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BALL
1.4.79
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#include <BALL/VIEW/RENDERING/RENDERERS/XML3DRenderer.h>
Classes | |
| struct | XML3DRendererClippingPlane |
Public Member Functions | |
Constructors and Destructors. | |
| XML3DRenderer () | |
| Default constructor. More... | |
| XML3DRenderer (const String &name) throw (Exception::FileNotFound) | |
| XML3DRenderer (std::ostream &name) | |
| XML3DRenderer (const XML3DRenderer &renderer) | |
| virtual | ~XML3DRenderer () |
| Destructor. More... | |
| virtual void | clear () |
| Clear method. More... | |
Accessors | |
| virtual void | setSize (float width, float height) |
| Set the size of the display. More... | |
| void | setFileName (const String &name) throw (Exception::FileNotFound) |
| void | setOstream (std::ostream &out_stream) |
| Set a stream as output device. More... | |
| void | setHumanReadable (bool state) |
| bool | isHumanReadable () const |
| String | XML3DColorRGBA (const ColorRGBA &input, const String &name) |
| String | XML3DFinish (const String &object, const ColorRGBA &input) |
| String | XML3DRaytracingMaterial (const Stage::Material &input) |
| String | XML3DVector3 (Vector3 input) |
| String | XML3DString (const String &input) |
| virtual bool | renderOneRepresentation (const Representation &representation) |
Processor specific methods | |
| virtual bool | init (Scene &scene) |
| virtual bool | init (const Stage &stage, float width, float height) |
| virtual bool | finish () |
| void | createXHTMLHeader () |
| void | createXHTMLFooter () |
| void | renderSphere_ (const Sphere &sphere) |
| Render a sphere. More... | |
| void | renderDisc_ (const Disc &disc) |
| Render a disc. More... | |
| void | renderTube_ (const Tube &tube) |
| Render a tube. More... | |
| void | renderTwoColoredTube_ (const TwoColoredTube &tube) |
| Render a tube with two colors. More... | |
| void | renderMesh_ (const Mesh &mesh) |
| Render a surface mesh. More... | |
| void | renderTwoColoredLine_ (const TwoColoredLine &line) |
| Render a line with two colors. More... | |
| void | renderLine_ (const Line &line) |
| Render a line. More... | |
| void | renderPoint_ (const Point &point) |
| Render a single point. More... | |
| void | renderLabel_ (const Label &) |
| virtual void | renderMultiLine_ (const MultiLine &line) |
| Render an illuminated line. More... | |
Public Member Functions inherited from BALL::VIEW::Renderer | |
| Renderer () | |
| Renderer (const Renderer &renderer) | |
| virtual | ~Renderer () |
| virtual void | setLights (bool reset_all=false) |
| Set the light sources according to the stage. More... | |
| virtual void | updateCamera (const Camera *camera=0) |
| virtual void | updateMaterialForRepresentation (Representation const *) |
| virtual void | updateBackgroundColor () |
| Update the background color from the stage. More... | |
| virtual void | setupEnvironmentMap (const QImage &image) |
| Setup an environment map. More... | |
| virtual void | setupStereo (float eye_separation, float focal_length) |
| virtual void | useContinuousLoop (bool use_loop) |
| bool | isContinuous () |
| virtual bool | hasFPScounter () |
| virtual double | getFPS () |
| virtual Vector3 | mapViewportTo3D (Position x, Position y) |
| virtual Vector2 | map3DToViewport (const Vector3 &vec) |
| virtual void | pickObjects (Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects) |
| virtual void | getFrustum (float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f) |
| virtual void | bufferRepresentation (const Representation &) |
| virtual void | removeRepresentation (const Representation &) |
| virtual const Stage & | getStage () const |
| virtual void | setStage (const Stage &stage) |
| bool | hasStage () const |
| Test if a Stage was assigned to the Renderer. More... | |
| virtual float | getWidth () const |
| virtual float | getHeight () const |
| virtual void | setPreviewMode (bool show_preview) |
| virtual void | showLightSources (bool show_light_sources) |
| virtual void | renderRuler () |
| virtual void | setStereoMode (StereoMode state) |
| virtual StereoMode | getStereoMode () const |
| virtual void | setStereoFrustumConversion (int width_factor, int height_factor) |
| bool | operator== (const Renderer &) const |
| virtual void | render_ (const GeometricObject *object) |
| Wrapper for the renderering of special GeometricObjects. More... | |
Protected Types | |
| typedef HashMap< String, Size > | ColorMap |
Protected Member Functions | |
| const ColorRGBA & | getColor_ (const GeometricObject &object) |
| String | trimFloatValue_ (float value) |
| void | storeColor_ (const GeometricObject &object) |
| String | getColorIndex_ (const ColorRGBA &color) |
| void | createTubeTransform_ (const TwoColoredTube &tube) |
| void | createSphereTemplate_ () |
Protected Member Functions inherited from BALL::VIEW::Renderer | |
| virtual void | renderClippingPlane_ (const ClippingPlane &) |
| virtual void | renderBox_ (const Box &) |
| Render a box. More... | |
| virtual void | renderSimpleBox_ (const SimpleBox &) |
| Render a simple box (parallel to the axes) More... | |
| virtual void | renderGridVisualisation_ (const GridVisualisation &) |
| Render a grid. More... | |
| virtual void | renderQuadMesh_ (const QuadMesh &) |
| Render a quad mesh. More... | |
Protected Attributes | |
| std::ostream * | outfile_ |
| Vector3 | origin_ |
| Matrix4x4 | rotation_ |
| vector< ClippingPlane * > | clipping_planes_ |
| bool | human_readable_ |
| ColorMap | color_map_ |
| vector< const Representation * > | representations_ |
| HashSet< const Mesh * > | wireframes_ |
| HashSet< String > | color_strings_ |
| double | m_ [12] |
| Position | color_index_ |
| bool | create_XHTML_ |
| Surface | sphere_template_ |
| Surface | tube_template_ |
| Stage::Material | rt_material_ |
| Index | current_sphere_number_ |
| Index | current_tube_number_ |
| float | fov_x_ |
| float | fov_y_ |
Protected Attributes inherited from BALL::VIEW::Renderer | |
| Scene * | scene_ |
| const Stage * | stage_ |
| float | width_ |
| float | height_ |
| bool | show_preview_ |
| float | volume_width_ |
| bool | show_light_sources_ |
| Camera | camera_ |
| Vector3 | camera_offset_ |
| bool | use_continuous_loop_ |
| Size | stereo_frustum_conversion_width_ |
| Size | stereo_frustum_conversion_height_ |
| StereoMode | stereo_ |
Additional Inherited Members | |
Public Types inherited from BALL::VIEW::Renderer | |
| enum | StereoMode { NO_STEREO = 0, ACTIVE_STEREO, DUAL_VIEW_STEREO, DUAL_VIEW_DIFFERENT_DISPLAY_STEREO, TOP_BOTTOM_STEREO, INTERLACED_STEREO } |
XML3DRenderer class. This class walks over all the geometric primitives in a Scene and exports them into a data file in the XML3DRay 1.5 format, which can be used to render the same scene externally.
Definition at line 41 of file XML3DRenderer.h.
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Definition at line 191 of file XML3DRenderer.h.
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | ) |
Default constructor.
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | const String & | name | ) | |
| throw | ( | Exception::FileNotFound | |||
| ) | |||||
Detailed constructor.
| name | The name of the file we will create |
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | std::ostream & | name | ) |
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | const XML3DRenderer & | renderer | ) |
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Destructor.
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Clear method.
Reimplemented from BALL::VIEW::Renderer.
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| void BALL::VIEW::XML3DRenderer::createXHTMLFooter | ( | ) |
| void BALL::VIEW::XML3DRenderer::createXHTMLHeader | ( | ) |
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Finish method. This method writes the ending of the file and closes it.
Reimplemented from BALL::VIEW::Renderer.
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Initialization routine.
Reimplemented from BALL::VIEW::Renderer.
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Start method. This method creates the file and writes the header.
Reimplemented from BALL::VIEW::Renderer.
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Definition at line 101 of file XML3DRenderer.h.
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Render a disc.
Reimplemented from BALL::VIEW::Renderer.
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Reimplemented from BALL::VIEW::Renderer.
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Render a line.
Reimplemented from BALL::VIEW::Renderer.
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Render a surface mesh.
Reimplemented from BALL::VIEW::Renderer.
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Render an illuminated line.
Reimplemented from BALL::VIEW::Renderer.
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Render a Representation.
Reimplemented from BALL::VIEW::Renderer.
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Render a single point.
Reimplemented from BALL::VIEW::Renderer.
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Render a sphere.
Reimplemented from BALL::VIEW::Renderer.
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Render a tube.
Reimplemented from BALL::VIEW::Renderer.
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Render a line with two colors.
Reimplemented from BALL::VIEW::Renderer.
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Render a tube with two colors.
Reimplemented from BALL::VIEW::Renderer.
| void BALL::VIEW::XML3DRenderer::setFileName | ( | const String & | name | ) | |
| throw | ( | Exception::FileNotFound | |||
| ) | |||||
Sets the name of the file we will create.
| name | The file name |
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Definition at line 97 of file XML3DRenderer.h.
| void BALL::VIEW::XML3DRenderer::setOstream | ( | std::ostream & | out_stream | ) |
Set a stream as output device.
Set the size of the display.
Reimplemented from BALL::VIEW::Renderer.
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Returns the corresponding BALLFinish declaration
| String BALL::VIEW::XML3DRenderer::XML3DRaytracingMaterial | ( | const Stage::Material & | input | ) |
Converts an Material into the corresponding shader properties.
Converts a Vector3 into a String in XML3DRay format.
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Definition at line 188 of file XML3DRenderer.h.
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Definition at line 197 of file XML3DRenderer.h.
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Definition at line 192 of file XML3DRenderer.h.
Definition at line 195 of file XML3DRenderer.h.
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Definition at line 198 of file XML3DRenderer.h.
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Definition at line 205 of file XML3DRenderer.h.
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Definition at line 206 of file XML3DRenderer.h.
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Definition at line 208 of file XML3DRenderer.h.
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Definition at line 209 of file XML3DRenderer.h.
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Definition at line 189 of file XML3DRenderer.h.
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Definition at line 196 of file XML3DRenderer.h.
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Definition at line 186 of file XML3DRenderer.h.
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Definition at line 178 of file XML3DRenderer.h.
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Definition at line 193 of file XML3DRenderer.h.
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Definition at line 187 of file XML3DRenderer.h.
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Definition at line 203 of file XML3DRenderer.h.
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Definition at line 200 of file XML3DRenderer.h.
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Definition at line 201 of file XML3DRenderer.h.
Definition at line 194 of file XML3DRenderer.h.
1.8.7