#include <assignBondOrderResultsDialog.h>
Public Slots |
|
void | show () |
Show and raise dialog. |
|
void | addSolutionToStructures () |
void | computeNextSolution () |
void | switchView (QTreeWidgetItem *item, int column) |
show the chosen solution |
|
void | createEntries () |
void | clearEntries () |
void | finished () |
Public Member Functions |
|
AssignBondOrderResultsDialog (QWidget *parent=NULL, const char *name="AssignBondOrderResultsDialog") | |
Default Constructor. |
|
virtual | ~AssignBondOrderResultsDialog () |
Destructor. |
|
virtual void | initializeWidget (MainControl &main_control) |
Initialize the widget. |
|
void | setProcessor (AssignBondOrderProcessor *abop) |
Protected Attributes |
|
SDWidget | sdwidget_ |
std::map< QTreeWidgetItem *, System * > |
sd_systems_ |
std::map< QTreeWidgetItem *, System * > |
solution_systems_ |
std::map< QTreeWidgetItem *, Position > |
solution_number_ |
std::map< QTreeWidgetItem *, String > |
descriptions_ |
AssignBondOrderProcessor * | bond_order_processor_ |
QTreeWidgetItem * | root_ |
QTreeWidgetItem * | activated_item_ |
virtual void BALL::VIEW::AssignBondOrderResultsDialog::initializeWidget | ( | MainControl & | main_control | ) | [virtual] |
Initialize the widget.
This method is called automatically immediately before the main application is started. It should add the widget's menu entries and connections (if required). This method will be called by MainControl::show.
main_control | the MainControl object to be initialized with this ModularWidget |
Reimplemented from BALL::VIEW::ModularWidget.