#include <structureMapper.h>
Public Member Functions |
|
void | set (AtomContainer &A, AtomContainer &B) |
Assign the two objects to be
mapped. |
|
double | calculateRMSD () |
Calculate the root mean squared
deviation. |
|
bool | calculateTransformation () |
Calculate the transformation to map
the first of two isomorphous AtomContainer objects onto
the second. |
|
void | calculateDefaultBijection () |
Calculate a reasonable bijection for
the mapping of A and B. |
|
const AtomBijection & | getBijection () const |
Return the current
bijection. |
|
AtomBijection | calculateFragmentBijection (const vector< Fragment * > &A, const vector< Fragment * > &B) |
Calculates a bijection to map two
arrays of fragments onto each other. |
|
bool | mapFragments (const vector< Fragment * > &A, const vector< Fragment * > &B, Matrix4x4 *transformation, double upper_bound=8.0, double lower_bound=2.5) |
Maps two fragments onto each
other. |
|
Size | mapResiduesByBackbone (const list< Residue * > &l1, const list< Residue * > &l2) |
vector< vector< Fragment * > > & | searchPattern (vector< Fragment * > &pattern, AtomContainer &composite, double max_rmsd=4.0, double max_center_tolerance=2.0, double upper_bound=8.0, double lower_bound=4.0) |
Matrix4x4 | mapProteins (Protein &P1, Protein &P2, std::map< String, Size > &type_map, Size &no_matched_ca, double &rmsd, double upper_bound=8.0, double lower_bound=4.0, double tolerance=0.6) |
Map two proteins onto each
other. |
|
Constructors and Destructors
|
|
StructureMapper () | |
Default constructor. |
|
StructureMapper (AtomContainer &A, AtomContainer &B) | |
Constructor. |
|
virtual | ~StructureMapper () |
Destructor. |
|
Static Public Member Functions |
|
static Matrix4x4 | matchPoints (const Vector3 &w1, const Vector3 &w2, const Vector3 &w3, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) |
Map three points onto each other.
|
|
static Matrix4x4 | matchBackboneAtoms (const Residue &r1, const Residue &r2) |
Protected Member Functions |
|
Size | countFragments_ (const AtomContainer &ac) const |
Protected Attributes |
|
AtomContainer * | A_ |
AtomContainer * | B_ |
AtomBijection | bijection_ |
double | rmsd_ |
static Matrix4x4 BALL::StructureMapper::matchPoints | ( | const Vector3 & | w1, | |
const Vector3 & | w2, | |||
const Vector3 & | w3, | |||
const Vector3 & | v1, | |||
const Vector3 & | v2, | |||
const Vector3 & | v3 | |||
) | [static] |
Map three points onto each other.
Computes a transformation that maps
w1
onto the point
v1
,w2
onto the ray that starts in
v1
and goes through v2
,w3
into the plane generated by
v1
, v2
, and
v3
.