BALL::SnapShot Class Reference
[General Force Field Classes.]

SnapShot class, containing the actual data of one single snapshot. More...

#include <snapShot.h>

List of all members.


Public Member Functions

Constructors and Destructors
SnapShot ()
The default constructor.
SnapShot (const SnapShot &snapshot)
Copy constructor.
virtual ~SnapShot ()
The destructor.
Assignment
const SnapShot & operator= (const SnapShot &snapshot)
Assignment operator.
virtual void clear ()
Clear method.
Predicates
bool operator== (const SnapShot &snapshot) const
Equality operator.
bool isValid () const
Indicates validity of the SnapShot.
Accessors
void setIndex (Size index)
Set the index attribute.
Size getIndex () const
Get the index of this instance.
void setNumberOfAtoms (Size number_of_atoms)
Set the number of atoms that are covered by this snapshot.
Size getNumberOfAtoms () const
Get the number of atoms that are covered by this snapshot.
void setPotentialEnergy (DoubleReal potential_energy)
Set the value for the potential energy of this snapshot's system.
DoubleReal getPotentialEnergy () const
Get the value for the potential energy of this snapshot's system.
void setKineticEnergy (DoubleReal kinetic_energy)
Set the value for the kinetic energy of this snapshot's system.
DoubleReal getKineticEnergy () const
Get the value for the kinetic energy of this snapshot's system.
void setAtomPositions (const ::std::vector< Vector3 > &atom_postions)
Specify all atom positions.
const ::std::vector< Vector3 > & getAtomPositions () const
Get the vector containing the atom postions.
void setAtomVelocities (const ::std::vector< Vector3 > &atom_velocities)
Specify all atom velocities.
const ::std::vector< Vector3 > & getAtomVelocities () const
Get the vector containing the atom velocitites.
void setAtomForces (const ::std::vector< Vector3 > &atom_forces)
Specify all atom forces.
const ::std::vector< Vector3 > & getAtomForces () const
Get all atom forces.
System interaction
void takeSnapShot (const System &system) throw (Exception::OutOfMemory)
Take a SnapShot from a system.
void applySnapShot (System &system) const
Apply the data contained in a SnapShot to a System.
void getAtomPositions (const System &system) throw (Exception::OutOfMemory)
Read all atom positions from a System and store them in this instance of SnapShot.
void setAtomPositions (System &system) const
Set all Atom positions of a System to the values stored in this instance of SnapShot.
void getAtomVelocities (const System &system) throw (Exception::OutOfMemory)
Read all atom velocities from a System and store them in this instance of SnapShot.
void setAtomVelocitites (System &system) const
Set all Atom velocities of a System to the values stored in this instance of SnapShot.
void getAtomForces (const System &system) throw (Exception::OutOfMemory)
Read all atom forces from a System and store them in this instance of SnapShot.
void setAtomForces (System &system) const
Set all Atom forces of a System to the values stored in this instance of SnapShot.

Protected Attributes

Size index_
Size number_of_atoms_
double potential_energy_
double kinetic_energy_
vector< Vector3 > atom_positions_
vector< Vector3 > atom_velocities_
vector< Vector3 > atom_forces_

Detailed Description

SnapShot class, containing the actual data of one single snapshot.

It consists of the posistions, velocities and forces for each atom along with kinetic and potential energy of selected atoms. It is used by the SnapShotManager .


Constructor & Destructor Documentation

BALL::SnapShot::SnapShot ( )

The default constructor.

It creates an empty SnapShot object.


Member Function Documentation

void BALL::SnapShot::applySnapShot ( System & system ) const

Apply the data contained in a SnapShot to a System.

Copy all available data to the system. Note that some trajectory file formats do not contain all this information and vectors might be zero or even worse undefined when read SnapShots are read from such a file.

Parameters:
system the System which will be manipulated

void BALL::SnapShot::getAtomForces ( const System & system ) throw (Exception::OutOfMemory)

Read all atom forces from a System and store them in this instance of SnapShot.

Parameters:
system the System from which data will be read

void BALL::SnapShot::getAtomPositions ( const System & system ) throw (Exception::OutOfMemory)

Read all atom positions from a System and store them in this instance of SnapShot.

Parameters:
system the System from which data will be read

void BALL::SnapShot::getAtomVelocities ( const System & system ) throw (Exception::OutOfMemory)

Read all atom velocities from a System and store them in this instance of SnapShot.

Parameters:
system the System from which data will be read

bool BALL::SnapShot::isValid ( ) const

Indicates validity of the SnapShot.

Returns:
true if this instance is valid

void BALL::SnapShot::setAtomForces ( System & system ) const

Set all Atom forces of a System to the values stored in this instance of SnapShot.

Parameters:
system the system which will be manipulated

void BALL::SnapShot::setAtomPositions ( System & system ) const

Set all Atom positions of a System to the values stored in this instance of SnapShot.

Parameters:
system the system which will be manipulated

void BALL::SnapShot::setAtomVelocitites ( System & system ) const

Set all Atom velocities of a System to the values stored in this instance of SnapShot.

Parameters:
system the system which will be manipulated

void BALL::SnapShot::takeSnapShot ( const System & system ) throw (Exception::OutOfMemory)

Take a SnapShot from a system.

Copy all positions, velocities and forces from the System system to this instance of SnapShot.

Parameters:
system the System from which to take the data

Generated on Thu Aug 6 18:30:36 2009 for BALL by doxygen 1.5.8