BALL::FDPB::FDPB::DielectricSmoothing Struct Reference

Constants to define the dielectric smoothing methods. More...

#include <poissonBoltzmann.h>

List of all members.


Static Public Attributes

static const String NONE
Do not perform any smoothing.
static const String UNIFORM
Uniform smoothing.
static const String HARMONIC
Harmonic smoothing.

Detailed Description

Constants to define the dielectric smoothing methods.

To increase the accuracy of a FDPB calculation it prooved advantageous to smooth the discrete values for the dielectric constant on the grid. We recommend the use of harmonic smoothing (which happens to be the default Default::dielectric_smoothing).


Member Data Documentation

const String BALL::FDPB::FDPB::DielectricSmoothing::HARMONIC [static]

Harmonic smoothing.

This method assigns the harmonic average of the point's value and its 26 next grid neighbours to the grid point:

\[ \varepsilon_0 = \frac{1}{\sum_{i=1}^{26} \frac{1}{\varepsilon_i} + \frac{1}{\varepsilon_0}} \]

const String BALL::FDPB::FDPB::DielectricSmoothing::UNIFORM [static]

Uniform smoothing.

This method assigns the arithmetic average of the point's value and its 26 next grid neighbours to the grid point:

\[ \varepsilon_0 = \frac{1}{27} \left( \sum_{i=1}^{26} \varepsilon_i + \varepsilon_0 \right) \]


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