BALL::TRegularData3D< ValueType > Class Template Reference
[Generic Datastructures for Regularly Spaced Data]

Three-dimensional grid class. More...

#include <regularData3D.h>

Inheritance diagram for BALL::TRegularData3D< ValueType >:
Inheritance graph
[legend]

List of all members.


Classes

struct BlockValueType
The block data type for reading and writing binary data. More...
class IndexType
The index type used to refer to a specific element in the grid (x-, y-, and z-index). More...

Public Types

typedef ValueType value_type
typedef std::vector< ValueType >
::iterator
iterator
typedef std::vector< ValueType >
::const_iterator
const_iterator
typedef std::vector< ValueType >
::reference
reference
typedef std::vector< ValueType >
::const_reference
const_reference
typedef std::vector< ValueType >
::pointer
pointer
typedef std::vector< ValueType >
::difference_type
difference_type
typedef std::vector< ValueType >
::size_type
size_type
Type Definitions
typedef std::vector< ValueType > VectorType
The type containing an STL vector of the appropriate type.
typedef TVector3< float > CoordinateType
The coordinate type.
typedef std::vector< ValueType >
::iterator
Iterator
A mutable iterator.
typedef std::vector< ValueType >
::const_iterator
ConstIterator
A nonmutable iterator.

Public Member Functions

Constructors and Destructors
TRegularData3D ()
Default constructor.
TRegularData3D (const TRegularData3D< ValueType > &grid) throw (Exception::OutOfMemory)
Copy constructor.
TRegularData3D (const CoordinateType &origin, const CoordinateType &dimension, const CoordinateType &spacing) throw (Exception::OutOfMemory)
Constructor for an orthogonal TRegularData3D.
TRegularData3D (const CoordinateType &origin, const CoordinateType &x_axis, const CoordinateType &y_axis, const CoordinateType &z_axis, const IndexType &size) throw (Exception::OutOfMemory)
Constructor for a non-orthogonal TRegularData3D.
TRegularData3D (const IndexType &size, const CoordinateType &origin=CoordinateType(0.0), const CoordinateType &dimension=CoordinateType(1.0)) throw (Exception::OutOfMemory)
Constructor for a standard orthogonal TRegularData3D.
virtual ~TRegularData3D ()
Destructor.
virtual void clear ()
Clear method.
Assignment
TRegularData3D & operator= (const TRegularData3D< ValueType > &data) throw (Exception::OutOfMemory)
Assignment operator.
Predicates
bool operator== (const TRegularData3D< ValueType > &grid) const
Equality operator.
bool operator!= (const TRegularData3D< ValueType > &grid) const
Inequality operator.
bool empty () const
Empty predicate.
bool isInside (const CoordinateType &r) const
Test if a given point is inside the grid.
Iterators
ConstIterator begin () const
ConstIterator end () const
Iterator begin ()
Iterator end ()
Accessors
size_type size () const
size_type max_size () const
void swap (TRegularData3D< ValueType > &grid)
const vector< ValueType > & getData () const
Get the full data.
const ValueType & getData (const IndexType &index) const throw (Exception::OutOfGrid)
Return a nonmutable reference to a specific data element.
ValueType & getData (const IndexType &index) throw (Exception::OutOfGrid)
Return a mutable reference to a specific data element.
const ValueType & getData (Position index) const throw (Exception::OutOfGrid)
Return a nonmutable reference to a specific data element.
ValueType & getData (Position index) throw (Exception::OutOfGrid)
Return a mutable reference to a specific data element.
const ValueType & operator[] (const IndexType &index) const
Nonmutable random access operator.
ValueType & operator[] (const IndexType &index)
Mutable random access operator.
const ValueType & operator[] (Position index) const
Nonmutable random access operator.
ValueType & operator[] (Position index)
Mutable random access operator.
ValueType operator() (const CoordinateType &x) const
Function operator.
ValueType getInterpolatedValue (const CoordinateType &x) const throw (Exception::OutOfGrid)
Return the linearly interpolated value of the surrounding two grid points.
const ValueType & getClosestValue (const CoordinateType &x) const throw (Exception::OutOfGrid)
Return a nonmutable reference to the closest non-interpolated value.
ValueType & getClosestValue (const CoordinateType &x) throw (Exception::OutOfGrid)
Return a mutable reference to the closest non-interpolated value.
IndexType getClosestIndex (const CoordinateType &v) const throw (Exception::OutOfGrid)
Return the position of the grid point closest to the given vector.
IndexType getLowerIndex (const CoordinateType &v) const throw (Exception::OutOfGrid)
Return the position of the next grid point with coordinates smaller than the given vector.
const IndexType & getSize () const
Return the size of the grid.
const CoordinateType & getOrigin () const
Return the origin of the data.
const CoordinateType & getSpacing () const
Return the spacing of the data.
void setOrigin (const CoordinateType &origin)
Set the origin of the data.
const CoordinateType & getDimension () const
Return the dimension of the data.
void setDimension (const CoordinateType &dimension)
Set the dimension of the data.
void resize (const IndexType &size) throw (Exception::OutOfMemory)
Resize the data.
void rescale (const IndexType &new_size) throw (Exception::OutOfMemory)
Rescale the data.
CoordinateType getCoordinates (const IndexType &index) const throw (Exception::OutOfGrid)
Returns the exact coordinates of a grid point.
CoordinateType getCoordinates (Position index) const throw (Exception::OutOfGrid)
Returns the exact coordinates of a grid point.
void getEnclosingIndices (const CoordinateType &r, Position &llf, Position &rlf, Position &luf, Position &ruf, Position &llb, Position &rlb, Position &lub, Position &rub) const throw (Exception::OutOfGrid)
Return the indices of the grid points of the enclosing box.
void getEnclosingValues (const CoordinateType &r, ValueType &llf, ValueType &rlf, ValueType &luf, ValueType &ruf, ValueType &llb, ValueType &rlb, ValueType &lub, ValueType &rub) const throw (Exception::OutOfGrid)
Return the data at the grid points of the enclosing box.
void binaryWrite (const String &filename) const throw (Exception::FileNotFound)
Write the grid contents in a (non-portable) binary format.
void binaryWriteRaw (const String &filename) const throw (Exception::FileNotFound)
Writes out raw binary plus text header file.
void binaryRead (const String &filename) throw (Exception::FileNotFound)
Read the grid contents from a file written with binaryWrite.

Protected Member Functions

const CoordinateType mapToCartesian_ (CoordinateType r) const
map indices to Cartesian coordinates
const CoordinateType mapInverse_ (CoordinateType r) const
map Cartesian coordinates to indices (note: this does not yet convert the double values to Index)

Protected Attributes

VectorType data_
The grid data.
CoordinateType origin_
Origin of the grid (offset).
CoordinateType dimension_
Dimension of the grid.
CoordinateType spacing_
Grid spacing.
IndexType size_
The dimensions in grid points.
bool is_orthogonal_
A flag deciding whether the grid is orthogonal or not.
std::vector< double > mapping_
mapping matrix and its inverse
std::vector< double > inverse_mapping_

Detailed Description

template<typename ValueType>
class BALL::TRegularData3D< ValueType >

Three-dimensional grid class.

This class represents a three-dimensional array. An instance of ValueType will be created for each point of the grid upon instantiation of TRegularData3D and initialized with its default value

This class fulfills the STL Container and Unary Function requirements. Iteration is along the x-axis first, then along the y-axis.
A TRegularData3D instance can represent a non-orthogonal grid. In this case, a Matrix33 for the conversion to Cartesian coordinates and its inverse must be provided.

Constructor & Destructor Documentation

template<class ValueType >
BALL::TRegularData3D< ValueType >::TRegularData3D ( )

Default constructor.

Creates a TRegularData3D object without allocating a grid.


Member Function Documentation

template<typename ValueType >
void BALL::TRegularData3D< ValueType >::binaryRead ( const String & filename ) throw (Exception::FileNotFound)

Read the grid contents from a file written with binaryWrite.

Note: this currently only works correctly for orthogonal grids.
Exceptions:
FileNotFound thrown if file doesnt exists or could not be read

References BALL::File::close(), BALL::BinaryFileAdaptor< T >::getData(), and BALL::File::isValid().

template<typename ValueType >
void BALL::TRegularData3D< ValueType >::binaryWrite ( const String & filename ) const throw (Exception::FileNotFound)

Write the grid contents in a (non-portable) binary format.

Note: this currently only works correctly for orthogonal grids.
Exceptions:
FileNotFound thrown if file could not be written

References BALL::File::close(), BALL::File::isValid(), and BALL::BinaryFileAdaptor< T >::setData().

template<typename ValueType>
void BALL::TRegularData3D< ValueType >::binaryWriteRaw ( const String & filename ) const throw (Exception::FileNotFound)

Writes out raw binary plus text header file.

!!!WARNING!!! This method is defined only for float template parameters. If you try it to call it from any other specialization, it will give out compile error that the function has no body.

template<typename ValueType >
void BALL::TRegularData3D< ValueType >::clear ( ) [virtual]

template<typename ValueType>
IndexType BALL::TRegularData3D< ValueType >::getClosestIndex ( const CoordinateType & v ) const throw (Exception::OutOfGrid)

Return the position of the grid point closest to the given vector.

If there are multiple grid points with equal distance, the grid point with the lowest indices in x, y direction is returned.

Exceptions:
OutOfGrid if the point is outside the grid

template<typename ValueType>
ValueType& BALL::TRegularData3D< ValueType >::getClosestValue ( const CoordinateType & x ) throw (Exception::OutOfGrid)

Return a mutable reference to the closest non-interpolated value.

This method first performs a range check for the argument x and then returns the value of the closest data point to the left or right of x.

template<typename ValueType>
const ValueType& BALL::TRegularData3D< ValueType >::getClosestValue ( const CoordinateType & x ) const throw (Exception::OutOfGrid)

Return a nonmutable reference to the closest non-interpolated value.

This method first performs a range check for the argument x and then returns the value of the closest data point to the left or right of x.

template<class ValueType >
TRegularData3D< ValueType >::CoordinateType BALL::TRegularData3D< ValueType >::getCoordinates ( Position index ) const throw (Exception::OutOfGrid)

Returns the exact coordinates of a grid point.

Returns:
CoordinateType
Exceptions:
OutOfGrid if the point is outside the grid

template<typename ValueType>
CoordinateType BALL::TRegularData3D< ValueType >::getCoordinates ( const IndexType & index ) const throw (Exception::OutOfGrid)

Returns the exact coordinates of a grid point.

Returns:
CoordinateType
Exceptions:
OutOfGrid if the point is outside the grid

template<class ValueType >
ValueType & BALL::TRegularData3D< ValueType >::getData ( Position index ) throw (Exception::OutOfGrid)

Return a mutable reference to a specific data element.

This is the range checking version of operator [].

template<class ValueType >
const ValueType & BALL::TRegularData3D< ValueType >::getData ( Position index ) const throw (Exception::OutOfGrid)

Return a nonmutable reference to a specific data element.

This is the range checking version of operator [].

template<typename ValueType>
ValueType& BALL::TRegularData3D< ValueType >::getData ( const IndexType & index ) throw (Exception::OutOfGrid)

Return a mutable reference to a specific data element.

This is the range checking version of operator [].

template<typename ValueType>
const ValueType& BALL::TRegularData3D< ValueType >::getData ( const IndexType & index ) const throw (Exception::OutOfGrid)

Return a nonmutable reference to a specific data element.

This is the range checking version of operator [].

template<typename ValueType>
const CoordinateType& BALL::TRegularData3D< ValueType >::getDimension ( ) const

Return the dimension of the data.

The dimension represents the length of the data vector. Hence, the coordinate of the rightmost element, data_[getSize() - 1] is the origin plus the dimension (getOrigin() + getDimension()).

template<typename ValueType>
void BALL::TRegularData3D< ValueType >::getEnclosingIndices ( const CoordinateType & r,
Position & llf,
Position & rlf,
Position & luf,
Position & ruf,
Position & llb,
Position & rlb,
Position & lub,
Position & rub
) const throw (Exception::OutOfGrid)

Return the indices of the grid points of the enclosing box.

This method calculates the grid box that contains the given vector and returns the indices of the grid points forming this box. The given point lies either in the box or is the lower left front edge of the box.

Exceptions:
OutOfGrid if the point is outside the grid
Parameters:
vector a point inside the grid
llf left lower front corner of the box
rlf right lower front corner of the box
luf left upper front corner of the box
ruf right upper front corner of the box
llb left lower back corner of the box
rlb right lower back corner of the box
lub left upper back corner of the box
rub right upper back corner of the box

template<typename ValueType>
void BALL::TRegularData3D< ValueType >::getEnclosingValues ( const CoordinateType & r,
ValueType & llf,
ValueType & rlf,
ValueType & luf,
ValueType & ruf,
ValueType & llb,
ValueType & rlb,
ValueType & lub,
ValueType & rub
) const throw (Exception::OutOfGrid)

Return the data at the grid points of the enclosing box.

getEnclosingIndices

template<typename ValueType>
ValueType BALL::TRegularData3D< ValueType >::getInterpolatedValue ( const CoordinateType & x ) const throw (Exception::OutOfGrid)

Return the linearly interpolated value of the surrounding two grid points.

This method first performs a range check for the argument x and then calls operator () (x) to determine an interpolated value at that position.

Reimplemented in BALL::TFFT3D< ComplexTraits >.

template<typename ValueType>
IndexType BALL::TRegularData3D< ValueType >::getLowerIndex ( const CoordinateType & v ) const throw (Exception::OutOfGrid)

Return the position of the next grid point with coordinates smaller than the given vector.

This yields the front lower left corner of the cube enclosing the specified position.

Exceptions:
OutOfGrid if the point is outside the grid

template<typename ValueType>
const CoordinateType& BALL::TRegularData3D< ValueType >::getOrigin ( ) const

Return the origin of the data.

The origin represents the coordinate of the very first (lower left) element, i.e. data_[0].

Referenced by BALL::TContourSurface< T >::operator<<().

template<typename ValueType>
const IndexType& BALL::TRegularData3D< ValueType >::getSize ( ) const

Return the size of the grid.

This method yields the number of grid points in x- and y-direction. Use size to obtain the total number of points in the grid.

Referenced by BALL::TContourSurface< T >::operator<<().

template<typename ValueType>
const CoordinateType& BALL::TRegularData3D< ValueType >::getSpacing ( ) const

Return the spacing of the data.

The spacing corresponds to the distance between two adjacent data elements.

template<typename ValueType>
ValueType BALL::TRegularData3D< ValueType >::operator() ( const CoordinateType & x ) const

Function operator.

This operator allows the use of a TRegularData1D instance as a unary function. As required by the STL Unary Function concept, the argument x is required to be within the correct range. A more robust (range-checking) version of this operator is implemented as getInterpolatedValue . getInterpolatedValue() . getOrigin() <= x <= getOrigin() + getDimension()

template<typename ValueType>
TRegularData3D< ValueType > & BALL::TRegularData3D< ValueType >::operator= ( const TRegularData3D< ValueType > & data ) throw (Exception::OutOfMemory)

Assignment operator.

Copy the data, the origin, and the dimension (spacing is copied implicitly as well).

template<typename ValueType>
bool BALL::TRegularData3D< ValueType >::operator== ( const TRegularData3D< ValueType > & grid ) const

template<typename ValueType>
ValueType& BALL::TRegularData3D< ValueType >::operator[] ( Position index )

Mutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

template<typename ValueType>
const ValueType& BALL::TRegularData3D< ValueType >::operator[] ( Position index ) const

Nonmutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

template<typename ValueType>
ValueType& BALL::TRegularData3D< ValueType >::operator[] ( const IndexType & index )

Mutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

template<typename ValueType>
const ValueType& BALL::TRegularData3D< ValueType >::operator[] ( const IndexType & index ) const

Nonmutable random access operator.

Note:
No range checking is done. For a more robust version, please use getData.

Referenced by BALL::TFFT3D< ComplexTraits >::operator[]().

template<typename ValueType>
void BALL::TRegularData3D< ValueType >::rescale ( const IndexType & new_size ) throw (Exception::OutOfMemory)

Rescale the data.

Keep the current boundaries of the data and reinterpolate the data to reflect the new size. To create a data set of new_size data points, the data is interpolated linearly at the new data points from the closest points in the old data set.

Note: this function currently only works on orthogonal grids! For non-orthogonal data calls to rescale are ignored.
Parameters:
new_size the new data set size

template<typename ValueType>
void BALL::TRegularData3D< ValueType >::resize ( const IndexType & size ) throw (Exception::OutOfMemory)

Resize the data.

If new_size is larger than the current size, the data vector is extended to the new size and filled with default constructed items of type ValueType. Resizing to a value lesser than the current size truncates the vector.

The boundaries are adapted and the positions of the retained items fixed, i.e. the dimension is increased or decreased proportionally while the origin remains unchanged.
Note: this function currently only works on orthogonal grids! For non-orthogonal data calls to resize are ignored.
Parameters:
size the new size

template<typename ValueType>
void BALL::TRegularData3D< ValueType >::setDimension ( const CoordinateType & dimension )

Set the dimension of the data.

This will affect neither the origin of the data, nor the number of elements stored (in contrast to resize() ). It will just store the appropriate scaling factor and affect the spacing.

Note: For non-orthogonal grids, the spacing cannot be correctly deduced and will consequently not be changed.

Generated on Thu Aug 6 18:30:28 2009 for BALL by doxygen 1.5.8