changed_color_processor_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
clear() |
BALL::VIEW::Representation |
[virtual] |
clearGeometricObjects() |
BALL::VIEW::Representation |
|
clearProperty(Property property) |
BALL::PropertyManager |
|
clearProperty(const string &name) |
BALL::PropertyManager |
|
collectRecursive_(const Composite &c,
HashMap< const Composite *, Position > &hashmap)
const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
color_processor_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
coloring_method_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
coloring_update_enabled_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
coloringUpdateEnabled() const (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
composites_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
countNamedProperties() const |
BALL::PropertyManager |
|
countProperties() const |
BALL::PropertyManager |
|
custom_model_information_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
destroy() |
BALL::PropertyManager |
[virtual] |
drawing_mode_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
drawing_precision_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
dump(std::ostream &s=std::cout, Size depth=0)
const |
BALL::VIEW::Representation |
|
enableColoringUpdate(bool state) (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
enableModelUpdate(bool state) (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
geometric_objects_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
get(PropertyManager &property_manager) const |
BALL::PropertyManager |
|
getBitVector() |
BALL::PropertyManager |
|
getBitVector() const |
BALL::PropertyManager |
|
getColoringMethod() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getColorProcessor() (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getCompositeName() const |
BALL::VIEW::Representation |
|
getComposites() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getDrawingMode() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getDrawingPrecision() const (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getGeometricObjects() const (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getGeometricObjects() (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getModelBuildTime() const |
BALL::VIEW::Representation |
|
getModelInformation() const (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getModelProcessor() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getModelProcessor() (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getModelType() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getName() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getNamedProperty(Position index) const |
BALL::PropertyManager |
|
getNamedProperty(Position index) |
BALL::PropertyManager |
|
getProperties() const |
BALL::VIEW::Representation |
|
getProperty(const string &name) const |
BALL::PropertyManager |
|
getSurfaceDrawingPrecision() const (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
getTransparency() const |
BALL::VIEW::Representation |
|
hasProperty(Property property) const |
BALL::PropertyManager |
|
hasProperty(const string &name) const |
BALL::PropertyManager |
|
hidden_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
information_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected, static] |
insert(GeometricObject &object) (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
isHidden() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
isValid() const |
BALL::VIEW::Representation |
|
model_build_time_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
model_information_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected, static] |
model_processor_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
model_type_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
model_update_enabled_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
modelUpdateEnabled() const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
name_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
needs_update_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
needsUpdate() const |
BALL::VIEW::Representation |
|
operator BitVector &() |
BALL::PropertyManager |
|
operator!=(const PropertyManager &pm) const |
BALL::PropertyManager |
|
operator<(const Representation &object)
const |
BALL::VIEW::Representation |
|
operator=(const Representation &rep)
(defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
BALL::PropertyManager::operator=(const PropertyManager
&property_manager) |
BALL::PropertyManager |
|
operator==(const Representation &object)
const (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
BALL::PropertyManager::operator==(const PropertyManager
&pm) const |
BALL::PropertyManager |
|
Properties enum name |
BALL::VIEW::Representation |
|
PROPERTY__ALWAYS_FRONT enum value (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
PROPERTY__IS_COORDINATE_SYSTEM enum value
(defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
PropertyManager() |
BALL::PropertyManager |
|
PropertyManager(const PropertyManager
&property_manager) |
BALL::PropertyManager |
|
read(PersistenceManager &pm) |
BALL::PropertyManager |
|
rebuild_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
Representation() |
BALL::VIEW::Representation |
|
Representation(ModelType model_type,
DrawingPrecision drawing_precision, DrawingMode
drawing_mode) (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
Representation(const Representation
&representation) |
BALL::VIEW::Representation |
|
RepresentationManager (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[friend] |
set(const PropertyManager &property_manager) |
BALL::PropertyManager |
|
setColoringMethod(ColoringMethod type) (defined
in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setColorProcessor(ColorProcessor *processor)
(defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setComposite(const Composite *composite)
(defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setComposites(const List< const Composite *
> &composites) (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setDrawingMode(DrawingMode mode) (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setDrawingPrecision(DrawingPrecision precision)
(defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setGeometricObjects(GeometricObjectList
&gol) (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setHidden(bool state) (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setModelInformation(const ModelInformation
&mi) |
BALL::VIEW::Representation |
|
setModelProcessor(ModelProcessor *processor)
(defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setModelType(ModelType type) (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setName(const String &name) (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setNeedsUpdate(bool state=true) (defined in
BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setProperty(Property property) |
BALL::PropertyManager |
|
setProperty(const NamedProperty &property) |
BALL::PropertyManager |
|
setProperty(const string &name) |
BALL::PropertyManager |
|
setProperty(const string &name, bool value) |
BALL::PropertyManager |
|
setProperty(const string &name, int value) |
BALL::PropertyManager |
|
setProperty(const string &name, unsigned int
value) |
BALL::PropertyManager |
|
setProperty(const string &name, float value) |
BALL::PropertyManager |
|
setProperty(const string &name, double value) |
BALL::PropertyManager |
|
setProperty(const string &name, const string
&value) |
BALL::PropertyManager |
|
setProperty(const string &name, const
PersistentObject &value) |
BALL::PropertyManager |
|
setSurfaceDrawingPrecision(float precision)
(defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
|
setTransparency(Size value) |
BALL::VIEW::Representation |
|
surface_drawing_precision_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
swap(PropertyManager &property_manager) |
BALL::PropertyManager |
|
toggleProperty(Property property) |
BALL::PropertyManager |
|
toString() const |
BALL::VIEW::Representation |
|
transparency_ (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[protected] |
update(bool rebuild) |
BALL::VIEW::Representation |
|
update_() |
BALL::VIEW::Representation |
[protected] |
UpdateRepresentationThread (defined in BALL::VIEW::Representation) |
BALL::VIEW::Representation |
[friend] |
write(PersistenceManager &pm) const |
BALL::PropertyManager |
|
~PropertyManager() |
BALL::PropertyManager |
[virtual] |
~Representation() |
BALL::VIEW::Representation |
[virtual] |