BALL::VIEW::STLRenderer Member List

This is the complete list of members for BALL::VIEW::STLRenderer, including all inherited members.
AutoDeletable() (defined in BALL::AutoDeletable) BALL::AutoDeletable [protected]
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false) (defined in BALL::AutoDeletable) BALL::AutoDeletable [protected]
bufferRepresentation(const Representation &) BALL::VIEW::Renderer [virtual]
camera_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
camera_offset_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
clear() BALL::VIEW::STLRenderer [virtual]
clearLastPtr() (defined in BALL::AutoDeletable) BALL::AutoDeletable [static]
compare(const Object &object) const BALL::Object
current_indent_ (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer [protected]
dump(::std::ostream &s=std::cout, Size depth=0) const (defined in BALL::Object) BALL::Object [virtual]
endingName_ (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer [protected]
finish() BALL::VIEW::STLRenderer [virtual]
footer_() (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer [protected]
getHandle() const BALL::Object
getHeight() const (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [virtual]
getNewHandle() BALL::Object [static]
getNextHandle() BALL::Object [static]
getStage() const BALL::VIEW::Renderer [virtual]
getWidth() const (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [virtual]
hasStage() const BALL::VIEW::Renderer
header_(const Vector3 &translation, const ColorRGBA &color, const String &rotation="") (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer [protected]
height (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer
height_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
init(const Stage &stage) BALL::VIEW::STLRenderer [virtual]
BALL::VIEW::Renderer::init(Scene &scene) BALL::VIEW::Renderer [virtual]
BALL::VIEW::Renderer::init(const Stage &stage, float height, float width) BALL::VIEW::Renderer [virtual]
isAutoDeletable() const BALL::AutoDeletable
isContinuous() BALL::VIEW::Renderer
isValid() const (defined in BALL::Object) BALL::Object [virtual]
map3DToViewport(const Vector3 &vec) BALL::VIEW::Renderer [virtual]
mapViewportTo3D(Position x, Position y) BALL::VIEW::Renderer [virtual]
Object() BALL::Object
Object(const Object &object) BALL::Object
operator delete(void *ptr) BALL::AutoDeletable
operator delete(void *ptr, void *) BALL::AutoDeletable
operator new(size_t size) BALL::AutoDeletable
operator new(size_t size, void *ptr) BALL::AutoDeletable
operator!=(const Object &object) const BALL::Object
operator<(const Object &object) const BALL::Object
operator<=(const Object &object) const BALL::Object
operator=(const Object &) BALL::Object
operator==(const Renderer &) const (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer
BALL::Object::operator==(const Object &object) const BALL::Object
operator>(const Object &object) const BALL::Object
operator>=(const Object &object) const BALL::Object
origin_ (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer [protected]
out_(const String &data) (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer
outfile_ (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer [protected]
outfinish_(const String &data) (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer
outheader_(const String &data) (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer
removeRepresentation(const Representation &) BALL::VIEW::Renderer [virtual]
render_(const GeometricObject *object) BALL::VIEW::Renderer [virtual]
renderBox_(const Box &) BALL::VIEW::Renderer [protected, virtual]
renderClippingPlane_(const ClippingPlane &) (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected, virtual]
renderDisc_(const Disc &) BALL::VIEW::Renderer [protected, virtual]
Renderer() BALL::VIEW::Renderer
Renderer(const Renderer &renderer) BALL::VIEW::Renderer
renderGridVisualisation_(const GridVisualisation &) BALL::VIEW::Renderer [protected, virtual]
renderLabel_(const Label &) (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected, virtual]
renderLine_(const Line &tube) BALL::VIEW::STLRenderer [virtual]
renderMesh_(const Mesh &mesh) BALL::VIEW::STLRenderer [virtual]
renderMultiLine_(const MultiLine &) BALL::VIEW::Renderer [protected, virtual]
renderOneRepresentation(const Representation &representation) BALL::VIEW::Renderer [virtual]
renderPoint_(const Point &) BALL::VIEW::Renderer [protected, virtual]
renderQuadMesh_(const QuadMesh &) BALL::VIEW::Renderer [protected, virtual]
renderRuler() BALL::VIEW::Renderer [virtual]
renderSimpleBox_(const SimpleBox &) BALL::VIEW::Renderer [protected, virtual]
renderSphere_(const Sphere &sphere) BALL::VIEW::STLRenderer [virtual]
renderTube_(const Tube &tube) BALL::VIEW::STLRenderer [virtual]
renderTwoColoredLine_(const TwoColoredLine &tube) BALL::VIEW::STLRenderer [virtual]
renderTwoColoredTube_(const TwoColoredTube &tube) BALL::VIEW::STLRenderer [virtual]
rotation_ (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer [protected]
scene_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
setAutoDeletable(bool enable) BALL::AutoDeletable
setFileName(const String &name) BALL::VIEW::STLRenderer
setLights(bool reset_all=false) BALL::VIEW::Renderer [virtual]
setPreviewMode(bool show_preview) BALL::VIEW::Renderer [virtual]
setSize(float width, float height) BALL::VIEW::Renderer [virtual]
setStage(const Stage &stage) BALL::VIEW::Renderer [virtual]
setupStereo(float eye_separation, float focal_length) BALL::VIEW::Renderer [virtual]
show_light_sources_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
show_preview_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
showLightSources(bool show_light_sources) BALL::VIEW::Renderer [virtual]
stage_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
STLRenderer() BALL::VIEW::STLRenderer
STLRenderer(const String &name) BALL::VIEW::STLRenderer
updateBackgroundColor() BALL::VIEW::Renderer [virtual]
updateCamera(const Camera *camera=0) BALL::VIEW::Renderer [virtual]
use_continuous_loop_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
useContinuousLoop(bool use_loop) BALL::VIEW::Renderer [virtual]
volume_width_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
VRMLVector3(Vector3 input) BALL::VIEW::STLRenderer
width (defined in BALL::VIEW::STLRenderer) BALL::VIEW::STLRenderer
width_ (defined in BALL::VIEW::Renderer) BALL::VIEW::Renderer [protected]
~AutoDeletable() BALL::AutoDeletable [virtual]
~Object() BALL::Object [virtual]
~Renderer() BALL::VIEW::Renderer [virtual]
~STLRenderer() BALL::VIEW::STLRenderer [virtual]

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