BALL::Timer Class Reference
[Operating system support]

Timer Class. More...

#include <timer.h>

List of all members.


Public Member Functions

Constructors and Destructors
Timer ()
Default constructor.
Timer (Timer &timer)
Copy constructor.
virtual ~Timer ()
Destructor.
void clear ()
Starting, Stopping and Resetting the timer.
bool start ()
Start the timer.
bool stop ()
Stop the timer.
void reset ()
Clear the timer without stopping.
Readout of the Timer
double getClockTime () const
Get clock time.
double getUserTime () const
Get user time.
double getSystemTime () const
Get user time.
double getCPUTime () const
Get CPU time.
Assignment
Timer & operator= (const Timer &timer)
Assignment operator.
Predicates
bool isRunning () const
Return true if the timer is running.
bool operator== (const Timer &timer) const
Equality operator.
bool operator!= (const Timer &timer) const
Inequality operator.
bool operator< (const Timer &timer) const
Lesser than operator.
bool operator<= (const Timer &timer) const
Lesser or equal operator.
bool operator>= (const Timer &timer) const
Greater or equal operator.
bool operator> (const Timer &timer) const
Greater operator.
Debugging and Diagnostics
bool isValid () const
Test if the instance is valid.
void dump (::std::ostream &s=::std::cout, Size depth=0L) const
Dump the timer's contents.

Detailed Description

Timer Class.

Constructor & Destructor Documentation

BALL::Timer::Timer ( )

Default constructor.

Create a new timer. The timer is stopped.

BALL::Timer::Timer ( Timer & timer )

Copy constructor.

Create a new timer from an existing timer.

virtual BALL::Timer::~Timer ( ) [virtual]

Destructor.

Destructs a timer object.


Member Function Documentation

void BALL::Timer::clear ( )

Starting, Stopping and Resetting the timer.

Clear and stop the timer. This sets the timer to zero and stops it when running.

See also:
reset

double BALL::Timer::getClockTime ( ) const

Get clock time.

Return the accumulated clock (real) time in seconds.

double BALL::Timer::getCPUTime ( ) const

Get CPU time.

Return the accumulated CPU time in seconds. CPU time is the sum of user time and system time.

double BALL::Timer::getSystemTime ( ) const

Get user time.

Return the accumulated system time in seconds.

double BALL::Timer::getUserTime ( ) const

Get user time.

Return the accumulated user time in seconds.

bool BALL::Timer::isRunning ( ) const

Return true if the timer is running.

Returns:
bool true if the timer is running, false otherwise

bool BALL::Timer::isValid ( ) const

Test if the instance is valid.

Allways returns true.

bool BALL::Timer::operator!= ( const Timer & timer ) const

Inequality operator.

Return false if two timers differ in any way, i.e. they differ in either the clock, user, or system time or have a different running status.

Parameters:
timer the timer to compare with
Returns:
bool true on inequality, false otherwise

bool BALL::Timer::operator< ( const Timer & timer ) const

Lesser than operator.

Return true, if the timer is in all timings lesser than the timer to be compared with (clock, user and system time).

Parameters:
timer the timer to compare with
Returns:
bool true if all times are lesser

bool BALL::Timer::operator<= ( const Timer & timer ) const

Lesser or equal operator.

Return true, if the timer is in all timings lesser or equal than the timer to be compared with (clock, user and system time).

Parameters:
timer the timer to compare with
Returns:
bool true if all times are lesser or equal

Timer& BALL::Timer::operator= ( const Timer & timer )

Assignment operator.

Assigns a timer from another. The two timer will then run synchronously.

Returns:
Timer *this

bool BALL::Timer::operator== ( const Timer & timer ) const

Equality operator.

Return true if two timers are equal, i.e. they contain exactly the same time intervals for clock, user and system time and have the same running status.

Parameters:
timer the timer to compare with
Returns:
bool true on equality, false otherwise

bool BALL::Timer::operator> ( const Timer & timer ) const

Greater operator.

Return true, if the timer is in all timings greater than the timer to be compared with (clock, user and system time).

Parameters:
timer the timer to compare with
Returns:
bool true if all times are greater

bool BALL::Timer::operator>= ( const Timer & timer ) const

Greater or equal operator.

Return true, if the timer is in all timings greater or equal than the timer to be compared with (clock, user and system time).

Parameters:
timer the timer to compare with
Returns:
bool true if all times are greater or equal

void BALL::Timer::reset ( )

Clear the timer without stopping.

The timer is cleared, but not stopped (if running).

See also:
clear

bool BALL::Timer::start ( )

Start the timer.

The timer is started. If the timer is already running, false is returned.

Returns:
bool false if the timer was already running, true otherwise

bool BALL::Timer::stop ( )

Stop the timer.

The timer is stopped. If the timer was not running, false is returned.

Returns:
bool false if the was not running, true otherwise

Generated on Thu Aug 6 18:30:49 2009 for BALL by doxygen 1.5.8