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Public Member Functions | List of all members
BALL::VIEW::CudaVolumeRenderer Class Reference

#include <BALL/VIEW/RENDERING/RENDERERS/cudaVolumeRenderer.h>

Inheritance diagram for BALL::VIEW::CudaVolumeRenderer:
BALL::VIEW::RaytracingRenderer BALL::VIEW::BufferedRenderer BALL::VIEW::Renderer

Public Member Functions

virtual bool init (const Scene &scene) throw (BALL::Exception::CUDAError)
 
virtual String getRenderer () throw ()
 
virtual void formatUpdated ()
 
virtual void prepareBufferedRendering (const Stage &stage)
 
virtual void renderToBufferImpl (FrameBufferPtr buffer)
 
- Public Member Functions inherited from BALL::VIEW::RaytracingRenderer
virtual bool supports (const PixelFormat &format) const
 
virtual Resolution getSupportedResolution (const Resolution &min, const Resolution &max, const PixelFormat &format) const throw (BALL::Exception::FormatUnsupported)
 
virtual void updateMaterialForRepresentation (Representation const *rep)=0
 
virtual std::vector< floatintersectRaysWithGeometry (const std::vector< Vector3 > &origins, const std::vector< Vector3 > &directions)
 
- Public Member Functions inherited from BALL::VIEW::BufferedRenderer
 BufferedRenderer ()
 
bool setFrameBufferFormat (const FrameBufferFormat &format)
 
void renderToBuffer (RenderTarget *renderTarget, const Stage &stage)
 
virtual void setOffset (Size offset)
 
virtual void setStride (Size stride)
 
- Public Member Functions inherited from BALL::VIEW::Renderer
 Renderer ()
 
 Renderer (const Renderer &renderer)
 
virtual ~Renderer ()
 
virtual void clear ()
 
virtual bool init (Scene &scene)
 
virtual bool init (const Stage &stage, float height, float width)
 
virtual void setLights (bool reset_all=false)
 Set the light sources according to the stage. More...
 
virtual void updateCamera (const Camera *camera=0)
 
virtual void updateBackgroundColor ()
 Update the background color from the stage. More...
 
virtual void setupEnvironmentMap (const QImage &image)
 Setup an environment map. More...
 
virtual void setupStereo (float eye_separation, float focal_length)
 
virtual void useContinuousLoop (bool use_loop)
 
bool isContinuous ()
 
virtual bool hasFPScounter ()
 
virtual double getFPS ()
 
virtual bool finish ()
 
virtual Vector3 mapViewportTo3D (Position x, Position y)
 
virtual Vector2 map3DToViewport (const Vector3 &vec)
 
virtual void pickObjects (Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects)
 
virtual void getFrustum (float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f)
 
virtual bool renderOneRepresentation (const Representation &representation)
 
virtual void bufferRepresentation (const Representation &)
 
virtual void removeRepresentation (const Representation &)
 
virtual const StagegetStage () const
 
virtual void setStage (const Stage &stage)
 
bool hasStage () const
 Test if a Stage was assigned to the Renderer. More...
 
virtual void setSize (float width, float height)
 Set the size of the display. More...
 
virtual float getWidth () const
 
virtual float getHeight () const
 
virtual void setPreviewMode (bool show_preview)
 
virtual void showLightSources (bool show_light_sources)
 
virtual void renderRuler ()
 
virtual void setStereoMode (StereoMode state)
 
virtual StereoMode getStereoMode () const
 
virtual void setStereoFrustumConversion (int width_factor, int height_factor)
 
bool operator== (const Renderer &) const
 
virtual void render_ (const GeometricObject *object)
 Wrapper for the renderering of special GeometricObjects. More...
 

Additional Inherited Members

- Public Types inherited from BALL::VIEW::Renderer
enum  StereoMode {
  NO_STEREO = 0, ACTIVE_STEREO, DUAL_VIEW_STEREO, DUAL_VIEW_DIFFERENT_DISPLAY_STEREO,
  TOP_BOTTOM_STEREO, INTERLACED_STEREO
}
 
- Protected Member Functions inherited from BALL::VIEW::RaytracingRenderer
virtual bool supports (const FrameBufferFormat &format) const
 
- Protected Member Functions inherited from BALL::VIEW::BufferedRenderer
const FrameBufferFormatgetFrameBufferFormat () const
 
- Protected Member Functions inherited from BALL::VIEW::Renderer
virtual void renderClippingPlane_ (const ClippingPlane &)
 
virtual void renderLabel_ (const Label &)
 
virtual void renderLine_ (const Line &)
 Render a line. More...
 
virtual void renderMultiLine_ (const MultiLine &)
 Render an illuminated line. More...
 
virtual void renderMesh_ (const Mesh &)
 Render a surface mesh. More...
 
virtual void renderPoint_ (const Point &)
 Render a single point. More...
 
virtual void renderBox_ (const Box &)
 Render a box. More...
 
virtual void renderSimpleBox_ (const SimpleBox &)
 Render a simple box (parallel to the axes) More...
 
virtual void renderSphere_ (const Sphere &)
 Render a sphere. More...
 
virtual void renderDisc_ (const Disc &)
 Render a disc. More...
 
virtual void renderTube_ (const Tube &)
 Render a tube. More...
 
virtual void renderTwoColoredLine_ (const TwoColoredLine &)
 Render a line with two colors. More...
 
virtual void renderTwoColoredTube_ (const TwoColoredTube &)
 Render a tube with two colors. More...
 
virtual void renderGridVisualisation_ (const GridVisualisation &)
 Render a grid. More...
 
virtual void renderQuadMesh_ (const QuadMesh &)
 Render a quad mesh. More...
 
- Protected Attributes inherited from BALL::VIEW::BufferedRenderer
Size offset_
 
Size stride_
 
- Protected Attributes inherited from BALL::VIEW::Renderer
Scenescene_
 
const Stagestage_
 
float width_
 
float height_
 
bool show_preview_
 
float volume_width_
 
bool show_light_sources_
 
Camera camera_
 
Vector3 camera_offset_
 
bool use_continuous_loop_
 
Size stereo_frustum_conversion_width_
 
Size stereo_frustum_conversion_height_
 
StereoMode stereo_
 

Detailed Description

Definition at line 16 of file cudaVolumeRenderer.h.

Member Function Documentation

virtual void BALL::VIEW::CudaVolumeRenderer::formatUpdated ( )
inlinevirtual

This is called once the FrameBufferFormat has been set so the renderer can perform any initialization steps that are needed.

Implements BALL::VIEW::BufferedRenderer.

Definition at line 45 of file cudaVolumeRenderer.h.

virtual String BALL::VIEW::CudaVolumeRenderer::getRenderer ( )
throw (
)
inlinevirtual

Implements BALL::VIEW::RaytracingRenderer.

Definition at line 39 of file cudaVolumeRenderer.h.

virtual bool BALL::VIEW::CudaVolumeRenderer::init ( const Scene scene)
throw (BALL::Exception::CUDAError
)
inlinevirtual

Definition at line 22 of file cudaVolumeRenderer.h.

virtual void BALL::VIEW::CudaVolumeRenderer::prepareBufferedRendering ( const Stage stage)
inlinevirtual

Prepare for the rendering, taking into account settings in Stage, eg. Camera, Lights, Background colors, etc.

Implements BALL::VIEW::BufferedRenderer.

Definition at line 50 of file cudaVolumeRenderer.h.

virtual void BALL::VIEW::CudaVolumeRenderer::renderToBufferImpl ( FrameBufferPtr  buffer)
inlinevirtual

Render to the frame buffer.

Precondition
The frame buffer's format is the one stored in bufferFormat and prepareBufferedRendering() has been called.

Implements BALL::VIEW::BufferedRenderer.

Definition at line 55 of file cudaVolumeRenderer.h.