BALL
1.4.79
|
#include <BALL/VIEW/RENDERING/RENDERERS/cudaVolumeRenderer.h>
Public Member Functions | |
virtual bool | init (const Scene &scene) throw (BALL::Exception::CUDAError) |
virtual String | getRenderer () throw () |
virtual void | formatUpdated () |
virtual void | prepareBufferedRendering (const Stage &stage) |
virtual void | renderToBufferImpl (FrameBufferPtr buffer) |
Public Member Functions inherited from BALL::VIEW::RaytracingRenderer | |
virtual bool | supports (const PixelFormat &format) const |
virtual Resolution | getSupportedResolution (const Resolution &min, const Resolution &max, const PixelFormat &format) const throw (BALL::Exception::FormatUnsupported) |
virtual void | updateMaterialForRepresentation (Representation const *rep)=0 |
virtual std::vector< float > | intersectRaysWithGeometry (const std::vector< Vector3 > &origins, const std::vector< Vector3 > &directions) |
Public Member Functions inherited from BALL::VIEW::BufferedRenderer | |
BufferedRenderer () | |
bool | setFrameBufferFormat (const FrameBufferFormat &format) |
void | renderToBuffer (RenderTarget *renderTarget, const Stage &stage) |
virtual void | setOffset (Size offset) |
virtual void | setStride (Size stride) |
Public Member Functions inherited from BALL::VIEW::Renderer | |
Renderer () | |
Renderer (const Renderer &renderer) | |
virtual | ~Renderer () |
virtual void | clear () |
virtual bool | init (Scene &scene) |
virtual bool | init (const Stage &stage, float height, float width) |
virtual void | setLights (bool reset_all=false) |
Set the light sources according to the stage. More... | |
virtual void | updateCamera (const Camera *camera=0) |
virtual void | updateBackgroundColor () |
Update the background color from the stage. More... | |
virtual void | setupEnvironmentMap (const QImage &image) |
Setup an environment map. More... | |
virtual void | setupStereo (float eye_separation, float focal_length) |
virtual void | useContinuousLoop (bool use_loop) |
bool | isContinuous () |
virtual bool | hasFPScounter () |
virtual double | getFPS () |
virtual bool | finish () |
virtual Vector3 | mapViewportTo3D (Position x, Position y) |
virtual Vector2 | map3DToViewport (const Vector3 &vec) |
virtual void | pickObjects (Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects) |
virtual void | getFrustum (float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f) |
virtual bool | renderOneRepresentation (const Representation &representation) |
virtual void | bufferRepresentation (const Representation &) |
virtual void | removeRepresentation (const Representation &) |
virtual const Stage & | getStage () const |
virtual void | setStage (const Stage &stage) |
bool | hasStage () const |
Test if a Stage was assigned to the Renderer. More... | |
virtual void | setSize (float width, float height) |
Set the size of the display. More... | |
virtual float | getWidth () const |
virtual float | getHeight () const |
virtual void | setPreviewMode (bool show_preview) |
virtual void | showLightSources (bool show_light_sources) |
virtual void | renderRuler () |
virtual void | setStereoMode (StereoMode state) |
virtual StereoMode | getStereoMode () const |
virtual void | setStereoFrustumConversion (int width_factor, int height_factor) |
bool | operator== (const Renderer &) const |
virtual void | render_ (const GeometricObject *object) |
Wrapper for the renderering of special GeometricObjects. More... | |
Additional Inherited Members | |
Public Types inherited from BALL::VIEW::Renderer | |
enum | StereoMode { NO_STEREO = 0, ACTIVE_STEREO, DUAL_VIEW_STEREO, DUAL_VIEW_DIFFERENT_DISPLAY_STEREO, TOP_BOTTOM_STEREO, INTERLACED_STEREO } |
Protected Member Functions inherited from BALL::VIEW::RaytracingRenderer | |
virtual bool | supports (const FrameBufferFormat &format) const |
Protected Member Functions inherited from BALL::VIEW::BufferedRenderer | |
const FrameBufferFormat & | getFrameBufferFormat () const |
Protected Member Functions inherited from BALL::VIEW::Renderer | |
virtual void | renderClippingPlane_ (const ClippingPlane &) |
virtual void | renderLabel_ (const Label &) |
virtual void | renderLine_ (const Line &) |
Render a line. More... | |
virtual void | renderMultiLine_ (const MultiLine &) |
Render an illuminated line. More... | |
virtual void | renderMesh_ (const Mesh &) |
Render a surface mesh. More... | |
virtual void | renderPoint_ (const Point &) |
Render a single point. More... | |
virtual void | renderBox_ (const Box &) |
Render a box. More... | |
virtual void | renderSimpleBox_ (const SimpleBox &) |
Render a simple box (parallel to the axes) More... | |
virtual void | renderSphere_ (const Sphere &) |
Render a sphere. More... | |
virtual void | renderDisc_ (const Disc &) |
Render a disc. More... | |
virtual void | renderTube_ (const Tube &) |
Render a tube. More... | |
virtual void | renderTwoColoredLine_ (const TwoColoredLine &) |
Render a line with two colors. More... | |
virtual void | renderTwoColoredTube_ (const TwoColoredTube &) |
Render a tube with two colors. More... | |
virtual void | renderGridVisualisation_ (const GridVisualisation &) |
Render a grid. More... | |
virtual void | renderQuadMesh_ (const QuadMesh &) |
Render a quad mesh. More... | |
Protected Attributes inherited from BALL::VIEW::BufferedRenderer | |
Size | offset_ |
Size | stride_ |
Protected Attributes inherited from BALL::VIEW::Renderer | |
Scene * | scene_ |
const Stage * | stage_ |
float | width_ |
float | height_ |
bool | show_preview_ |
float | volume_width_ |
bool | show_light_sources_ |
Camera | camera_ |
Vector3 | camera_offset_ |
bool | use_continuous_loop_ |
Size | stereo_frustum_conversion_width_ |
Size | stereo_frustum_conversion_height_ |
StereoMode | stereo_ |
Definition at line 16 of file cudaVolumeRenderer.h.
|
inlinevirtual |
This is called once the FrameBufferFormat has been set so the renderer can perform any initialization steps that are needed.
Implements BALL::VIEW::BufferedRenderer.
Definition at line 45 of file cudaVolumeRenderer.h.
|
inlinevirtual |
Implements BALL::VIEW::RaytracingRenderer.
Definition at line 39 of file cudaVolumeRenderer.h.
|
inlinevirtual |
Definition at line 22 of file cudaVolumeRenderer.h.
|
inlinevirtual |
Prepare for the rendering, taking into account settings in Stage, eg. Camera, Lights, Background colors, etc.
Implements BALL::VIEW::BufferedRenderer.
Definition at line 50 of file cudaVolumeRenderer.h.
|
inlinevirtual |
Render to the frame buffer.
Implements BALL::VIEW::BufferedRenderer.
Definition at line 55 of file cudaVolumeRenderer.h.