BALL::TVector4< T > Member List
This is the
complete list of members for
BALL::TVector4< T >,
including all inherited members.
clear() |
BALL::TVector4< T
> |
[virtual] |
dump(std::ostream
&s=std::cout, Size depth=0) const |
BALL::TVector4< T
> |
|
get(T
*ptr) const |
BALL::TVector4< T
> |
|
get(T
&rx, T &ry, T &rz, T &rh) const |
BALL::TVector4< T
> |
|
get(TVector4
&vector) const |
BALL::TVector4< T
> |
|
getDistance(const
TVector4 &vector) const |
BALL::TVector4< T
> |
|
getLength()
const |
BALL::TVector4< T
> |
|
getSquareDistance(const
TVector4 &vector) const |
BALL::TVector4< T
> |
|
getSquareLength()
const |
BALL::TVector4< T
> |
|
getUnit() |
BALL::TVector4< T
> |
[static] |
getZero() |
BALL::TVector4< T
> |
[static] |
h |
BALL::TVector4< T
> |
|
isOrthogonalTo(const
TVector4 &vector) const |
BALL::TVector4< T
> |
|
isValid()
const |
BALL::TVector4< T
> |
|
normalize() |
BALL::TVector4< T
> |
|
operator!=(const
TVector4 &vector) const |
BALL::TVector4< T
> |
|
operator*(const
T &scalar) |
BALL::TVector4< T
> |
|
operator*(const
TVector4 &vector) const |
BALL::TVector4< T
> |
|
operator*=(const
T &scalar) |
BALL::TVector4< T
> |
|
operator+()
const |
BALL::TVector4< T
> |
|
operator+=(const
TVector4 &vector) |
BALL::TVector4< T
> |
|
operator-()
const |
BALL::TVector4< T
> |
|
operator-=(const
TVector4 &vector) |
BALL::TVector4< T
> |
|
operator/(const
T &scalar) |
BALL::TVector4< T
> |
|
operator/=(const
T &scalar) |
BALL::TVector4< T
> |
|
operator=(const
T *ptr) |
BALL::TVector4< T
> |
|
operator=(const
TVector4 &vector) |
BALL::TVector4< T
> |
|
operator=(T
value) |
BALL::TVector4< T
> |
|
operator==(const
TVector4 &vector) const |
BALL::TVector4< T
> |
|
operator[](Position
position) |
BALL::TVector4< T
> |
|
operator[](Position
position) const |
BALL::TVector4< T
> |
|
set(const
T *ptr) |
BALL::TVector4< T
> |
|
set(const
T &rx, const T &ry, const T &rz, const T
&rh=(T) 1) |
BALL::TVector4< T
> |
|
set(const
TVector4 &vector) |
BALL::TVector4< T
> |
|
set(const
T &value=(T) 1) |
BALL::TVector4< T
> |
|
swap(TVector4
&vector) |
BALL::TVector4< T
> |
|
TVector4() |
BALL::TVector4< T
> |
|
TVector4(const
T *ptr) |
BALL::TVector4< T
> |
|
TVector4(const
T &value) |
BALL::TVector4< T
> |
[explicit] |
TVector4(const
T &x, const T &y, const T &z, const T
&h=(T) 1) |
BALL::TVector4< T
> |
|
TVector4(const
TVector4 &vector) |
BALL::TVector4< T
> |
|
x |
BALL::TVector4< T
> |
|
y |
BALL::TVector4< T
> |
|
z |
BALL::TVector4< T
> |
|
~TVector4() |
BALL::TVector4< T
> |
[virtual] |