BALL::TRegularData2D< ValueType > Class Template Reference
[Generic Datastructures for Regularly Spaced Data]

Two-dimensional grid class. More...

#include <regularData2D.h>

Inheritance diagram for BALL::TRegularData2D< ValueType >:
Inheritance graph
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List of all members.


Classes

struct BlockValueType
The block data type for reading and writing binary data. More...
class IndexType
The index type used to refer to a specific element in the grid (x-, and y-index). More...

Public Types

typedef ValueType value_type
typedef std::vector< ValueType >
::iterator
iterator
typedef std::vector< ValueType >
::const_iterator
const_iterator
typedef std::vector< ValueType >
::reference
reference
typedef std::vector< ValueType >
::const_reference
const_reference
typedef std::vector< ValueType >
::pointer
pointer
typedef std::vector< ValueType >
::difference_type
difference_type
typedef std::vector< ValueType >
::size_type
size_type
Type Definitions
typedef std::vector< ValueType > VectorType
The type containing an STL vector of the appropriate type.
typedef TVector2< float > CoordinateType
The coordinate type.
typedef std::vector< ValueType >
::iterator
Iterator
A mutable iterator.
typedef std::vector< ValueType >
::const_iterator
ConstIterator
A nonmutable iterator.

Public Member Functions

Constructors and Destructors
TRegularData2D ()
Default constructor.
TRegularData2D (const TRegularData2D< ValueType > &data) throw (Exception::OutOfMemory)
Copy constructor.
TRegularData2D (const CoordinateType &origin, const CoordinateType &dimension, const CoordinateType &spacing) throw (Exception::OutOfMemory)
Constructor.
TRegularData2D (const IndexType &size, const CoordinateType &origin=CoordinateType(0.0), const CoordinateType &dimension=CoordinateType(1.0)) throw (Exception::OutOfMemory)
virtual ~TRegularData2D ()
Destructor.
virtual void clear ()
Clear method.
Assignment
TRegularData2D & operator= (const TRegularData2D< ValueType > &data) throw (Exception::OutOfMemory)
Assignment operator.
Predicates
bool operator== (const TRegularData2D< ValueType > &data) const
Equality operator.
bool operator!= (const TRegularData2D< ValueType > &data) const
Inequality operator.
bool empty () const
Empty predicate.
bool isInside (const CoordinateType &x) const
Test if a given point is inside the grid.
Iterators
ConstIterator begin () const
ConstIterator end () const
Iterator begin ()
Iterator end ()
Accessors
size_type size () const
size_type max_size () const
void swap (TRegularData2D< ValueType > &data)
const ValueType & getData (const IndexType &index) const throw (Exception::OutOfGrid)
Return a nonmutable reference to a specific data element.
ValueType & getData (const IndexType &index) throw (Exception::OutOfGrid)
Return a mutable reference to a specific data element.
const ValueType & getData (Position index) const throw (Exception::OutOfGrid)
Return a nonmutable reference to a specific data element.
ValueType & getData (Position index) throw (Exception::OutOfGrid)
Return a mutable reference to a specific data element.
const ValueType & operator[] (const IndexType &index) const
Nonmutable random access operator.
ValueType & operator[] (const IndexType &index)
Mutable random access operator.
const ValueType & operator[] (Position index) const
Nonmutable random access operator.
ValueType & operator[] (Position index)
Mutable random access operator.
ValueType operator() (const CoordinateType &x) const
Function operator.
ValueType getInterpolatedValue (const CoordinateType &x) const throw (Exception::OutOfGrid)
Return the linearly interpolated value of the surrounding two grid points.
const ValueType & getClosestValue (const CoordinateType &x) const throw (Exception::OutOfGrid)
Return a nonmutable reference to the closest non-interpolated value.
ValueType & getClosestValue (const CoordinateType &x) throw (Exception::OutOfGrid)
Return a mutable reference to the closest non-interpolated value.
IndexType getLowerIndex (const CoordinateType &v) const throw (Exception::OutOfGrid)
Return the position of the grid point with coordinates lesser than the given vector.
IndexType getClosestIndex (const CoordinateType &v) const throw (Exception::OutOfGrid)
Return the position of the grid point closest to the given vector.
const IndexType & getSize () const
Return the size of the grid.
const CoordinateType & getOrigin () const
Return the origin of the data.
const CoordinateType & getSpacing () const
Return the spacing of the data.
void setOrigin (const CoordinateType &origin)
Set the origin of the data.
const CoordinateType & getDimension () const
Return the dimension of the data.
void setDimension (const CoordinateType &dimension)
Set the dimension of the data.
void resize (const IndexType &new_size) throw (Exception::OutOfMemory)
Resize the data.
void rescale (const IndexType &new_size) throw (Exception::OutOfMemory)
Rescale the data.
CoordinateType getCoordinates (const IndexType &index) const throw (Exception::OutOfGrid)
Return the exact coordinates of a grid point.
CoordinateType getCoordinates (Position index) const throw (Exception::OutOfGrid)
Return the exact coordinates of a grid point.
void getEnclosingIndices (const CoordinateType &r, Position &ll, Position &lr, Position &ul, Position &ur) const throw (Exception::OutOfGrid)
Return the indices of the grid points of the enclosing rectangle.
void getEnclosingValues (const CoordinateType &r, ValueType &ll, ValueType &lr, ValueType &ul, ValueType &ur) const throw (Exception::OutOfGrid)
Return the values at the grid points of the enclosing the spcified position.
void binaryWrite (const String &filename) const throw (Exception::FileNotFound)
Write the grid contents in a (non-portable) binary format.
void binaryRead (const String &filename) throw (Exception::FileNotFound)
Read the grid contents from a file written with binaryWrite
Exceptions:
FileNotFound thrown if file doesnt exists or could not be read.


Protected Attributes

VectorType data_
The grid data.
CoordinateType origin_
Origin of the grid (offset).
CoordinateType dimension_
Dimension of the grid.
CoordinateType spacing_
Grid spacing.
IndexType size_
The dimensions in grid points.

Detailed Description

template<typename ValueType>
class BALL::TRegularData2D< ValueType >

Two-dimensional grid class.

This class represents a two-dimensional array. An instance of ValueType will be created for each point of the grid upon instantiation of TRegularData2D.

This class fulfills the STL Container and Unary Function requirements. Iteration is along the x-axis first, then along the y-axis.

Constructor & Destructor Documentation

template<class ValueType >
BALL::TRegularData2D< ValueType >::TRegularData2D ( )

Default constructor.

Creates an empty TRegularData2D object.

template<typename ValueType>
BALL::TRegularData2D< ValueType >::TRegularData2D ( const CoordinateType & origin,
const CoordinateType & dimension,
const CoordinateType & spacing
) throw (Exception::OutOfMemory)

Constructor.

Parameters:
origin the origin of the grid
dimension the dimension of the grid (extension in x- and y-direction)
spacing the grid spacing along the x- and y-axis
Exceptions:
OutOfMemory if insufficient memory is available to allocate the grid

Member Function Documentation

template<typename ValueType >
void BALL::TRegularData2D< ValueType >::binaryWrite ( const String & filename ) const throw (Exception::FileNotFound)

Write the grid contents in a (non-portable) binary format.

Exceptions:
FileNotFound thrown if file could not be written

References BALL::BinaryFileAdaptor< T >::setData().

template<typename ValueType >
void BALL::TRegularData2D< ValueType >::clear ( ) [virtual]

template<typename ValueType>
IndexType BALL::TRegularData2D< ValueType >::getClosestIndex ( const CoordinateType & v ) const throw (Exception::OutOfGrid)

Return the position of the grid point closest to the given vector.

If there are multiple grid points with equal distance, the grid point with the lowest indices in x, y direction is returned.

Exceptions:
OutOfGrid if the point is outside the grid

template<typename ValueType>
ValueType& BALL::TRegularData2D< ValueType >::getClosestValue ( const CoordinateType & x ) throw (Exception::OutOfGrid)

Return a mutable reference to the closest non-interpolated value.

This method first performs a range check for the argument x and then returns the value of the closest data point to the left or right of x.

template<typename ValueType>
const ValueType& BALL::TRegularData2D< ValueType >::getClosestValue ( const CoordinateType & x ) const throw (Exception::OutOfGrid)

Return a nonmutable reference to the closest non-interpolated value.

This method first performs a range check for the argument x and then returns the value of the closest data point to the left or right of x.

template<class ValueType >
TRegularData2D< ValueType >::CoordinateType BALL::TRegularData2D< ValueType >::getCoordinates ( Position index ) const throw (Exception::OutOfGrid)

Return the exact coordinates of a grid point.

Returns:
CoordinateType
Exceptions:
OutOfGrid if the point is outside the grid

template<typename ValueType>
CoordinateType BALL::TRegularData2D< ValueType >::getCoordinates ( const IndexType & index ) const throw (Exception::OutOfGrid)

Return the exact coordinates of a grid point.

Returns:
CoordinateType
Exceptions:
OutOfGrid if the point is outside the grid

template<class ValueType >
ValueType & BALL::TRegularData2D< ValueType >::getData ( Position index ) throw (Exception::OutOfGrid)

Return a mutable reference to a specific data element.

This is the range chacking version of operator [].

template<class ValueType >
const ValueType & BALL::TRegularData2D< ValueType >::getData ( Position index ) const throw (Exception::OutOfGrid)

Return a nonmutable reference to a specific data element.

This is the range chacking version of operator [].

template<typename ValueType>
ValueType& BALL::TRegularData2D< ValueType >::getData ( const IndexType & index ) throw (Exception::OutOfGrid)

Return a mutable reference to a specific data element.

This is the range chacking version of operator [].

template<typename ValueType>
const ValueType& BALL::TRegularData2D< ValueType >::getData ( const IndexType & index ) const throw (Exception::OutOfGrid)

Return a nonmutable reference to a specific data element.

This is the range chacking version of operator [].

template<typename ValueType>
const CoordinateType& BALL::TRegularData2D< ValueType >::getDimension ( ) const

Return the dimension of the data.

The dimension represents the length of the data vector. Hence, the coordinate of the rightmost element, data_[getSize() - 1] is the origin plus the dimension (getOrigin() + getDimension()).

template<typename ValueType>
void BALL::TRegularData2D< ValueType >::getEnclosingIndices ( const CoordinateType & r,
Position & ll,
Position & lr,
Position & ul,
Position & ur
) const throw (Exception::OutOfGrid)

Return the indices of the grid points of the enclosing rectangle.

This method calculates the grid rectangle that contains the given vector and returns the indices of the grid points forming this rectangle. The given point lies either in the rectangle or is the lower left front edge of the rectangle.

Returns:
bool true if the vector is inside the grid
Exceptions:
OutOfGrid if the point is outside the grid
Parameters:
r a point inside the grid
ll left lower corner of the rectangle
lr right lower corner of the rectangle
ul left upper corner of the rectangle
ur right upper corner of the rectangle

template<typename ValueType>
void BALL::TRegularData2D< ValueType >::getEnclosingValues ( const CoordinateType & r,
ValueType & ll,
ValueType & lr,
ValueType & ul,
ValueType & ur
) const throw (Exception::OutOfGrid)

Return the values at the grid points of the enclosing the spcified position.

See also:
getEnclosingIndices

template<typename ValueType>
ValueType BALL::TRegularData2D< ValueType >::getInterpolatedValue ( const CoordinateType & x ) const throw (Exception::OutOfGrid)

Return the linearly interpolated value of the surrounding two grid points.

This method first performs a range check for the argument x and then calls operator () (x) to determine an interpolated value at that position.

Reimplemented in BALL::TFFT2D< ComplexTraits >.

template<typename ValueType>
IndexType BALL::TRegularData2D< ValueType >::getLowerIndex ( const CoordinateType & v ) const throw (Exception::OutOfGrid)

Return the position of the grid point with coordinates lesser than the given vector.

Exceptions:
OutOfGrid if the point is outside the grid

template<typename ValueType>
const CoordinateType& BALL::TRegularData2D< ValueType >::getOrigin ( ) const

Return the origin of the data.

The origin represents the coordinate of the very first (lower left) element, i.e. data_[0].

template<typename ValueType>
const IndexType& BALL::TRegularData2D< ValueType >::getSize ( ) const

Return the size of the grid.

This method yields the number of grid points in x- and y-direction. Use size to obtain the total number of points in the grid.

Referenced by BALL::TContourLine< T >::createContourLine().

template<typename ValueType>
const CoordinateType& BALL::TRegularData2D< ValueType >::getSpacing ( ) const

Return the spacing of the data.

The spacing corresponds to the distance between two adjacent data elements.

template<typename ValueType>
ValueType BALL::TRegularData2D< ValueType >::operator() ( const CoordinateType & x ) const

Function operator.

This operator allows the use of a TRegularData1D instance as a unary function. As required by the STL Unary Function concept, the argument x is required to be within the correct range. A more robust (range-checking) version of this operator is implemented as getInterpolatedValue .

template<typename ValueType>
TRegularData2D< ValueType > & BALL::TRegularData2D< ValueType >::operator= ( const TRegularData2D< ValueType > & data ) throw (Exception::OutOfMemory)

Assignment operator.

Copy the data, the origin, and the dimension (spacing is copied implicitly as well).

template<typename ValueType>
bool BALL::TRegularData2D< ValueType >::operator== ( const TRegularData2D< ValueType > & data ) const

template<typename ValueType>
ValueType& BALL::TRegularData2D< ValueType >::operator[] ( Position index )

Mutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

template<typename ValueType>
const ValueType& BALL::TRegularData2D< ValueType >::operator[] ( Position index ) const

Nonmutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

template<typename ValueType>
ValueType& BALL::TRegularData2D< ValueType >::operator[] ( const IndexType & index )

Mutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

template<typename ValueType>
const ValueType& BALL::TRegularData2D< ValueType >::operator[] ( const IndexType & index ) const

Nonmutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

template<typename ValueType>
void BALL::TRegularData2D< ValueType >::rescale ( const IndexType & new_size ) throw (Exception::OutOfMemory)

Rescale the data.

Keep the current boundaries of the data and reinterpolate the data to reflect the new size. To create a data set of new_size data points, the data is interpolated linearly at the new data points from the closest points in the old data set.

Parameters:
new_size the new data set size

template<typename ValueType>
void BALL::TRegularData2D< ValueType >::resize ( const IndexType & new_size ) throw (Exception::OutOfMemory)

Resize the data.

If new_size is larger than the current size, the data vector is extended to the new size and filled with default constructed items of type ValueType. Resizing to a value lesser than the current size truncates the vector.

The boundaries are adapted and the positions of the retained items fixed, i.e. the dimension is increased or decreased proportionally while the origin remains unchanged.
Parameters:
new_size the new size

template<typename ValueType>
void BALL::TRegularData2D< ValueType >::setDimension ( const CoordinateType & dimension )

Set the dimension of the data.

This will affect neither the origin of the data, nor the number of elements stored (in contrast to resize() ). It will just store the appropriate scling factor and affect the spacing.


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