#include <circle3.h>
Public Member Functions |
|
Constructors and Destructors
|
|
TCircle3 () | |
Default constructor. |
|
TCircle3 (const TCircle3 &circle) | |
Copy constructor. |
|
TCircle3 (const TVector3< T > &point, const TVector3< T > &normal, const T &radius) | |
Detailed constructor. |
|
virtual | ~TCircle3 () |
Destructor. |
|
virtual void | clear () |
Clear method. |
|
Assignment
|
|
void | swap (TCircle3 &circle) |
Swap the contents of two circles.
|
|
void | set (const TCircle3 &circle) |
Assign from another TCircle3.
|
|
void | set (const TVector3< T > &point, const TVector3< T > &normal, const T &rad) |
Assign the circle components.
|
|
TCircle3 & | operator= (const TCircle3 &circle) |
Assignment operator. |
|
void | get (TCircle3 &circle) const |
Assign to another TCircle3.
|
|
void | get (TVector3< T > &point, TVector3< T > &normal, T &rhs) const |
Assign to two variables of type
TVector3 and one
T value. |
|
Predicates
|
|
bool | operator== (const TCircle3 &circle) const |
Equality operator. |
|
bool | operator!= (const TCircle3 &circle) const |
Inequality operator. |
|
bool | has (const TVector3< T > &point, bool on_surface=false) const |
Test if a given point is a member of
the circle. |
|
Debugging and Diagnostics
|
|
bool | isValid () const |
Test if instance is valid. |
|
void | dump (std::ostream &s=std::cout, Size depth=0) const |
Internal state dump. |
|
Public Attributes |
|
Attributes
|
|
TVector3< T > | p |
Circle Center. |
|
TVector3< T > | n |
Normal vector. |
|
T | radius |
Radius. |
BALL::TCircle3< T >::TCircle3 | ( | ) |
Default constructor.
This method creates a new TCircle3
object. The three components are initialized to
0
.
BALL::TCircle3< T >::TCircle3 | ( | const TCircle3< T > & | circle | ) |
BALL::TCircle3< T >::TCircle3 | ( | const TVector3< T > & | point, | |
const TVector3< T > & | normal, | |||
const T & | radius | |||
) |
Detailed constructor.
Create a new TCircle3 object from the central point, the normal and a radius.
point | assigned to the point | |
normal | assigned to the normal | |
radius | assigned tp the radius |
virtual BALL::TCircle3< T >::~TCircle3 | ( | ) | [virtual] |
Destructor.
Destructs the TCircle3 object. As there are no dynamic data structures, nothing happens.
virtual void BALL::TCircle3< T >::clear | ( | ) | [virtual] |
void BALL::TCircle3< T >::dump | ( | std::ostream & | s =
std::cout , |
|
Size | depth =
0 |
|||
) | const |
Internal state dump.
Dump the current internal state of {*this} to the output ostream s with dumping depth depth .
s | - output stream where to output the internal state of {*this} | |
depth | - the dumping depth |
Reimplemented in BALL::VIEW::Disc.
void BALL::TCircle3< T >::get | ( | TVector3< T > & | point, | |
TVector3< T > & | normal, | |||
T & | rhs | |||
) | const |
Assign to two variables of type TVector3 and one
T
value.
point | the center point | |
normal | the circle normal | |
rhs | the radius |
void BALL::TCircle3< T >::get | ( | TCircle3< T > & | circle | ) | const |
Assign to another TCircle3.
Assigns the components to another circle.
circle | the circle to be assigned to |
bool BALL::TCircle3< T >::has | ( | const TVector3< T > & | point, | |
bool | on_surface =
false |
|||
) | const |
Test if a given point is a member of the circle.
Optional it can be testet, if the point lies on the surface.
point | the point to be tested | |
on_surface | true to test the surface (default = false) |
bool BALL::TCircle3< T >::isValid | ( | ) | const |
Test if instance is valid.
Always returns true
Reimplemented in BALL::VIEW::Disc.
bool BALL::TCircle3< T >::operator!= | ( | const TCircle3< T > & | circle | ) | const |
Inequality operator.
TCircle3& BALL::TCircle3< T >::operator= | ( | const TCircle3< T > & | circle | ) |
Assignment operator.
Assign the components from another circle.
circle | the circle to assign from |
bool BALL::TCircle3< T >::operator== | ( | const TCircle3< T > & | circle | ) | const |
Equality operator.
void BALL::TCircle3< T >::set | ( | const TVector3< T > & | point, | |
const TVector3< T > & | normal, | |||
const T & | rad | |||
) |
Assign the circle components.
point | assigned to the point | |
normal | assigned to the normal | |
rad | assigned to the radius |
void BALL::TCircle3< T >::set | ( | const TCircle3< T > & | circle | ) |
Assign from another TCircle3.
circle | the TCirce3 object to assign from |
Referenced by BALL::GetIntersection().
void BALL::TCircle3< T >::swap | ( | TCircle3< T > & | circle | ) |
Swap the contents of two circles.
circle | the circle to swap contents with |
TVector3<T> BALL::TCircle3< T >::n |
Normal vector.
This vector is orthogonal to the circle's plane.
Referenced by BALL::TCircle3< float >::clear(), BALL::TCircle3< float >::dump(), BALL::TCircle3< float >::get(), BALL::GetIntersection(), BALL::TCircle3< float >::has(), BALL::TCircle3< float >::operator!=(), BALL::TCircle3< float >::operator=(), BALL::TCircle3< float >::operator==(), BALL::operator>>(), BALL::TCircle3< float >::set(), and BALL::TCircle3< float >::swap().
TVector3<T> BALL::TCircle3< T >::p |
Circle Center.
This point describes the center of the circle.
Referenced by BALL::TCircle3< float >::clear(), BALL::TCircle3< float >::dump(), BALL::TCircle3< float >::get(), BALL::GetIntersection(), BALL::TCircle3< float >::has(), BALL::TCircle3< float >::operator!=(), BALL::TCircle3< float >::operator=(), BALL::TCircle3< float >::operator==(), BALL::operator>>(), BALL::TCircle3< float >::set(), and BALL::TCircle3< float >::swap().
T BALL::TCircle3< T >::radius |
Radius.
The radius of the circle.
Referenced by BALL::TCircle3< float >::clear(), BALL::TCircle3< float >::dump(), BALL::TCircle3< float >::get(), BALL::GetIntersection(), BALL::TCircle3< float >::has(), BALL::TCircle3< float >::operator!=(), BALL::TCircle3< float >::operator=(), BALL::TCircle3< float >::operator==(), BALL::operator>>(), BALL::TCircle3< float >::set(), and BALL::TCircle3< float >::swap().