#include <networking.h>
Public Member Functions |
|
TCPServer (Size port, bool restart=true) | |
virtual void | activate () |
virtual void | deactivate () |
virtual void | startAccepting () |
virtual void | handleConnection () |
virtual void | connectionRequested () |
void | setPort (Size port) |
Size | getPort () const |
Protected Attributes |
|
Size | port_ |
bool | restart_ |
TCPIOStream | connected_stream_ |
BALL_ASIO_NAMESPACE::io_service | io_service_ |
BALL_ASIO_NAMESPACE::ip::tcp::acceptor | acceptor_ |
By default, the server handles only one connection. The first request is accepted and converted into a TCPIOStream. If restart_ is set to true (default), the server listens again after the connection has been terminated.
Note that the server is not automatically started but rather waits for a call to "run".