#include <geometricTransformations.h>

Public Member Functions |
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| TransformationProcessor () | |
| Default constructor. |
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| TransformationProcessor (const Matrix4x4 &transformation) | |
| Constructor. |
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| void | setTransformation (const Matrix4x4 &transformation) |
| Sets a new transformation. |
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| const Matrix4x4 & | getTransformation () const |
| Returns the transformation vector.
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| virtual Processor::Result | operator() (Atom &atom) |
| Applicator method. |
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Protected Attributes |
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| Matrix4x4 | transformation_ |
This applicator executes a transformation on each atom of a given Composite object. The transformation may be given in the constructor, or by calling setTransformation. Applying the applicator to a given Composite object will multiply the coordinates of each Atom object (or objects derived from Atom) with the given transformation matrix.
| BALL::TransformationProcessor::TransformationProcessor | ( | ) |
Default constructor.
The transformation applicator is initialized and the transformation is set to identity: \[ ( {array}{cccc} 1 & 0 & 0 & 0
| BALL::TransformationProcessor::TransformationProcessor | ( | const Matrix4x4 & | transformation | ) |
Constructor.
Creates a new instance of a TransformationProcessor and sets the transformation matrix.
| transformation | the new transformation matrix |
| const Matrix4x4& BALL::TransformationProcessor::getTransformation | ( | ) | const |
Returns the transformation vector.
| void BALL::TransformationProcessor::setTransformation | ( | const Matrix4x4 & | transformation | ) |
Sets a new transformation.
| transformation | the new transformation matrix |
1.5.8