| argument_pointer typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
| argument_reference typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
| argument_type typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
| base_size_ (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
[protected] |
|
clear() |
BALL::VIEW::ModelProcessor |
[virtual] |
|
clearComposites() |
BALL::VIEW::ModelProcessor |
[virtual] |
|
clearProperty(Property property) |
BALL::PropertyManager |
|
|
clearProperty(const string &name) |
BALL::PropertyManager |
|
| const_argument_pointer typedef (defined in
BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
| const_argument_reference typedef (defined in
BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
|
countNamedProperties() const |
BALL::PropertyManager |
|
|
countProperties() const |
BALL::PropertyManager |
|
|
createGeometricObjects() |
BALL::VIEW::ModelProcessor |
[virtual] |
|
destroy() |
BALL::PropertyManager |
[virtual] |
| drawing_precision_ (defined in BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
[protected] |
|
dump(std::ostream &, Size) const |
BALL::VIEW::ModelProcessor |
[virtual] |
|
finish() |
BALL::UnaryProcessor<
Composite > |
[virtual] |
|
ForceModel() |
BALL::VIEW::ForceModel |
|
|
ForceModel(const ForceModel &add_line_model) |
BALL::VIEW::ForceModel |
|
| geometric_objects_ (defined in BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
[protected] |
|
get(PropertyManager &property_manager) const |
BALL::PropertyManager |
|
| getBaseSize() const (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
|
getBitVector() |
BALL::PropertyManager |
|
|
getBitVector() const |
BALL::PropertyManager |
|
| getDrawingPrecision() const (defined in
BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
|
|
getGeometricObjects() |
BALL::VIEW::ModelProcessor |
|
|
getGeometricObjects() const |
BALL::VIEW::ModelProcessor |
|
| getMaxLength() const (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
|
getNamedProperty(Position index) const |
BALL::PropertyManager |
|
|
getNamedProperty(Position index) |
BALL::PropertyManager |
|
| getOffset() const (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
|
getProperty(const string &name) const |
BALL::PropertyManager |
|
| getScaling() const (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
| getSurfaceDrawingPrecision() const (defined in
BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
|
|
hasProperty(Property property) const |
BALL::PropertyManager |
|
|
hasProperty(const string &name) const |
BALL::PropertyManager |
|
|
isValid() const |
BALL::VIEW::ModelProcessor |
[virtual] |
| max_length_ (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
[protected] |
| ModelProcessor() (defined in BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
|
| ModelProcessor(const ModelProcessor
&model_processor) (defined in BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
|
| offset_ (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
[protected] |
|
operator BitVector &() |
BALL::PropertyManager |
|
|
operator!=(const PropertyManager &pm) const |
BALL::PropertyManager |
|
|
operator()(Composite &composite) |
BALL::VIEW::ForceModel |
[virtual] |
|
operator=(const PropertyManager
&property_manager) |
BALL::PropertyManager |
|
|
operator==(const PropertyManager &pm) const |
BALL::PropertyManager |
|
|
PropertyManager() |
BALL::PropertyManager |
|
|
PropertyManager(const PropertyManager
&property_manager) |
BALL::PropertyManager |
|
|
read(PersistenceManager &pm) |
BALL::PropertyManager |
|
| result_type typedef (defined in BALL::UnaryFunctor<
Composite, Processor::Result >) |
BALL::UnaryFunctor<
Composite, Processor::Result > |
|
| scaling_ (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
[protected] |
|
set(const PropertyManager &property_manager) |
BALL::PropertyManager |
|
| setBaseSize(float size) (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
| setDrawingPrecision(Index precision) (defined in
BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
|
| setMaxLength(float value) (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
| setOffset(float off) (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
|
setProperty(Property property) |
BALL::PropertyManager |
|
|
setProperty(const NamedProperty &property) |
BALL::PropertyManager |
|
|
setProperty(const string &name) |
BALL::PropertyManager |
|
|
setProperty(const string &name, bool value) |
BALL::PropertyManager |
|
|
setProperty(const string &name, int value) |
BALL::PropertyManager |
|
|
setProperty(const string &name, unsigned int
value) |
BALL::PropertyManager |
|
|
setProperty(const string &name, float value) |
BALL::PropertyManager |
|
|
setProperty(const string &name, double value) |
BALL::PropertyManager |
|
|
setProperty(const string &name, const string
&value) |
BALL::PropertyManager |
|
|
setProperty(const string &name, const
PersistentObject &value) |
BALL::PropertyManager |
|
| setScaling(float value) (defined in BALL::VIEW::ForceModel) |
BALL::VIEW::ForceModel |
|
| setSurfaceDrawingPrecision(float precision)
(defined in BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
|
|
start() |
BALL::UnaryProcessor<
Composite > |
[virtual] |
| surface_drawing_precision_ (defined in BALL::VIEW::ModelProcessor) |
BALL::VIEW::ModelProcessor |
[protected] |
|
swap(PropertyManager &property_manager) |
BALL::PropertyManager |
|
|
toggleProperty(Property property) |
BALL::PropertyManager |
|
|
UnaryProcessor() |
BALL::UnaryProcessor<
Composite > |
|
|
UnaryProcessor(const UnaryProcessor &) |
BALL::UnaryProcessor<
Composite > |
|
|
write(PersistenceManager &pm) const |
BALL::PropertyManager |
|
|
~ForceModel() |
BALL::VIEW::ForceModel |
[virtual] |
|
~ModelProcessor() |
BALL::VIEW::ModelProcessor |
[virtual] |
|
~PropertyManager() |
BALL::PropertyManager |
[virtual] |
|
~UnaryProcessor() |
BALL::UnaryProcessor<
Composite > |
[virtual] |