (Residue &residue, Composite &after) |
Insert a Residue after a given Composite object. |
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bool | remove (Residue &residue) |
Remove a Residue. |
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void | spliceBefore (SecondaryStructure &secondary_structure) |
Move the children of
secondary_structure into this instance.
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void | spliceAfter (SecondaryStructure &secondary_structure) |
Move the children of
secondary_structure into this instance.
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void | splice (SecondaryStructure &secondary_structure) |
Move the children of
secondary_structure into this instance.
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Debugging and Diagnostics
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virtual bool | isValid () const |
Internal state and consistency
self-validation. |
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virtual void | dump (std::ostream &s=std::cout, Size depth=0) const |
Internal state dump. |
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Protected Attributes |
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Type | type_ |
The secondary structure type (helix,
strand, coil, turn). |
This class is used to represent secondary structure elements of protein chains.
void BALL::SecondaryStructure::append | ( | Residue & | residue | ) |
Size BALL::SecondaryStructure::countPDBAtoms | ( | ) | const |
Count the PDBAtoms.
Size BALL::SecondaryStructure::countResidues | ( | ) | const |
Count the Residues.
virtual void BALL::SecondaryStructure::dump | ( | std::ostream & | s =
std::cout , |
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Size | depth =
0 |
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) | const [virtual] |
Internal state dump.
Dump the current internal state of this instance to the output ostream s with dumping depth depth .
s | output stream where to output the internal state of this instance | |
depth | the dumping depth |
Reimplemented from BALL::AtomContainer.
void BALL::SecondaryStructure::get | ( | SecondaryStructure & | secondary_structure, | |
bool | deep =
true |
|||
) | const |
Assignment.
The assignment is either deep or shallow (default).
secondary_structure | the SecondaryStructure to be assigned to |
const Chain* BALL::SecondaryStructure::getChain | ( | ) | const |
Get a pointer to the parent chain.
The pointer is 0 if this instance does not have a parent chain.
Chain* BALL::SecondaryStructure::getChain | ( | ) |
Get a pointer to the parent chain.
The pointer is 0 if this instance does not have a parent chain.
const Residue* BALL::SecondaryStructure::getCTerminal | ( | ) | const |
Residue* BALL::SecondaryStructure::getCTerminal | ( | ) |
const Residue* BALL::SecondaryStructure::getNTerminal | ( | ) | const |
Residue* BALL::SecondaryStructure::getNTerminal | ( | ) |
const PDBAtom* BALL::SecondaryStructure::getPDBAtom | ( | Position | position | ) | const |
PDBAtom* BALL::SecondaryStructure::getPDBAtom | ( | Position | position | ) |
const Protein* BALL::SecondaryStructure::getProtein | ( | ) | const |
Get a pointer to the parent protein.
The pointer is 0 if this instance does not have a parent protein.
Protein* BALL::SecondaryStructure::getProtein | ( | ) |
Get a pointer to the parent protein.
The pointer is 0 if this instance does not have a parent protein.
const Residue* BALL::SecondaryStructure::getResidue | ( | Position | position | ) | const |
Residue* BALL::SecondaryStructure::getResidue | ( | Position | position | ) |
void BALL::SecondaryStructure::insert | ( | Residue & | residue | ) |
virtual bool BALL::SecondaryStructure::isValid | ( | ) | const [virtual] |
Internal state and consistency self-validation.
true
if the internal state is
correct (self-validated) and consistent,
false
otherwiseReimplemented from BALL::AtomContainer.
bool BALL::SecondaryStructure::operator!= | ( | const SecondaryStructure & | secondary_structure | ) | const |
Inequality operator.
SecondaryStructure& BALL::SecondaryStructure::operator= | ( | const SecondaryStructure & | secondary_structure | ) |
Assignment operator.
secondary_structure | the SecondaryStructure to be copied (cloned) |
bool BALL::SecondaryStructure::operator== | ( | const SecondaryStructure & | secondary_structure | ) | const |
Equality operator.
Two instance of SecondaryStructure are equal if they have the same handle.
void BALL::SecondaryStructure::prepend | ( | Residue & | residue | ) |
bool BALL::SecondaryStructure::remove | ( | Residue & | residue | ) |
void BALL::SecondaryStructure::set | ( | const SecondaryStructure & | secondary_structure, | |
bool | deep =
true |
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) |
Assignment.
The assignment is either deep or shallow (default).
secondary_structure | the SecondaryStructure to be copied (cloned) | |
deep | make a deep (=true ) or shallow
(=false ) copy |
void BALL::SecondaryStructure::splice | ( | SecondaryStructure & | secondary_structure | ) |
Move the children of secondary_structure
into this instance.
The children are inserted using spliceBefore .
void BALL::SecondaryStructure::spliceAfter | ( | SecondaryStructure & | secondary_structure | ) |
Move the children of secondary_structure
into this instance.
Cut all children of secondary_structure
and
append them after the children of this instance.
secondary_structure | the SecondaryStructure to access |
void BALL::SecondaryStructure::spliceBefore | ( | SecondaryStructure & | secondary_structure | ) |
Move the children of secondary_structure
into this instance.
Cut all children of secondary_structure
and
prepend them before the children of this instance.
secondary_structure | the SecondaryStructure to access |
void BALL::SecondaryStructure::swap | ( | SecondaryStructure & | secondary_structure | ) |
Swapping of two secondary structures.
secondary_structure | to swap with this instance |